Pavlin_33 Posted September 23, 2024 Posted September 23, 2024 8 hours ago, draconus said: F-15C will lose the target. F-14A/B will also lose such target. Doppler radar feature. Stop playing unrealistic missions and try cold war servers. 120A was in short supply, barely deployed, not worth modeling. Su-27/33 and MiG-29 radars in DCS loose track in a look-up situation unless you switch PRF which you have no indication of. i5-4690K CPU 3.50Ghz @ 4.10GHz; 32GB DDR3 1600MHz; GeForce GTX 1660 Super; LG IPS225@1920x1080; Samsung SSD 860 EVO 1TB; Windows 10 Pro
AeriaGloria Posted September 23, 2024 Posted September 23, 2024 Su-27/33 and MiG-29 have exact same notch speed. While MiG-29 radar is very poor in rear aspect (18-30 km), it will lose targets in notch equally And about the timer, we have these other mentions of it being the 60 second timer for the whole generator For example, if it is really TTI, what is this command based on? If it is based only on TOF given to missile before launch, it will be too long or short depending on target managers. Does compete calculate change in TTI as target maneuvers? I find this hard to believe, so I really think it is 60 second timer, but if it was true TTI with real time post launch calculation, that would be immensely awesome Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Pavlin_33 Posted September 24, 2024 Posted September 24, 2024 19 hours ago, AeriaGloria said: Su-27/33 and MiG-29 have exact same notch speed. While MiG-29 radar is very poor in rear aspect (18-30 km), it will lose targets in notch equally And about the timer, we have these other mentions of it being the 60 second timer for the whole generator For example, if it is really TTI, what is this command based on? If it is based only on TOF given to missile before launch, it will be too long or short depending on target managers. Does compete calculate change in TTI as target maneuvers? I find this hard to believe, so I really think it is 60 second timer, but if it was true TTI with real time post launch calculation, that would be immensely awesome The bible does not mention how it does it, just that it is the time-to-impact indicator. What good would it be if it's only a 60s timer, if you fire at Rne for example? TTI would have operational value as you could potentially disengage after the timer runs out. I will have to try and read more about it... There is no notch in a look-up, as there's nothing to filter out. i5-4690K CPU 3.50Ghz @ 4.10GHz; 32GB DDR3 1600MHz; GeForce GTX 1660 Super; LG IPS225@1920x1080; Samsung SSD 860 EVO 1TB; Windows 10 Pro
AeriaGloria Posted September 24, 2024 Posted September 24, 2024 35 minutes ago, Pavlin_33 said: The bible does not mention how it does it, just that it is the time-to-impact indicator. What good would it be if it's only a 60s timer, if you fire at Rne for example? TTI would have operational value as you could potentially disengage after the timer runs out. I will have to try and read more about it... There is no notch in a look-up, as there's nothing to filter out. Yes, but we aren’t talking about only in look up. And it is only after 3.5 degrees of look up that the notch turns off, something we have to guess I can see why the designers would see 60 second timer as useful. So even if target goes cold at high altitude, you know when missile is truly dead and can abandon it. I doubt the TTI would be perfectly accurate as target maneuvers and estimated missile position might not be perfect Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
FoxAlfa Posted September 24, 2024 Posted September 24, 2024 (edited) АП Mark should remain when jamming target is locked in stt, currently it is there in search mode if there is active jamming but disappears when you lock the target. It is important for it to remain since it gives clear indication if you can employ R-27Rs in HOJ mode. You should be able to receive jamming angles even when radar is not emitting, for the same employment Edited September 24, 2024 by FoxAlfa ------- All the people keep asking for capabilities to be modelled.... I want the limitations to be modelled.... limitations make for realistic simulation. Arguing with an engineer is like wrestling with a pig in the mud, after a bit you realize the pig likes it. Long time ago in galaxy far far away: https://www.deviantart.com/alfafox/gallery
