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Posted

Had a bit of a play with the new QAG and am liking it in some ways but one thing I don't like is that if you select say a ground attack mission, you cannot add enemy air units, or ground units if you select Dogfight mode etc. This feels somewhat restrictive to me and a backwards step from the old QMG. 

 

I lke the interface overall though and how quick and easy it is to add different unit types from the drop down boxes.

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Posted

I tried it today and would like to officially beg to bring the old system back; its options were so much better.   The load times made me think DCS had locked up.   

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Posted
5 hours ago, sjpateys said:

Had a bit of a play with the new QAG and am liking it in some ways but one thing I don't like is that if you select say a ground attack mission, you cannot add enemy air units, or ground units if you select Dogfight mode etc. This feels somewhat restrictive to me and a backwards step from the old QMG. 

 

I lke the interface overall though and how quick and easy it is to add different unit types from the drop down boxes.

It's for very simple missions, for multi-role complex missions, the Mission Editor is better suited for this. 

 

2 hours ago, cobrabase said:

I tried it today and would like to officially beg to bring the old system back; its options were so much better.   The load times made me think DCS had locked up.   

Depending on the map, times can be longer or shorter. There are checks in the generation to make sure units are placed in appropriate locations. Also, if you are using the Cold War Germany map, it has some issues we are working on. 

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