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Cold War assets mod v 1.2


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Posted
On 6/8/2024 at 11:51 AM, Silver_Dragon said:

Please look at scheme how to attack carrier strike group.

OR... You could do what Tom Clancy did😂.

I've created a decoy missile based on the KS-2 missile, which in real life did have a target drone variant, the KRM-2 (MV-1). This missile is based on the version from Tom Clancy's "Red Storm Rising" It has a launch range of plus 300 nautical miles and must be launched outside of the E-2 radar coverage. After launch the missile will climb to 34,000 ft then settle into a cruise altitude of 30,000 ft at 550 knots for about 260 miles. When giving a "CAP search in zone" order that includes anti ship missile in ME the ai F-14s will target the drones and waste their missiles on the decoys. BUT, if they see any other aircraft target first they ignore the decoys. Also the F-14 will continue to attack the decoy even at close range, but they will also go after the follow up Backfires with guns and any sidewinders they have left. As you can see from the pics you need a very large battle space😂. There are 48 F-14s up and an unknown, but plausible number of bombers. I've run the mission a few times and every time the ai F-14s go for the decoys. all the Badgers get away and enough Backfires get through to hurt the task force. I will make the decoy available to Tripod3 for review after a little more refinement. If you'd like to help me test and give it a try pm me.

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  • Like 4
Posted

Tripod you're amazing! Have any plans for a Il-28? will suit the early Cold War period!

I don't understand anything in russian except Davai Davai!

  • tripod3 changed the title to Cold War assets mod (ex Tu-16) v 1.0
Posted

First post updated.

I added all mods to one arhive. B-47 is WIP, now it has low res textures and equipped only with GAM-63 missile. Pinpoint strike up to 190 km, low accuracy, powerful warhead. Use 5-6 missiles against SAM site. Missile for now has test paintings.

Other changes:

Tu-22KD and Tu-22D have new textures as mentioned earlier. B-29 has been deleted from pack. FAB-3000 and FAB-9000 now deal area damage. RCS of KSR-5 increased.

B-4711.jpg

Archive.jpg

  • Like 10
  • Thanks 3

Mr. Croco

Posted

tripod3  Question: Did you model the 3D models yourself?

Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor
2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA
Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts

Posted (edited)
32 minutes ago, Urbi said:

tripod3  Question: Did you model the 3D models yourself?

No, I download free and rebuilt them (but creating cockpits, pilots, munitions etc by myself) or buy if it worth it

Edited by tripod3
  • Like 1

Mr. Croco

Posted
4 minutes ago, tripod3 said:

No, I download free and rebuilt them (creating cockpits etc) or buy if it worth it

 

Woudln't you be interested in some Cold War AAA and tanks?

I don't understand anything in russian except Davai Davai!

Posted
1 minute ago, Stratos said:

Woudln't you be interested in some Cold War AAA and tanks?

I think much later, now there is very little free time.

  • Like 2

Mr. Croco

Posted
28 minutes ago, tripod3 said:

No, I download free and rebuilt them (creating cockpits, pilots, munitions etc) or buy if it worth it

 

I didn't ask about the original model, but wanted to know whether you created the animations for the chassis and the shafts and also the assignment for texture areas yourself.

Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor
2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA
Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts

Posted (edited)
3 minutes ago, Urbi said:

I didn't ask about the original model, but wanted to know whether you created the animations for the chassis and the shafts and also the assignment for texture areas yourself.

Animations by myself, texture areas - if there is mono-colour texture (simple), so by myself, if something complicated - I use preassigned assets

Edited by tripod3

Mr. Croco

Posted
37 minutes ago, tripod3 said:

I think much later, now there is very little free time.

Ok, If you ever have free time, some units will add a lot!

I don't understand anything in russian except Davai Davai!

Posted
16 minutes ago, tripod3 said:

Animations by myself, texture areas - if there is mono-colour texture (simple), so by myself, if something complicated - I use preassigned assets

 

OK, all beginnings are difficult. Eventually you will get the suspension of the undercarriage Args 1, 4 and 5 and also the nose wheel steering Args 2 right. The Tu-16 and the Tu-22 used brake parachutes. If you cut out the flaps and rudders you will use a separate scene and will have a new light source. When you fix it to the main model this light source will remain. You therefore have to combine the entire model with all the scenes so that you only have one light source before you save it. The error you can see is therefore yours. Are you using Blender? Avoid overlapping textures in your work, even if they are all the same color. This means you are unable to highlight certain details when creating a livery.

