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Posted

Hello,

as per title, i have 3 instances running on the same machine, all 3 working fine but 2 of the 3 instances have this error in dcs.log file and are not showing on MP Server List nor under "My Server" from my account. Though we can connect just fine via direct IP and everything else works as expected.

 

"""""""""""
ERROR   ASYNCNET (1916): HTTP request dcs:server:update failed with error 7: Couldn't connect to server
ERROR ASYNCNET (Main): Server update failed with code -7. The server will be unlisted.

"""""""""""

 

 

Already checked Windows firewall, we have all the needed inbount ports opened, outgoing firewall set to allow all by default.
Anyone else having this issue and maybe found a solution? Other than restarting the server, which we already tried and obviously "fixes" the problem until it happens again.

Thanks in advance!

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Posted

they all got different connection and webrtc ports ? for each instance

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Posted

We don't use the internal voice chat so it is disabled via server config.
It was also my understanding that the webrtc port was deprecated and all traffic routed through the game port (i.e. 10308). 
Our ports setup is:

# instance1
DCS 10308
WebGUI 8088
 

# instance2
DCS 10309
WebGUI 8089

# instance3
DCS 10310
WebGUI 8090

 

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Posted

^ that is pretty much what I have in my config files

Is it the same server instance having this issue?

And to be clear all servers are restarted and all show up fine after starting up , then later on time passes and one "drops off" ?

One thing I have noticed over last few months is that ED master server has hick-ups a LOT more often than it used to

eg sometimes I see several log file messages saying that it cannot report to master server and then after it bit it goes back to "normal"

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Posted

Yes after a restart of the affected instance(s) it goes back to normal again. 
For now only instances 1 and 3 have been affected, with #1 being twice now, while #3 is the first time. 
Seems a bit of a random thing.  Might actually be related to ED's servers

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Posted
В 31.07.2024 в 14:07, Kid18120 сказал:

Да, после перезапуска затронутых экземпляров все возвращается к норме. 
На данный момент затронуты только экземпляры 1 и 3, причем № 1 уже дважды, а № 3 — впервые. 
Кажется, это немного случайная вещь. На самом деле это может быть связано с серверами ED

Hello. Didn't find a solution to the problem?

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Posted (edited)

Hi, We run 3 instances of DCS servers and they get restarted everyday at 5am, for some weird reason only 1 is currently showing up (public one)

Now normally when this happens and we check the dcs.log file we get error messages about not being able to report to master server, then things go back to normal when it phones in, check the log file and noticed this on our main server

2024-08-07 12:51:05.987 ERROR   ASYNCNET (6317776): HTTP request dcs:server:update failed with error 7: Couldn't connect to server
2024-08-07 12:51:06.002 ERROR   ASYNCNET (Main): Server update failed with code -7. The server will be unlisted.

 

on our training one we got

2024-08-07 12:50:48.159 ERROR   ASYNCNET (6318200): HTTP request dcs:checksession failed with error 7: Couldn't connect to server
2024-08-07 12:50:48.159 WARNING ASYNCNET (6318200): Session check failed: -7
2024-08-07 12:52:10.159 ERROR   ASYNCNET (6318200): HTTP request dcs:checksession failed with error 7: Couldn't connect to server
2024-08-07 12:52:10.159 WARNING ASYNCNET (6318200): Session check failed: -7
2024-08-07 12:52:31.685 ERROR   ASYNCNET (6318200): HTTP request dcs:server:update failed with error 7: Couldn't connect to server
2024-08-07 12:52:31.700 ERROR   ASYNCNET (Main): Server update failed with code -7. The server will be unlisted.

 

and on the public server (the one that is still showing up on the master list, we got this)

2024-08-07 12:52:11.032 ERROR   ASYNCNET (6318720): HTTP request dcs:checksession failed with error 7: Couldn't connect to server
2024-08-07 12:52:11.033 WARNING ASYNCNET (6318720): Session check failed: -7

 

@BIGNEWY is this anything we can effect? or is it on ED's side on the master server ?

 

EDIT: Using direct IP and port connection we can connect to these "offline servers", so dcs server == working ok, the reporting to master looks to be a bit dodgy ?

 

 

Edited by HC_Official

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Posted (edited)
13 hours ago, HC_Official said:

Hi, We run 3 instances of DCS servers and they get restarted everyday at 5am, for some weird reason only 1 is currently showing up (public one)

Now normally when this happens and we check the dcs.log file we get error messages about not being able to report to master server, then things go back to normal when it phones in, check the log file and noticed this on our main server

2024-08-07 12:51:05.987 ERROR   ASYNCNET (6317776): HTTP request dcs:server:update failed with error 7: Couldn't connect to server
2024-08-07 12:51:06.002 ERROR   ASYNCNET (Main): Server update failed with code -7. The server will be unlisted.

 

on our training one we got

2024-08-07 12:50:48.159 ERROR   ASYNCNET (6318200): HTTP request dcs:checksession failed with error 7: Couldn't connect to server
2024-08-07 12:50:48.159 WARNING ASYNCNET (6318200): Session check failed: -7
2024-08-07 12:52:10.159 ERROR   ASYNCNET (6318200): HTTP request dcs:checksession failed with error 7: Couldn't connect to server
2024-08-07 12:52:10.159 WARNING ASYNCNET (6318200): Session check failed: -7
2024-08-07 12:52:31.685 ERROR   ASYNCNET (6318200): HTTP request dcs:server:update failed with error 7: Couldn't connect to server
2024-08-07 12:52:31.700 ERROR   ASYNCNET (Main): Server update failed with code -7. The server will be unlisted.

