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Graphics representation of Turbines Heat Haze incorrectly


Go to solution Solved by Maltschik,

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Posted

Since one of the last updates the graphics of the heat haze from the turbines are not working properly. No matter if set HIGH or LOW.

I use an AMD  Radeon Pro Vega 64X: GPU with 16 GB VRAM. Before the updates it looked perfect, but now the screenshots show an incorrectly depiction.

Turbines Heat Haze Graphics Bug 1.jpg

Turbines Heat Haze Graphics Bug 2.jpg

Turbines Heat Haze Graphics Bug 3.jpg

Turbines Heat Haze Graphics Bug 4.jpg

Turbines Heat Haze Graphics Bug 5.jpg

Posted
5 hours ago, Maltschik said:

Since one of the last updates the graphics of the heat haze from the turbines are not working properly. No matter if set HIGH or LOW.

since you posted three (that i know) topics about odd behavior, and none of them had a supplied DCS.log, i would suspect you have mods that could be messing with core files. i suggest disabling all unofficial mods and then running a show repair of DCS. if it continues afterwards, a DCS.log from a session experiencing the issue would be a big help.

this topic is really odd.

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Posted

Sorry to disappoint you but actually I have no mods at all. These problems didn't show up at the same point of time. The vehicle lights problem is one year old, and the missile problem 1 week. I collected them to write it down now altogether. I did the repair several times with no effect.

Does it make sense to share a Log-file? Because I thought these files only contain important info when the game crashes. If you can correct me, I will upload such a file.

Posted
2 hours ago, Maltschik said:

Does it make sense to share a Log-file? Because I thought these files only contain important info when the game crashes. If you can correct me, I will upload such a file.

Yes it is still helpful.  Especially since you're experiencing what should be a very obvious error in this case and you seem to be the only person reporting it.

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Posted
11 hours ago, Maltschik said:

Does it make sense to share a Log-file?

yes. especially if you want help. there is nothing secret in the files except there are several places in the log that exposes your windows user profile name. make a copy of the file and redact those bits.

there are many users that have been helped that swore they had no mods. the log file showed they did.

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“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted
vor 19 Stunden schrieb rob10:

Yes it is still helpful.  Especially since you're experiencing what should be a very obvious error in this case and you seem to be the only person reporting it.

 

vor 11 Stunden schrieb silverdevil:

yes. especially if you want help. there is nothing secret in the files except there are several places in the log that exposes your windows user profile name. make a copy of the file and redact those bits.

there are many users that have been helped that swore they had no mods. the log file showed they did.

Okay, I attach the Log-Files here as a Zip archive. And aditionally a screenshot of my graphics settings.
I really, really hope you can "see" something in there that helps to solve the graphic problem, both with the turbines AND / OR the missing vehicle lights of the "Tigr".
If you detect something please let me know. Thanks in advance!

DCS Graphics Settings.jpg

Logs.zip

Posted
9 hours ago, Maltschik said:

I really, really hope you can "see" something in there that helps to solve the graphic problem

ATI Driver Version 20.45.40.10 - that is awfully old driver! Please update immediately as a first most obvious troubleshooting step.

https://www.amd.com/en/support/downloads/drivers.html/graphics/radeon-rx/radeon-rx-vega-series/radeon-rx-vega-64.html

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Posted
12 hours ago, Maltschik said:

Okay, I attach the Log-Files here as a Zip archive. And aditionally a screenshot of my graphics settings.

bitte!

like i had said, as @draconus mentioned, lots of good information is shown in the logs. not just the presence of mods. but also drivers.

viel Glück.

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“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted (edited)
vor 12 Stunden schrieb draconus:

ATI Driver Version 20.45.40.10 - that is awfully old driver! Please update immediately as a first most obvious troubleshooting step.

https://www.amd.com/en/support/downloads/drivers.html/graphics/radeon-rx/radeon-rx-vega-series/radeon-rx-vega-64.html

 

vor 10 Stunden schrieb silverdevil:

bitte!

like i had said, as @draconus mentioned, lots of good information is shown in the logs. not just the presence of mods. but also drivers.

viel Glück.

Thank you both for the advice. But although I installed now the newest driver, the problem still exists. Nevertheless I found the reason: My DCS doesn't like any longer the edge smoothing MSAA (no matter if 2x / 4x). If I switch to TAA, the heat haze is depicted correctly as before.
Sadly the general depiction under TAA doesn't look as good as under MSAA. So I stay with MSAA and keep the heat haze turned off. It is not that important for me.
I will attach the Log File again with the new driver information. Because the problem under MSAA still exists since one of the last updates (maybe because I use Win10 under Boot Camp on an iMac Pro?).

