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Carriers not clearing decks sufficiently for Take-off/Landing If Helos + Harriers on deck


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Posted

Reproduction (Mission provided):

  1. Spawn Carrier with Parked player aircraft + AI helicopters and Harriers on deck
  2. Attempt to take off from carrier (Finding there isn't an ATC call to make and ground crew Request launch doesn't clear decks.
  3. Take off (usually using a just about clear catapult)
  4. Do Radio calls to Carrier to Land (Observe Helos de-spawn but Harriers stay in place on the arrestor gear)
  5. Crash into harriers

Expected behaviour: 

  • Either Radio call or automatic deck clearing when connecting to catapults
  • Harriers de-spawning when landing setup is needed via radio
  • (Bonus) Re-organise aircraft on deck to clear needed areas but still show on deck if possible.

image.jpeg

Caucasus - Operation First Support.miz

  • Like 2
Posted
6 hours ago, Mike64 said:

Reproduction (Mission provided):

  1. Spawn Carrier with Parked player aircraft + AI helicopters and Harriers on deck
  2. Attempt to take off from carrier (Finding there isn't an ATC call to make and ground crew Request launch doesn't clear decks.
  3. Take off (usually using a just about clear catapult)
  4. Do Radio calls to Carrier to Land (Observe Helos de-spawn but Harriers stay in place on the arrestor gear)
  5. Crash into harriers

Expected behaviour: 

  • Either Radio call or automatic deck clearing when connecting to catapults
  • Harriers de-spawning when landing setup is needed via radio
  • (Bonus) Re-organise aircraft on deck to clear needed areas but still show on deck if possible.

guns guns guns! lol seriously. i bet this is random AI lollygagging. not sure there is much you can do about it. i am surprised that a harrier is landing on a CVN. maybe add a tarawa for the harriers to use? i will try the mission to see what i get.

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Posted

This is an issue for ED to fix.
 it's a bug in their deck-clearing logic (why clear other spots but miss the harriers).
missing basic features of clearing catapults for takeoff.
Handy feature of proper parking spot support on ships

  • 6 months later...
Posted

Is there some logic for parking rotary on carriers? No matter where I assign 'Take Off from Parking' on the Tarawa I end up at the bow.

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Posted (edited)
18 hours ago, AvgWhiteGuy said:

No matter where I assign 'Take Off from Parking' on the Tarawa I end up at the bow.

Maybe try the same trick as for CVN. Put some static objects over the spawn points you don't want to end up on.

Edited by draconus

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Posted

Thank you Rotary Squadron Parking Chief Petty Officer for your help...worked as you suggested....with some interesting results.

A Static on the bow forced my spawn at first empty port position, no matter which parking I assigned. More testing to go....

Rotary Parking 1.jpg

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