 

and on the public server (the one that is still showing up on the master list, we got this)

2024-08-07 12:52:11.032 ERROR   ASYNCNET (6318720): HTTP request dcs:checksession failed with error 7: Couldn't connect to server
2024-08-07 12:52:11.033 WARNING ASYNCNET (6318720): Session check failed: -7

 

@BIGNEWY is this anything we can effect? or is it on ED's side on the master server ?

 

EDIT: Using direct IP and port connection we can connect to these "offline servers", so dcs server == working ok, the reporting to master looks to be a bit dodgy ?

Same issues on our three servers

Edited by Snoopy
Posted

Thanks for confirming it is not just me Snoopy , do you have any snippits of dcs.log log from your server you would be willing to post here please ?

what we are seeing looks similar to this post

 

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Posted (edited)

Same problem, we have 4 instances and all 4 start but they can't be seen or managed after the update of August 9th

"2024-08-10 15:24:24.351 ALERT   Dispatcher (Main): Error starting dedicated server: [string "./MissionEditor/modules/Options\TabViewGraphics.lua"]:11: module 'MeSettings' not found:
    no field package.preload['MeSettings']
    no file '.\MeSettings.lua'
    no file 'D:\DCS World OpenBeta Server\bin\lua\MeSettings.lua'
    no file 'D:\DCS World OpenBeta Server\bin\lua\MeSettings\init.lua'
    no file 'D:\DCS World OpenBeta Server\bin\MeSettings.lua'
    no file 'D:\DCS World OpenBeta Server\bin\MeSettings\init.lua'
    no file './Scripts/MeSettings.lua'
    no file './Scripts/Common/MeSettings.lua'
    no file './Scripts/UI/MeSettings.lua'
    no file './Scripts/UI/F10View/MeSettings.lua'
    no file './Scripts/UI/InputDeviceVisualizer/MeSettings.lua'
    no file './Scripts/UI/MultiplayerSelectRoleMap/MeSettings.lua'
    no file './Scripts/UI/RouteTool/MeSettings.lua'
    no file './Scripts/UI/View/MeSettings.lua'
    no file './Scripts/DemoScenes/MeSettings.lua'
    no file './dxgui/bind/MeSettings.lua'
    no file './dxgui/loader/MeSettings.lua'
    no file './dxgui/skins/skinME/MeSettings.lua'
    no file './dxgui/skins/common/MeSettings.lua'
    no file './MissionEditor/modules/MeSettings.lua'
    no file './dxgui/skins/skinME/MeSettings.lua'
    no file './dxgui/skins/common/MeSettings.lua'MeSettings
    no file '.\lua-MeSettings.dll'
    no file '.\MeSettings.dll'
    no file 'D:\DCS World OpenBeta Server\bin\lua-MeSettings.dll'
    no file 'D:\DCS World OpenBeta Server\bin\MeSettings.dll'
2024-08-10 15:24:24.351 INFO    EDCORE (Main): (dDispatcher)enterToState_:2"
 

 

dcs.log

Edited by Werewolf_fs
Posted (edited)

I answer myself.. reinstalling solved partial the problems, 🤷‍♂️ One server (instance 4), not running, same error.....😣, all the others are working perfectly

Edited by Werewolf_fs
  • 2 weeks later...
Posted

We are also seeing a similar issue on our end.
Where routinely our public and training missions will be de-listed. Usually it is only 1 server that is de-listed.

However today, all of our public and training servers were also de-listed over the course of a few hours.

Posted

Same thing happened to mine this week.  Had it running over a year 

Can still connect using IP.

Pretty odd.

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Posted (edited)

it is not a great design currently, after a couple of failed phoning home attempts it just de-lists the server, with ED's master server being so flakey over last year or so a more robust system should be tried (maybe attempt to connect if fail wait 30 seconds then try maybe 3 or 4 more times)

Edited by HC_Official
  • Like 1

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Posted

Title kind of says it all. I have my dedicated server up and running, initially no issues, folks can see/logon etc. After a while with no users, I have to reboot the server completely (close DCS Server, Restart) for it to be visible once again.

For me, behind my firewall, no issues, as long as the server is up I can see it, but anyone else outside of my firewall cannot, without the reboot.

Any suggestions?

  • Like 1

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Posted

I now have to check almost every hour to see if the server has disappeared from the server list. Is there any way to completely solve this problem? This is a torture to my spirit

  • Like 1
Posted
4 hours ago, MsKatze said:

I now have to check almost every hour to see if the server has disappeared from the server list. Is there any way to completely solve this problem? This is a torture to my spirit

yes, there is a way to fix this, but ED will have to do the work..........................

  • Like 1

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Posted (edited)

I've been experiencing the same issue. With the added note that the server vanishes from the "Active servers" on the website for remote management purposes as well. 

 

Edited by Bumblefox
Posted

We are having the same issues. A repair seemed to fix it but only temporarily. I've found just doing a game instance restart will make them appear, but I don't want to gave to keep restarting my servers.

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