Pavlin_33 Posted September 25, 2024 Posted September 25, 2024 On 9/24/2024 at 5:51 PM, AeriaGloria said: Yes, but we aren’t talking about only in look up. And it is only after 3.5 degrees of look up that the notch turns off, something we have to guess I can see why the designers would see 60 second timer as useful. So even if target goes cold at high altitude, you know when missile is truly dead and can abandon it. I doubt the TTI would be perfectly accurate as target maneuvers and estimated missile position might not be perfect I am still to dig out more information about it, but I am failing to understand why would it be a problem to calculate the impact time? The targeting computer already calculates in real time the launch zone parameters. i5-4690K CPU 3.50Ghz @ 4.10GHz; 32GB DDR3 1600MHz; GeForce GTX 1660 Super; LG IPS225@1920x1080; Samsung SSD 860 EVO 1TB; Windows 10 Pro
AeriaGloria Posted September 25, 2024 Posted September 25, 2024 4 hours ago, Pavlin_33 said: I am still to dig out more information about it, but I am failing to understand why would it be a problem to calculate the impact time? The targeting computer already calculates in real time the launch zone parameters. To me it’s more about, it can calculate parameters before missile launch. But after a missile launch occurred and the target maneuvers, I would think calculating that and having to estimate how far the missile has traveled and at what speed, would at the very least introduce some amount of increasing error. All the proportional navigation is done in the missile, but this would be vital information to estimate missile position after target maneuvers 1 Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
draconus Posted September 26, 2024 Posted September 26, 2024 It's not something impossible, at least to have a TTI number in seconds, but it would simply need datalink to share the info between missile and aircraft. Also consider usefullness of this data in a very dynamic profile like this: 5 seconds TTI, target perfoms spit-S, TTI rises and then never reaches 0. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Skuva Posted September 26, 2024 Posted September 26, 2024 I'm not sure why you guys are treating this possibly TTI function as alien technology, as if its impossible to just give a rough estimate time based on initial launch parameters regardless of target maneuvering. You know, just like ED has already modeled for the F-15C. In the F-15C you get a countdown that does not update mid-flight, be it for the Aim-7E (that definitely has no datalink) or the Aim-120C, and while it normally miss the counting by a few seconds even for a non-maneuvering target, it is still quite useful, helping you to judge whether you keep guiding the missile or evade the enemy's.
AeriaGloria Posted September 26, 2024 Posted September 26, 2024 11 hours ago, Skuva said: I'm not sure why you guys are treating this possibly TTI function as alien technology, as if its impossible to just give a rough estimate time based on initial launch parameters regardless of target maneuvering. You know, just like ED has already modeled for the F-15C. In the F-15C you get a countdown that does not update mid-flight, be it for the Aim-7E (that definitely has no datalink) or the Aim-120C, and while it normally miss the counting by a few seconds even for a non-maneuvering target, it is still quite useful, helping you to judge whether you keep guiding the missile or evade the enemy's. Yes that makes sense to me, in regards to “original” launch conditions. But its limitations also bring me to how some sources have said it refers to “power limit,” as ultimately no matter what happens, it can’t fly longer then 60 seconds and the pilot can be 100% sure it’s dead Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Ironhand Posted September 27, 2024 Posted September 27, 2024 FWIW, the Russian SK manual that’s floating around refers to that line as “Time, remaining until missile meets the target.” 2 YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
BlackPixxel Posted November 17, 2024 Posted November 17, 2024 On 9/24/2024 at 5:51 PM, AeriaGloria said: Yes, but we aren’t talking about only in look up. And it is only after 3.5 degrees of look up that the notch turns off, something we have to guess I can see why the designers would see 60 second timer as useful. So even if target goes cold at high altitude, you know when missile is truly dead and can abandon it. I doubt the TTI would be perfectly accurate as target maneuvers and estimated missile position might not be perfect Look how the line is much smaller from the begining. That shows that it takes the geometry into consideration and is not just a pure representation of the 60 s timer. 1
AeriaGloria Posted November 17, 2024 Posted November 17, 2024 3 hours ago, BlackPixxel said: Look how the line is much smaller from the begining. That shows that it takes the geometry into consideration and is not just a pure representation of the 60 s timer. Very nice find! Excellent feature Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
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