silverdevil Posted January 6, 2024 Posted January 6, 2024 2 hours ago, Paladin1cd said: Will all objects be destroyable? it is way too early for supposition. i would imagine it will be the same as any other map. everything destroyable would be a lot of overhead. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Gierasimov Posted January 6, 2024 Posted January 6, 2024 2 hours ago, Paladin1cd said: Will all objects be destroyable? For sure places of cultural or religious significance will not be destroyable as this is the policy for all maps. 2 Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
toni Posted January 6, 2024 Posted January 6, 2024 The entire Irak ? I beleive its pretty vast extension, Bagram AFB on an accurate way will be present right ? Oh sorry, that was in Afganistan
silverdevil Posted January 6, 2024 Posted January 6, 2024 25 minutes ago, toni said: The entire Irak ? I beleive its pretty vast extension, Bagram AFB on an accurate way will be present right ? Oh sorry, that was in Afganistan from the newsletter Quote DCS: Iraq We are also excited to announce an Iraq map coming to DCS. From Operation Desert Storm and Iraqi Freedom to the War on Terror, Iraq has been one of the most significant flash points of the late-20th and early 21st centuries. The Iraq map will initially be centred on Baghdad to best provide War-on-Terror and War on Isis scenarios. Later, the map will be expanded south to provide older scenarios like Operations Desert Storm and Iraqi Freedom. 1 AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Paladin1cd Posted January 13, 2024 Author Posted January 13, 2024 On 1/6/2024 at 10:52 AM, Gierasimov said: For sure places of cultural or religious significance will not be destroyable as this is the policy for all maps. Thank you for the answer. I’m not sure I want to continue buying maps with such a policy. As a mission maker it makes it much more difficult to then score hits against those targets that are in a no attack list, and in the case of Syria very valid targets such as the ministry of defense find itself on that list. Again, I really appreciate the answer. I did not know that was ED policy. 1
silverdevil Posted January 13, 2024 Posted January 13, 2024 4 hours ago, Paladin1cd said: ministry of defense that target would hardly be either cultural or religious. but with that said, most of any map static object do not give you points or deduct points for hitting them. the idea would be to put your map creator objects on the map as targets. like bunkers, etc. there are plenty of destroyable objects. now maybe a wishlist item would be deduct points for hitting objects of cultural or religious significance. maybe those as place-able objects. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Paladin1cd Posted January 14, 2024 Author Posted January 14, 2024 I just make it a target building and then build triggers if it is damage or destroyed to reduce victory points. Point is, this is a wargame. Let the end user decide how to handle this stuff. It makes it possible to blow up a vehicle sitting in front of the Syrian Library next to the MOD with a 2000 lb bomb and no damage be recorded to the structure we want to protect. Personally I'm just not a fan of enforced morality as it gets in the way of actually building a mission in a fashion that encourages players to act appropriately.
silverdevil Posted January 14, 2024 Posted January 14, 2024 23 hours ago, silverdevil said: wishlist item would be deduct points for hitting objects of cultural or religious significance. aye that's why i suggested a wishlist. i play a squad mission all the time that has a bunch of armor and aa in this village. if you hit the buildings it registers as hits but no points for or against. and i get what you are saying about forced morality. this is what we have and we need to work within limits until something changes. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
skins45 Posted January 15, 2024 Posted January 15, 2024 Politics leaks its way into everything nowadays. It's sad, but the weak minded always scream the loudest.....
Gierasimov Posted January 17, 2024 Posted January 17, 2024 Each map object can be set with zone - right click - assign zone - don't change anything in the default naming, size, etc. Then use triggers such as: bomb in zone (could be problematic a little) or zone object destroyed trigger, also with such zones MIST or other scripts can be utilized to "capture" the fact that map object was destroyed. Other than that, you can place a hidden (invisible to AI) soldier next to the building, or on top of it or whatever and have a trigger to register his death and deduct points. Also discussing Syria map is out of scope here so I won't comment more than point out the fact that Syria is coming with big update to destroyable objects - check its forum section and updates from MAESTRO. 1 Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
Recommended Posts