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Posted (edited)

There was also a problem with animation of radio selector. Todays patch broke radio animation, no possibility to use it by the key, animation is only to the top, not to the 3rd position. The same 4th position - pilot radio selector or copilot too. Mouse works still, just wrong animation for buttons (3 VHF and 5 FM2).Always this 4 sided button for radio is working upwards (if you use a keys/buttons).

md4ORNM.png

SOxXOCh.png

(so for example you cant use argument 14 in the whole range, only 2x top)

Edited by YoYo
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  • 1 month later...
Posted

Not solved after Today's patch. Still buttons doesnt work as they should and after the release of Kiowa..

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Posted (edited)

yep, you can only move the channels upwards with the control on the cyclic, just spent 10 min thinking my throttle encoder that i have set up for that was playing up 😄

Edited by tempusmurphy
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Posted
4 hours ago, tempusmurphy said:

yep, you can only move the channels upwards with the control on the cyclic, just spent 10 min thinking my throttle encoder that i have set up for that was playing up 😄

Same, channel selectors on both sides work as they should with the mouse, but the bindings for up/down both go UP and left/right both go RIGHT...

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Posted

Polychop had so many months to fix these simple switches but they didn't. Very frustrating. 

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Posted
32 minutes ago, Kinkkujuustovoileipä said:

Animation issues, copilot switch naming and the channel up/down inputs all fixed for the next update.

Great! 🙂

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Posted
Am 5.12.2024 um 00:42 schrieb arkady86:

Same, channel selectors on both sides work as they should with the mouse, but the bindings for up/down both go UP and left/right both go RIGHT...

Yep, makes using the radios a pain in the back and entering frequency only really possible on the ground. 😭

Am 5.12.2024 um 11:44 schrieb Kinkkujuustovoileipä:

Animation issues, copilot switch naming and the channel up/down inputs all fixed for the next update.

Please ensure the "Channel Select Switch LEFT [KYBD]" is fixed, as well. Seems it's broken, too.

Thanks in advance.

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Posted

A clean sweep of the buttons and switches to make they are all ok would be deeply appreciated.

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Posted
23 hours ago, shagrat said:

Yep, makes using the radios a pain in the back and entering frequency only really possible on the ground. 😭

Please ensure the "Channel Select Switch LEFT [KYBD]" is fixed, as well. Seems it's broken, too.

Thanks in advance.

If you have specific issues bring them up in the Kiowa testing channel on ED Discord please, not here - you'll get a faster response from me or Rober. However as I wrote in the other thread, these are already fixed in CB, feel free to test.

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  • 3 weeks later...
Posted (edited)
On 12/9/2024 at 7:19 AM, Kinkkujuustovoileipä said:

If you have specific issues bring them up in the Kiowa testing channel on ED Discord please, not here - you'll get a faster response from me or Rober. However as I wrote in the other thread, these are already fixed in CB, feel free to test.

24 Dec Patch -> Radio selector and radio channel selector for pilot and copilot fixed, thanks!
Just a minor thing is that the animation for both pilot (collective) and copilot (side panel) channel selection Up/Dn is in the opposite direction.

Edited by GrEaSeLiTeNiN

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Posted
1 hour ago, GrEaSeLiTeNiN said:

24 Dec Patch -> Radio selector and radio channel selector for pilot and copilot fixed, thanks!
Just a minor thing is that the animation for both pilot (collective) and copilot (side panel) channel selection Up/Dn is in the opposite direction.

Mentioned here, below. That said I don't think that merely the animation is backwards, but also the functionality too (getting the switch to go up/down with L/R click does the same thing as when it moves up/down via binding, and all 'up' are consistent with each other, as are all 'down' animations).

Posted

Fixed, thank you! 👍

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  • 5 months later...
Posted (edited)

Key bindings for copilot's radio preset frequencies (UP/DN) is still wrong (opposite).  Or maybe the text in the control options key bindings just need to be renamed. 

Edited by GrEaSeLiTeNiN

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