Logs.zip

Edited by Maltschik
Posted (edited)
2 hours ago, Maltschik said:

Thank you both for the advice. But although I installed now the newest driver, the problem still exists. Nevertheless I found the reason: My DCS doesn't like any longer the edge smoothing MSAA (no matter if 2x / 4x). If I switch to TAA, the heat haze is depicted correctly as before.
Sadly the general depiction under TAA doesn't look as good as under MSAA. So I stay with MSAA and keep the heat haze turned off. It is not that important for me.
I will attach the Log File again with the new driver information. Because the problem under MSAA still exists since one of the last updates (maybe because I use Win10 under Boot Camp on an iMac Pro?).

MSAA is a performance hit but definitely looks better. indeed your driver shows newer

2025-06-27 18:26:20.059 INFO    DX11BACKEND (7032): ATI Driver Version 21.30.45.21-241107a-409531C

i do not see anywhere in this post that you ran a repair. try that.

i have no experience with Boot camp on a Mac. you should wait to see if anyone else has any ideas for that.

edit: another idea. turn off SSLR and SSAO

null

image.png

Edited by silverdevil
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- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted (edited)

So now I did the full mode check / repair. Then started the game and also tested your advice with SSAO ans SSLR off - in different variations.

Sad to say nothing solved the problem. The heat blur (low and high) still looks like in the screenshots above.

 

I guess it's a deeper problem. But interesting, that no one else came up with this before... must be very unique.

Edited by Maltschik
Posted (edited)
22 hours ago, Maltschik said:

must be very unique

So is your config with Mac and Vega card.

Just to make sure - delete /saved games/dcs/fxo and metashader folders.

Edited by draconus
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Posted
On 6/27/2025 at 3:23 PM, Maltschik said:

Because the problem under MSAA still exists since one of the last updates (maybe because I use Win10 under Boot Camp on an iMac Pro?).

Logs.zip 76 kB · 4 downloads

Nah, Windows does not care that it is installed on a mac using boot camp. It is more likely the "pro" GPU. They use different drivers than the non-pro models. I see weird issues like this all of the time on pro cards and gaming.

One thing you could check is if there is anything "over-ridden" in the control panel/adrenaline settings. Also, clearing your shader cache as stated above is a great suggestion if you have not done so.

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Posted

this is a great suggestion!

53 minutes ago, Daemoc said:

One thing you could check is if there is anything "over-ridden" in the control panel/adrenaline settings.

from this link

https://www.amd.com/en/resources/support-articles/faqs/DH3-012.html

Anti-Aliasing options include:

Use Application Settings - Image quality is controlled via the 3D application graphics settings.
Enhance Application Settings - Offers the flexibility of improving on existing AA used in the 3D application, by having the graphics driver apply a second pass of AA.
Override Application Settings - Gives Radeon Software full control over the level of AA applied in 3D applications. When selected, the Anti-Aliasing Level can be set to 2X, 2xEQ, 4X, 4xEQ, 8X, or 8xEQ.
Anti-Aliasing Method - The method used to smooth object edges. More sampling improves quality but reduces performance. Choose from:
Multisampling - MSAA improves image quality by reducing aliasing at the edge of textures, however it cannot remove aliasing on transparent textures such as fences.
Adaptive Anti-Aliasing - AAA improves image quality by reducing aliasing at the edge of textures and from transparent textures.
Sparse Grid Supersampling Anti-Aliasing - SSAA improves image quality by taking more samples than MSAA and AAA, reducing aliasing from all textures but has higher impact on FPS.
Morphological Anti-Aliasing - Shader based, post process Anti-Aliasing technique that can be used in combination with any of the Anti-Aliasing methods mentioned above with minimal performance overhead. However, in some situations it may introduce a subtle blur to the image

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- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted
vor 17 Stunden schrieb draconus:

Just to make sure - delete /saved games/dcs/fxo and metashader folders.

Did this also - no change 😞

vor 16 Stunden schrieb Daemoc:

Also, clearing your shader cache as stated above is a great suggestion if you have not done so.

Did this also - again no change 😞

Am 27.6.2025 um 11:13 schrieb silverdevil:

bitte!

viel Glück.

I assume you speak german, so I attached the settings of the new AMD control panel which has the german translations (but should be understandable for english speakers, too). I am a "normal user" and have NO IDEA what most of this stuff means. So these are all the default settings. Any suggestion, if some of these are interfering with the in-game settings? If someone has a suggestion for changing a setting I will try this, too...

AMD Control Panel Settings.jpg

Posted
10 hours ago, Maltschik said:

assume you speak german, so I attached the settings of the new AMD control panel which has the german translations (but should be understandable for english speakers, too). I am a "normal user" and have NO IDEA what most of this stuff means. So these are all the default settings. Any suggestion, if some of these are interfering with the in-game settings? If someone has a suggestion for changing a setting I will try this, too...

wie gehts. ich kann ein bisschen deutsch. ich habe in der Schule studiert und war dort in der Armee stationiert. Ihre erste Einstellung für Antialiasing sieht korrekt aus. Anwendungseinstellungen. können Sie zeigen, was verfügbar ist in "anti-aliasing-methode"? Ich glaube das "multi-sampling" ist nicht richtig. Nvidia hat ähnliche, aber unterschiedliche Einstellungen.

