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Posted (edited)

Please fix Petro on locking up targets , its getting silly now . !!!

He will not lock on to targets even thou i can clearly see them with my own two eyes . Jeeeee . !!!!!!!

Just Spent two hours of flying trying to get this guy to lock a dam target .

You get so close the AAA have a field day and laugh at you . Not even AAA laughing . AK47 laughing .

Edited by KoN
  • Like 2

Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER -  XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 .

I'm a dot . Pico Nero 3 link VR . @ 4k

Win 11 Pro 64Bit . No longer Supporting DCS . 

Posted
22 hours ago, KoN said:

Please fix Petro on locking up targets , its getting silly now . !!!

He will not lock on to targets even thou i can clearly see them with my own two eyes . Jeeeee . !!!!!!!

Just Spent two hours of flying trying to get this guy to lock a dam target .

You get so close the AAA have a field day and laugh at you . Not even AAA laughing . AK47 laughing .

 

You said in another thread that “Just gentle turn away from targets , your hear him say Sight off . !! Sorry didnt mean to jump this .”

Are you pressing down shirt to close sight before exceeding 30 degree bank? While Petrovich will turn right off on his own, it won’t always do it before the sight breaks. To me, Petro closing the sight from high back/cyclic is backup, and down short is main way

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Posted (edited)
5 hours ago, AeriaGloria said:

You said in another thread that “Just gentle turn away from targets , your hear him say Sight off . !! Sorry didnt mean to jump this .”

Are you pressing down shirt to close sight before exceeding 30 degree bank? While Petrovich will turn right off on his own, it won’t always do it before the sight breaks. To me, Petro closing the sight from high back/cyclic is backup, and down short is main way

No this is straight flying, not even turning, I can clearly see targets yet the sight bounces around targets , you get so close the Ai is already firing at you , there are lots of threads on Petro not finding targets , blind as a bat , springs to mind . In fact why bother taking it out of the hanger , I have to switch to rockets , I'm that close . 

And another thing is the AI door gunners working. ???

Is there any sound when they fire , I don't see them fire or hear anything. 

What is the magnification of the sight . ?

And what is the range of the AT-6 and AT-9

Oh this is all online and using MT and VR . 

Thx for the reply by the way . 

Edited by KoN

Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER -  XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 .

I'm a dot . Pico Nero 3 link VR . @ 4k

Win 11 Pro 64Bit . No longer Supporting DCS . 

Posted
6 hours ago, KoN said:

What is the magnification of the sight . ?

And what is the range of the AT-6 and AT-9

I'm not sure if these are genuine questions or are you being sarcastic?

I'm curious how come some people are having a lot of problems with how AI works, both in Hind and the Apache, while other seem to have little to no problems with it?

Are you having problems all the time or just on some particular servers?

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Posted
7 hours ago, KoN said:

No this is straight flying, not even turning, I can clearly see targets yet the sight bounces around targets , you get so close the Ai is already firing at you , there are lots of threads on Petro not finding targets , blind as a bat , springs to mind . In fact why bother taking it out of the hanger , I have to switch to rockets , I'm that close . 

And another thing is the AI door gunners working. ???

Is there any sound when they fire , I don't see them fire or hear anything. 

What is the magnification of the sight . ?

And what is the range of the AT-6 and AT-9

Oh this is all online and using MT and VR . 

Thx for the reply by the way . 

 

Sight is 7 and 22 degree FOV. Petro gives “in range” cue at 5 in for Shturm and 6 km for Ataka

Side gunner you would hear. The arc is hard as they can’t point up much or back. You want to see target in window low from back to side view mirror 

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  • 2 weeks later...
Posted

I have said in earlier post about this, Petro give me no trouble worth mentioning in Coop. But I had him eliminate one area of targets and sometimes he can no longer track anything on next area of targets. One can see the sight move, so no stuck scope. 
If I reload and refuel he can see the same column he previously did not see but from opposite angle. 
This has occurred for me two times out of maybe 12 ish missions. In sp I got no problem at all. In public servers I had none of this. But I admit I get to take out up to 3 targets before I am toast most of the time.  

Posted
5 hours ago, LuseKofte said:

I have said in earlier post about this, Petro give me no trouble worth mentioning in Coop. But I had him eliminate one area of targets and sometimes he can no longer track anything on next area of targets. One can see the sight move, so no stuck scope. 
If I reload and refuel he can see the same column he previously did not see but from opposite angle. 
This has occurred for me two times out of maybe 12 ish missions. In sp I got no problem at all. In public servers I had none of this. But I admit I get to take out up to 3 targets before I am toast most of the time.  

Even the direction of light is modeled on Petro’s ability to view targets. I can see something like angle of the sun throwing Petro off and perhaps it’s over modeled or something, but hard to tell without track 

I submitted a track about referencing clutter once, and i think it helped ED at the time understand what sort of delays to build into the system based off of clutter also 

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