Hawkeye91 Posted March 6 Share Posted March 6 When you have a rotary encoder set to change the pressure setting (CW/CCW keybinds) it jumps in 00.05" at a time. This is unusable. I have my rotary encoder set to the lowest press time possible in the software for it (10ms). These 00.05" jumps make it impossible to set local pressure settings with hardware. I could get around this if there was also an axis assignment to for the pressure setting by changing my rotary encoder to an axis, but there isn't an axis for the altimeter setting either. 3 Link to comment Share on other sites More sharing options...
Phantom711 Posted March 6 Share Posted March 6 I absolutely agree. I also tried using one of the encoders on the WW Orion2. 2 vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. Link to comment Share on other sites More sharing options...
LeCuvier Posted March 9 Share Posted March 9 I agree. And I did not find a satisfactory mod. The only way it works well is with the mouse in the cockpit. 1 LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
Trigati Posted March 9 Share Posted March 9 You can create a custom bind which moves the wheel at a higher/slower rate…take a look at Quaggles input injector thing. Sent from my iPhone using Tapatalk 1 Link to comment Share on other sites More sharing options...
LeCuvier Posted March 9 Share Posted March 9 Actually I found a solution in the collection created by @Munkwolf at his GitHub site:https://github.com/Munkwolf/dcs-community-keybinds You could add these lines directly into the "default.lua" under "DRIVE:\Eagle Dynamics\DCS World\Mods\aircraft\FA-18C\Input\FA-18C\joystick" -- Standby Pressure Altimeter AAU-52/A {cockpit_device_id = devices.AAU52, pressed = aau52_commands.AAU52_ClkCmd_ZeroSetting, value_pressed = -0.01, name = _('AAU-52 Altimeter Pressure Setting Knob - CCW/Decrease (Slow)'), category = {_('Instrument Panel'), _('Custom')}}, {cockpit_device_id = devices.AAU52, pressed = aau52_commands.AAU52_ClkCmd_ZeroSetting, value_pressed = 0.01, name = _('AAU-52 Altimeter Pressure Setting Knob - CW/Increase (Slow)'), category = {_('Instrument Panel'), _('Custom')}}, But that file will be restored to its original content by any update or repair. Using the Command Injector created by @Quaggles you would have these lines in a "default.lua" under "Saved Games" and that will survive updates and repaires. See here: https://forum.dcs.world/topic/270487-quaggles-dcs-input-command-injector-mod-v109-store-custom-input-commands-safely-in-saved-games-instead-of-merging-them-with-developer-changes-each-update/#comment-4651461 PS: I found these a bit slow, therefore changed the "value_pressed" parameters to -0.2/0.2 1 1 LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
Hawkeye91 Posted March 10 Author Share Posted March 10 21 hours ago, LeCuvier said: Actually I found a solution in the collection created by @Munkwolf at his GitHub site:https://github.com/Munkwolf/dcs-community-keybinds You could add these lines directly into the "default.lua" under "DRIVE:\Eagle Dynamics\DCS World\Mods\aircraft\FA-18C\Input\FA-18C\joystick" -- Standby Pressure Altimeter AAU-52/A {cockpit_device_id = devices.AAU52, pressed = aau52_commands.AAU52_ClkCmd_ZeroSetting, value_pressed = -0.01, name = _('AAU-52 Altimeter Pressure Setting Knob - CCW/Decrease (Slow)'), category = {_('Instrument Panel'), _('Custom')}}, {cockpit_device_id = devices.AAU52, pressed = aau52_commands.AAU52_ClkCmd_ZeroSetting, value_pressed = 0.01, name = _('AAU-52 Altimeter Pressure Setting Knob - CW/Increase (Slow)'), category = {_('Instrument Panel'), _('Custom')}}, But that file will be restored to its original content by any update or repair. Using the Command Injector created by @Quaggles you would have these lines in a "default.lua" under "Saved Games" and that will survive updates and repaires. See here: https://forum.dcs.world/topic/270487-quaggles-dcs-input-command-injector-mod-v109-store-custom-input-commands-safely-in-saved-games-instead-of-merging-them-with-developer-changes-each-update/#comment-4651461 PS: I found these a bit slow, therefore changed the "value_pressed" parameters to -0.2/0.2 Will this pass Integrity Check for playing online? Link to comment Share on other sites More sharing options...
LeCuvier Posted March 10 Share Posted March 10 2 hours ago, Hawkeye91 said: Will this pass Integrity Check for playing online? Yes. LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
Kreutzberg Posted Saturday at 07:55 PM Share Posted Saturday at 07:55 PM I'm struggling with this too. Surprised it's not more widely reported, but it's unclear why the default setting jump is so large! Link to comment Share on other sites More sharing options...
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