Mistermann Posted Thursday at 07:09 PM Posted Thursday at 07:09 PM (edited) I've been out of the Hornet for a long time - maybe a year. So this may be a "me" issue. I have a video and a track shared so others can maybe clue me in as to what I might be doing wrong. Since I haven't see this posted anywhere I suspect this isn't a defect, however. Any help is appreciated. I can't get LGBs to track the laser from the ATFLIR unless the code is set to 1688. If I try and change the code (in flight or on ground) using the weapon/flir MFD pages, the numbers are updated on the jet, but it just doesn't work. So far I've tried using 1687 and 1588 as codes and the LGB never "sees" the laser. Based on the recorded track, it doesn't appear the laser fires at all (even though its armed). Anyone gotta a clue for me? Oh ... and this is completely vanilla (no mods) running latest unified version of DCS. Thanks. LGB Test.trk Edited Thursday at 07:10 PM by Mistermann System Specs: Spoiler Callsign:Kandy Processor:13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64GB - Video Card: NVIDIA RTX 4090 - Display: Pimax 8kx VR Headset - Accessories: VKB Gunfighter III MCG Ultimate, VKB STECS Standard, Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box Video Capture Software: Open Broadcaster Software (OBS), Video Editing Software: PowerDirector 365 Into The Jungle Apache Campaign - Griffins Kiowa Campaign - Assassins Thrustmaster TWCS Mod
Solution Anubis_94 Posted Thursday at 07:37 PM Solution Posted Thursday at 07:37 PM Code need to be changed in the rearm panel now, by clicking on the little orange corner top/left of the pylon. Not via the MFD. This is only an indication for the plane, but not the bomb configuration. 1 Squad channel
Tholozor Posted Thursday at 07:46 PM Posted Thursday at 07:46 PM More info on this subject here: 1 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Mistermann Posted Thursday at 08:19 PM Author Posted Thursday at 08:19 PM Thanks to both of you for responding so quickly! Indeed a "me" problem. Been spending FAR too much time flying in the jungle with helo's!! Ha! Anyway ... I see a new problem. Say I have a MP mission going. We setup a 4-ship of Hornets and establish unique laser codes for each individual jet (assuming that's realistic). We get out over the AO and there's a TIC situation with a JTAC squirting a laser code different from how we setup back on the ground. How can we all leverage the JTAC's lasing ability when there's no way to adjust the laser code from the cockpit? Seems like we're taking some steps backward here. Admittedly, I may be missing the larger picture here and ED may have a solve for us in the works (other than everyone uses the same code and the mission designer has to account for that in the JTAC setup). Any insights here would be appreciated as I am working on an early stage MP Hornet campaign where JTAC interaction was planned. Thanks! System Specs: Spoiler Callsign:Kandy Processor:13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64GB - Video Card: NVIDIA RTX 4090 - Display: Pimax 8kx VR Headset - Accessories: VKB Gunfighter III MCG Ultimate, VKB STECS Standard, Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box Video Capture Software: Open Broadcaster Software (OBS), Video Editing Software: PowerDirector 365 Into The Jungle Apache Campaign - Griffins Kiowa Campaign - Assassins Thrustmaster TWCS Mod
Tholozor Posted Thursday at 09:29 PM Posted Thursday at 09:29 PM Realistically speaking, the entire JTAC system is a bit antiquated by this point, as normally the ground unit providing the lase would be able to set their designator to the code provided by the pilot, not the other way around. There's ways in the scripting environment to change JTAC laser codes via commands, but none that currently exist natively to the normal radio command menu. I personally don't know the commands myself, only that it's possible (and again, would require scripting). For the time being I think you're right to presume that your client slots should expect to utilize the same code, or have multiple JTACs available to split the load (assuming they don't end up cross-targeting the same unit at the same time and wasting ordnance). 1 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
EricJ Posted Thursday at 10:05 PM Posted Thursday at 10:05 PM No, unit SOPs determine the code for the ground designator, not the pilot assigning a code. It's not how it works. Homepage | Discord | My Files | YouTube 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
Tholozor Posted Friday at 01:16 AM Posted Friday at 01:16 AM (edited) What would the general procedure be then for any CAS platform responding to TIC if the codes don't match? I know PEQ-1s have PRF code wheels, and JP 3-09.1 specifically mentions that the aircrew passes their codes to the FAC. Edited Friday at 01:21 AM by Tholozor 1 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Phantom711 Posted Friday at 04:22 PM Posted Friday at 04:22 PM vor 18 Stunden schrieb EricJ: No, unit SOPs determine the code for the ground designator, not the pilot assigning a code. It's not how it works. Uhmm…no. It is exactly how it works because for many years the pilot was not able to set or let alone „change“ the laser code of ordnance from inside the jet. Alternatively, if you mean, that the pilot doesn‘t just roll the dice and chooses a laser code of his liking, then yes. It is ordered by an SOP or in the ATO. But the point still stands, the pilot will check in with the JTAC and tell him the laser code of the ordnance he has loaded. The JTAC will then set the laser code in his laser designator. 1 vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord.
EricJ Posted Friday at 05:02 PM Posted Friday at 05:02 PM (edited) 42 minutes ago, Phantom711 said: Uhmm…no. It is exactly how it works because for many years the pilot was not able to set or let alone „change“ the laser code of ordnance from inside the jet. Alternatively, if you mean, that the pilot doesn‘t just roll the dice and chooses a laser code of his liking, then yes. It is ordered by an SOP or in the ATO. But the point still stands, the pilot will check in with the JTAC and tell him the laser code of the ordnance he has loaded. The JTAC will then set the laser code in his laser designator. Okay, didn't know that happened (never was a JTAC, but I did have an LLDR in the Army), and we had assigned laser codes for lasing for stuff. And never had to lase when downrange, so gotcha. Edited Friday at 05:04 PM by EricJ Homepage | Discord | My Files | YouTube 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
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