Die Idee dahinter ist, dass anwendungsgesteuert bedeutet, dass Sie DCS erlauben, diese Einstellung zu steuern.

ich hoffe, ich habe alles mit etwas Hilfe von Google richtig ausgedrückt!

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“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted

Hallo, ich hoffe, Ihre Zeit hier hat Ihnen viele gute Eindrücke vermittelt - vor allem außerhalb der Kaserne 🙂 Ich habe beim Militär keine Flugzeuge geflogen (erst später virtuell am Computer) sondern im Gegenteil versucht, Flugzeuge abzuschiessen: im Gepard-Panzer.

So here are the options of three modes that might have something to do with the graphic depictions. It’s all the default settings. Is there something to change which may have an effect?

I already switched the „Anti Aliasing Method“ to all 3 possibilities. - - But changed it while DCS was running. Or do I have to exit and restart DCS each time to activate these changes?

 

AMD Settings.jpg

Posted (edited)

You do, in fact, have to make those particular changes before you launch the game. Some, like frame rate limits and such work on the fly, but not the above.

That said, you only need to try the Anti-aliasing category. Ideally it should be set to "let the application decide" or whatever it says. Normally, you do not want to use the "override" or "enhance". Since using TAA fixes your graphics issue though, it might be worth a shot to try them all.

Speaking of which, I know you said TAA fixes the problem, but what about setting the anti-aliasing to "none" in the DCS options? If "none" works as well, maybe setting DCS to "none" and you graphics card to "override" Multi-sample may do the trick?

Tessellation Mode does not matter as DCS does not use it to my knowledge. I would leave it at the default setting.

Edited by Daemoc
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Posted (edited)
18 minutes ago, Maltschik said:

I already switched the „Anti Aliasing Method“ to all 3 possibilities. - - But changed it while DCS was running. Or do I have to exit and restart DCS each time to activate these changes?

You'd have to restart DCS for this to apply but none will work if the AA option above is set to "use appliaction settings".

How about trying FSR?

Edited by draconus
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  • Solution
Posted (edited)

My my my, that was the answer!!! So I turned OFF the internal DCS Anti Aliasing and let the AMD Control panel override the application settings:
"AA: 8xEQ" + "Method: Multi-Sampling"

That's already all, the heat blur is depicted correctly as before.

But a very minor complaint: I "think / feel" that the internal DCS 4x Multisampling shows edges still smoother than every other option from the AMD panel (4x / 4xEQ / 8x / 8xEQ). No matter if the method is set to "Multisampling / Adaptive Multisampling / Supersampling".
Could this be or is it just a thing of irrational believing?

In the end I want to thank each one for your helpful input. Without it I would have just let it be... THANK YOU, GUYS !!! 😍
 

Edited by Maltschik
  • Like 1
Posted
Hi, I have the exact same graphical issue with the heat blur effect and it happened around the same time as you. It was working then it was not. No mods, always clear fxo and metashaders2 folders and slow repair after each patch. I'm AMD for CPU and GPU. While I was looking for some info came across this post on the Intel Forums with somebody reporting the same issue for DCS linked will try your fix. I would like if ED take a look at it as the Anti-aliasing category in DCS does not appear to be working for AMD users. https://community.intel.com/t5/Graphics/B580-DCS-World-Heat-blur-artifact/m-p/1684321 (edited)
 
Posted

My AMD card is working fine, what model are you using and which driver are you running?

I figured it was an issue with the "Pro" drivers, but maybe it's more of a chip generation issue.

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Posted

But no matter what chip generation it is, this indeed seems to be some bigger issue. If on some cards / drivers the internal MSAA isn't working anymore, but only the external of the AMD Panel, maybe ED should have a deeper investigation where the problem lies. ==> Because it wasn't there until lately!

Posted

I agree, I am just trying to help narrow it down.

The fact that MSAA has been completely broken for a lot of users until the last big update is the probable cause. Whatever they did to fix MSAA is probably what caused this heat haze render bug for some.

But we don't know if it is a DCS bug or a driver bug. A lot of these types of issues could be the result of a buggy driver. And while the DCS devs may have the ability to work around it, that may not be the ideal fix.

Anyway, the more information we have on what hardware/drivers are having issues the easier it will be for whoever has to fix it.

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Posted
vor 19 Stunden schrieb Daemoc:

The fact that MSAA has been completely broken for a lot of users until the last big update is the probable cause. Whatever they did to fix MSAA is probably what caused this heat haze render bug for some.

I don’t wanna go OT, but may I ask what exactly has happened? I faced no differences and had no knowledge about any troubles.

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