  • Like 1
  • Thanks 1

Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor
2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA
Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts

Posted
16 minutes ago, Urbi said:

OK, all beginnings are difficult. Eventually you will get the suspension of the undercarriage Args 1, 4 and 5 and also the nose wheel steering Args 2 right. The Tu-16 and the Tu-22 used brake parachutes. If you cut out the flaps and rudders you will use a separate scene and will have a new light source. When you fix it to the main model this light source will remain. You therefore have to combine the entire model with all the scenes so that you only have one light source before you save it. The error you can see is therefore yours. Are you using Blender? Avoid overlapping textures in your work, even if they are all the same color. This means you are unable to highlight certain details when creating a livery.

Thank you for the useful advice, Urbi. I hope I will embody these nuances in the future. However, my impatience calls this into question. 

Mr. Croco

Posted
1 hour ago, keltu123 said:

is it possible for you to create the MiG-21 family or the Hawker Hunter / Folland Gnat aircrafts? It'll be a great cold war addition

Hi, I think only in far future, hands are busy now.

  • Like 1

Mr. Croco

Posted

Thanks for the update, I prefer this Assets Pack approach, rather than release individual aircraft ... make it easier to share missions that employ these aircraft, as they only need a single extra download.

I like the Tu-22 a lot, just wish their livery supported bort numbers, in order to not have identical aircraft within the mission.

nbBQY6g.jpg

 

Glad to see that the Tu-4 is still part of the Pack, please do not take it out 🙏

5mYrQ7j.jpg

 

The B-47 is nice, but wish its panel lines were more subdued, the canopy's glass needs to be more reflective as from some angles it almost disappears, and the crew seem to be under-scale:

zFcDOLN.jpg

 

All in all, a great addition to the game, thanks a lot for sharing these 👍

 

Eduardo

  • Like 1

 

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Posted
1 hour ago, Rudel_chw said:

Thanks for the update, I prefer this Assets Pack approach, rather than release individual aircraft ... make it easier to share missions that employ these aircraft, as they only need a single extra download.

I like the Tu-22 a lot, just wish their livery supported bort numbers, in order to not have identical aircraft within the mission.

nbBQY6g.jpg

 

Glad to see that the Tu-4 is still part of the Pack, please do not take it out 🙏

5mYrQ7j.jpg

 

The B-47 is nice, but wish its panel lines were more subdued, the canopy's glass needs to be more reflective as from some angles it almost disappears, and the crew seem to be under-scale:

zFcDOLN.jpg

 

All in all, a great addition to the game, thanks a lot for sharing these 👍

 

Eduardo

Thanks for the feedback, Eduardo! 

  • Like 2

Mr. Croco

Posted

Thanks for your Cood War assez pack, very great job 👍

  • Like 2

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Posted (edited)

Unsure if I’ve borked something along the way or not, but when assigning the TU-22D a nuclear tasking in the ME, I cannot save the mission? Either of the TU-22 (both D & KD) work fine and can be saved normally when armed conventionally, but the D with either of the RN stores will not save.

Small issue, but have to say that @tripod3 is doing wonderful work. The types he is bringing into DCS are badly needed, thank you Sir. :thumbup:
 

*Edit:-

Forgot to mention, DCS is at latest patch state, and the mod (entire folder “Cold War” etc) was placed in saved games/mods/aircraft.

Edited by G.J.S
Extra info
  • Like 1

- - - The only real mystery in life is just why kamikaze pilots wore helmets? - - -

Posted
1 hour ago, G.J.S said:

Unsure if I’ve borked something along the way or not, but when assigning the TU-22D a nuclear tasking in the ME, I cannot save the mission? Either of the TU-22 (both D & KD) work fine and can be saved normally when armed conventionally, but the D with either of the RN stores will not save.

Small issue, but have to say that @tripod3 is doing wonderful work. The types he is bringing into DCS are badly needed, thank you Sir. :thumbup:
 

*Edit:-

Forgot to mention, DCS is at latest patch state, and the mod (entire folder “Cold War” etc) was placed in saved games/mods/aircraft.

 

Thank you for the feedback👍

I checked in a simple mission, saving succeded if there is a Tu-22 with any of the RN-bombs in the mission, and if there are two at the same time, too. In any case, these bombs are intended primarily for fighters and will be replaced in subsequent updates with special ammunition from the native Tu-22 arsenal.

  • Thanks 3

Mr. Croco

Posted (edited)
On 6/12/2024 at 11:46 AM, tripod3 said:

Thank you for the feedback👍

I checked in a simple mission, saving succeded if there is a Tu-22 with any of the RN-bombs in the mission, and if there are two at the same time, too. In any case, these bombs are intended primarily for fighters and will be replaced in subsequent updates with special ammunition from the native Tu-22 arsenal.

Will investigate and see, if I find any conflict with something else I will report here in case others run into the issue I’m having.

 

Thank you for looking into it, good luck in your future endeavours.

 

*edit. No idea what was happening, but it has corrected itself - whatever “it” was - and now works perfectly. :thumbup:

Edited by G.J.S

- - - The only real mystery in life is just why kamikaze pilots wore helmets? - - -

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