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Posted

With the new update, changes to the appearance of bombs (nose tip and coating) are not synced in MP. This means the bombs I see on my jet will be seen as the "default" bombs by every other player, even if I change their visual appearance.

I can't provide a track since this happens only in MP.

Posted
16 hours ago, BIGNEWY said:

Hi BarTzi 

we will take a look but it is lower priority currently. 

thank you 

I don't even understand how basic features of this system are considered lower priority. What was even tested before release?

  • Like 3
Posted
58 minutes ago, BarTzi said:

I don't even understand how basic features of this system are considered lower priority. What was even tested before release?

Because it’s a cosmetic, superficial issue; it does nothing to compromise gameplay functionality or confer unfair advantage in multiplayer.

As much as it piques your indignation, ultimately that’s all it does. And sorry to break it to you, your disdain doesn’t mean a lot.

  • Like 5
Posted

I agree on both; although not comprising gameplay this moment i kinda understand were it’s coming from. 
 

Some play super realistic up into specific loadouts within squadron play or personnel enjoyment. 
 

If all modules only had one skin people would not like it, it was still playable and also superficial. I hope it’s something small and can be fixed. 

Posted (edited)
5 hours ago, Silvester.E said:

I agree on both; although not comprising gameplay this moment i kinda understand were it’s coming from. 
 

Some play super realistic up into specific loadouts within squadron play or personnel enjoyment. 
 

If all modules only had one skin people would not like it, it was still playable and also superficial. I hope it’s something small and can be fixed. 

No, it's not about the realism of the loadout, far from it. It's about releasing a half-working feature, that does not support MP sync, does not support preset loading and is not fully functional (see the bugs about bombs going DUD for no reason, or fuzes not working). The appearance of bombs is not the issue here and it's not the bug I'm reporting. It's the SYNC in MP. If I have an airburst sensor mounted on my bomb and no one else sees that sensor, who says that the effect of the bomb hitting a target will be the same for all clients? We already have major sync issues with multiple weapons including slam-er. This just adds more. 

Edited by BarTzi
  • Like 4
Posted
On 5/25/2024 at 8:49 AM, BarTzi said:

I don't even understand how basic features of this system are considered lower priority. What was even tested before release?

The real question is how for God's sake AGAIN there is a new feature introduced, that hasn't been tested in MP. For years it looks like any new patch was tested on SP only.

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