AeriaGloria Posted October 27 Posted October 27 39 minutes ago, IvanK said: I think its more a mode specifically set up to allow guns shots on targets in IMC (so not visible) rather than some sort of high lead tracking solution. In all the gun shots in your video you would have been able to achieve a guns tracking solution with the stock radar locked gunsight mode. Thats my take on it trying to figure it out in the Russian manuals. A bit hard to force the AI for me to make a 6-12 degree angle shot. Manuals say that it allows 12 degree lead vs the 6 degree of normal, and while it says the “invisible” target thing, what’s funny is that I believe it also says even the regular gun mode is fine for invisible targets since you have the circle on target that simply needs to be lined up with crosshairs. So to basically try and “sell” its main advantage without confusing people who would wonder why its an “invisible” target mode when even regular gun mode works on invisible targets, I decided to mention the high lead advantage of it and demonstrate how to aim in this mode (even if the AI currently wasn’t giving me 6-12 degree lead shot), so that players would atleast be prepared to aim when they did need the high lead advantage. I was thinking of adding some of this information into the description about manuals referring to it as invisible target mode, but I already had a good paragraph in my description and I’m not sure how many people read them. Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
IvanK Posted October 27 Posted October 27 (edited) I am presuming your source is this Document: I have used Google translate on pages 306-310 that describe the Air to Air Gun modes. I accept that some of the Google translation is awkward but I see no references to this 6 deg and 12 deg lead difference. If you have another reference that talks about this 6 deg versus 12 degrees I would be interested to read it. I did find some discussion about 6 Deg and 12 deg in this document on Pg70: However again using Google translate I don't think this is referring to Lead angles but rather something to do with scaling of the displayed solution in relation to the HUD FOV. Perhaps to increase accuracy by using a smaller (analogous to magnifying) area ?? A Russian speaker might give a clearer understanding. With both gun modes you can still achieve an IMC (not visible target) but in the secondary mode perhaps more accurate. Edited October 28 by IvanK
AeriaGloria Posted October 28 Posted October 28 (edited) 2 hours ago, IvanK said: I am presuming your source is this Document: I have used Google translate on pages 306-310 that describe the Air to Air Gun modes. I accept that some of the Google translation is awkward but I see no references to this 6 deg and 12 deg lead difference. Trying to make sense of the google translation I have a hunch that this mode is using radar/IRST derived range and angular rates to derive the firing solution. In this mode it is similar to FA18 old director mode ( pre BATR etc). In the standard mode I think its using radar/IRST range but measured on aircraft body rates so in effect an LCOS solution rather than a director solution. If you have another reference that talks about this 6 deg versus 12 degrees I would be interested to read it. So, I have a read a few sources, and I believe I did misunderstand parts when it mentioned the aiming circle on a scale of +/-6 degrees and the aiming dot on a scale of +/-12 degrees. However I did find a passage confirming that this “asynchronous invisible” gun mode will function as long as lock is maintained. So comparing what we see in DCS with this, It would have been more accurate of me to say “the asynchronous visible gun mode allows aimed fire up to 6 degrees of lead, and the asynchronous invisible target mode allows aimed fire/lead as long as the target is locked.” I’ll amend the description. edit: Found an interesting mention in a manual. One manual here describes “enable asynchronous invisible gun mode when engaging a visually invisible target or when during attack the angles of moving crosshairs exceed the maximum indication value of the ILS-31 indicator.” Yugoslavian manual Edited October 28 by AeriaGloria Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Jack Posted October 30 Posted October 30 nullnull 2 1 [sIGPIC]http://www.forum.lockon.ru/signaturepics/sigpic49854_1.gif[/sIGPIC]
AeriaGloria Posted yesterday at 09:39 AM Posted yesterday at 09:39 AM (edited) My video of test results on the ranges of the IRST against American fighters and helicopters, it has look down penalty and clouds will block it so much better modeled then FC3. I also include the seeker ranges of our best Fox 2 missiles and some COOP tricks such as -Radar ranging an IRST lock and locking radar on them -Radar COOP where IRST will pick up lost radar lock if it can, allowing you to keep track in say a notch and allow IRST to keep guiding a previously fired R-27R/ER -How to IFF from an IRST lock my Many thanks to Gman for helping me figure out the exact IFF sequence and radar locking! Edited yesterday at 09:39 AM by AeriaGloria 1 1 Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
kotor633 Posted yesterday at 03:46 PM Author Posted yesterday at 03:46 PM (edited) Helpfull Videos from @AeriaGloria: Edited yesterday at 03:50 PM by kotor633 1 ************************************** DCS World needs the Panavia Tornado! Really! **************************************
MiGCap1 Posted 17 hours ago Posted 17 hours ago I think these training videos earn a separate thread instead of hiding them between the screenshots ... 2 http://www.instagram.com/spetersen13/?fbclid=IwAR07OCbRZX6qISe0fS8iUQfzts_iazbm7UEsxiKNnqviADGTaRWJJN7iAws http://www.facebook.com/spetersen13/
Кош Posted 13 hours ago Posted 13 hours ago В 28.10.2025 в 00:47, IvanK сказал: I am presuming your source is this Document: I have used Google translate on pages 306-310 that describe the Air to Air Gun modes. I accept that some of the Google translation is awkward but I see no references to this 6 deg and 12 deg lead difference. If you have another reference that talks about this 6 deg versus 12 degrees I would be interested to read it. I did find some discussion about 6 Deg and 12 deg in this document on Pg70: However again using Google translate I don't think this is referring to Lead angles but rather something to do with scaling of the displayed solution in relation to the HUD FOV. Perhaps to increase accuracy by using a smaller (analogous to magnifying) area ?? A Russian speaker might give a clearer understanding. With both gun modes you can still achieve an IMC (not visible target) but in the secondary mode perhaps more accurate. There is nothing about changing HUD FOV angle thare. Pressing hat switch enables this "Zero method" of gunnery which is initially used for when you don't have visial, and as a side effect you can use it to shoot "under the hood" at high G loads. ППС АВТ 100 60 36 Ф < | > ! ПД К i5-10600k/32GB 3600/SSD NVME/4070ti/2560x1440'32/VPC T-50 VPC T-50CM3 throttle Saitek combat rudder
kotor633 Posted 11 hours ago Author Posted 11 hours ago vor 5 Stunden schrieb MiGCap1: I think these training videos earn a separate thread instead of hiding them between the screenshots ... I had created a separate thread for this, but it was merged with this thread yesterday: null 1 ************************************** DCS World needs the Panavia Tornado! Really! **************************************
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