Fitzcarraldo Posted January 31 Posted January 31 (edited) I used the search function, but for some reason, there hasn't been a wishlist post about it already. Clouds need to impair or block AIs vision and sensors (where applicable) Clouds need to impair or block IR missile sensors (to a realistic extend) This is of course extremely important for dogfighting, but it's equally so when dealing with IR SAMs. Currently IR SAMs are "incompatible" with low visibility A-G missions, because they can just snipe aircraft through thick clouds, giving the pilot no chance to react. This is in dire need for improvements. It should be high on ED's priority list imho. Edited January 31 by Fitzcarraldo 8
ED Team BIGNEWY Posted January 31 ED Team Posted January 31 Hi, this is already planned for the future, clouds will block AI sensors where applicable in a future update. We have no ETA for this however, when we are ready to share news we will let you all know. thank you 1 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
SharpeXB Posted January 31 Posted January 31 Yes I would think clouds are an impediment to Electro Optical Sensors. 1 i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
Fitzcarraldo Posted January 31 Author Posted January 31 3 minutes ago, SharpeXB said: Yes I would think clouds are an impediment to Electro Optical Sensors. They surely are. Even if they were substantially less affected than unaided human vision (i assume that some sensors can see through clouds to some extend, depending on sampled wavelength), on most IR SAM platforms the operator would still need to find the target before locking the missile. The radar of SA-13 "Gopher" for example is only for ranging. The operator still needs to acquire the target visually. @BIGNEWY Thanks for the reply. That's good to know i guess. I assume that sight blocking for Ai aircraft is tied to an deeper AI overhaul, but perhaps sight blocking for AAA and SAM had less dependencies and could be implemented quicker. 2
Slice313 Posted Wednesday at 03:14 PM Posted Wednesday at 03:14 PM I understand that DCS is a complex simulator, and the team is working on numerous priorities, but this issue has lingered for too long without a clear resolution or timeline. For a WWII simulator, where clouds should force tactical decisions (e.g., diving through cloud cover or delaying attacks), this feels like a critical oversight. Can we please get an update on whether this is being addressed in upcoming patches? How many years does it take? 2
trindade Posted Wednesday at 04:14 PM Posted Wednesday at 04:14 PM Being a combat simulator this shouldn't be a priority but a core feature implemented long time ago...
Gunfreak Posted Wednesday at 04:24 PM Posted Wednesday at 04:24 PM 8 minutes ago, trindade said: Being a combat simulator this shouldn't be a priority but a core feature implemented long time ago... To be fair, as far as I know. No other combat simulators have this feature either. AI had always been able to do a Souron and their gaze pierce cloud and flesh. i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.
SharpeXB Posted Wednesday at 04:44 PM Posted Wednesday at 04:44 PM 18 minutes ago, Gunfreak said: To be fair, as far as I know. No other combat simulators have this feature either. AI had always been able to do a Souron and their gaze pierce cloud and flesh. Not to compare but yeah they can. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
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