EvilBivol-1 Posted January 15, 2010 Posted January 15, 2010 (edited) Hi, We are collecting data for units present in DCS regarding ability to select rate of fire and ammunition type belts (e.g. AP/HEI). Your help would be appreciated. Thank you! P.S. If possible, please provide ready data as concisely as possible. E.g.: 1) BMP-2 has 2A42 with hi-rate fire 550 rpm, lo-rate 200 rpm. and selectable belts AP\HE Edited January 18, 2010 by EvilBivol-1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Dash Posted January 15, 2010 Posted January 15, 2010 (edited) I've compiled this spreadsheet of most of the Russian armored vehicles' armaments, munitions, rates of fire, belt composition, and a few other parameters. I'll add to it as time permits. Sources: Jane's Armour and Artillery Jane's Armour and Artillery Upgrades Jane's Ammunition Handbook Jane's Infantry Weapons Jane's Land-Based Air Defense Update 02-03-10: Now with some western vehicles. I also filled in most of the blanks on the Russian vehicles and added a few more.DCS.zip Edited February 4, 2010 by Dash Added spreadsheet.
26-J39 Posted January 17, 2010 Posted January 17, 2010 Good info on different units: http://www.enemyforces.net/artillery.htm
MBot Posted January 17, 2010 Posted January 17, 2010 This is a pretty useful site for naval guns: http://www.navweaps.com/Weapons/index_weapons.htm
Dmut Posted January 18, 2010 Posted January 18, 2010 guys, we need this info in a form like this: 1) BMP-2 has 2A42 with hi-rate fire 550 rpm, lo-rate 200 rpm. and selectable belts AP\HE ... "There are five dangerous faults which may affect a general: recklessness, which leads to destruction; cowardice, which leads to capture; a hasty temper, which can be provoked by insults; a delicacy of honor which is sensitive to shame; over-solicitude for his men, which exposes him to worry and trouble." Sun Tzu [sigpic]http://forums.eagle.ru/signaturepics/sigpic2354_5.gif[/sigpic]
Kusch Posted January 18, 2010 Posted January 18, 2010 It would be good to update the first post and write what you need (specific units), and what now is, that it was unnecessary searching ;) Give me "flying telephone pole" (SA-2)!
EvilBivol-1 Posted January 18, 2010 Author Posted January 18, 2010 The units needed are units we have in DCS and the info needed is selectable ammo type and rates of fire. Dmut made his post to request that the information be provided as directly as possible, i.e. already extracted from the sources instead of linking us to said sources. Basically, save time for us if possible. 1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Kusch Posted January 18, 2010 Posted January 18, 2010 (edited) M163 Vulcan: 1000 rpm for ground target and 3000 rpm for air target. Series of 10, 30, 60 or 100 shots 5 PFZ-C Gepard: 550 rpm, selectable AP (2x20 round) or HE (2x330 round) M-2 Bradley: M-242 Bushmaster with hi-rate fire 200 rpm, lo-rate 100 rpm. and selectable belts AP\HE Wiesel: MK 20 Rh 202 with 1000 rpm. and selectable belts AP\HE 60 rounds on the left side and 100 rounds on the right side. Edited January 18, 2010 by Kusch Give me "flying telephone pole" (SA-2)!
Dash Posted January 21, 2010 Posted January 21, 2010 I've compiled a new spreadsheet with Russian surface ships that's similar to the earlier one I made for armored vehicles. Sources: Jane's Fighting Ships Jane's Naval Weapon Systems DCS2.zip
isoul Posted January 22, 2010 Posted January 22, 2010 (edited) I have an e-Book "Russia's Arms 2001-2002" which contains much info on Russian military equipment (from IFVs and artillery to aircraft and submarines and from simple sidearms to guided missiles). I 'll check for any unposted info on Rate of fire and selectable Ammo types for units that are modelled in DCS. EDIT : From hundreds of vehicle and naval weapons in Russia's arsenal the only one that is stated clearly that has multi-belt feed and selectable fire rates is the 2A42 that is used on BMP-2 and Ka-50. Though there are many guns that is stated to use 2,3 or more ammo types. Edited January 22, 2010 by isoul
Dash Posted January 22, 2010 Posted January 22, 2010 I know this is being nit picky, but since ED is soliciting info on such details as belt composition, I figure I'd mention a few suspect things I've noticed about the ground vehicles in DCS: Most ATGMs (except Malyutkas) seem to travel at a constant 645 km/h. For some reason, the BMP-3 never uses the 2A70 for anything but firing the 9M117. The 2S6 engages with the 9M311 while mobile, despite manufacturer claims to the contrary.
isoul Posted January 22, 2010 Posted January 22, 2010 Dash, first thing is that I am amazed by the details you mention(the missile's velocity) but I have another thing to point-out/ask. In the DCS2.xls file you attached in a previous post you mention that several guns use belts with HE and HE-T mix... Since HE-T stands for High Explosive Tracer I don't think that this counts for different ammo type since that ammo is still a HE round with a glow... which more or less has the same effect with standard HE round. Another thing I want to ask you guys(EvilB included) is if ED team is interested on different ammo types used by ground/naval units in general or specifically for selectable only ammo types? I mean, as I get it at OP, the guys at ED are interested for multi-feed guns, like 2A42, which are loaded with different ammo types and the crew selects which type to fire without having to reload manually.
Galwran Posted February 1, 2010 Posted February 1, 2010 I know this is being nit picky, but since ED is soliciting info on such details as belt composition, I figure I'd mention a few suspect things I've noticed about the ground vehicles in DCS: Most ATGMs (except Malyutkas) seem to travel at a constant 645 km/h. For some reason, the BMP-3 never uses the 2A70 for anything but firing the 9M117. The 2S6 engages with the 9M311 while mobile, despite manufacturer claims to the contrary. Not meaning to threadjack, but I have noticed that the AI constantly wastes it's ATGMs against infantry. Looks stupid and is very un-efficient.
Avimimus Posted May 27, 2010 Posted May 27, 2010 The 2S6 engages with the 9M311 while mobile, despite manufacturer claims to the contrary. The 2S6 can engage with cannon while mobile, correct? I've heard it can also use the 9M311 against ground targets in an emergency...
Dash Posted June 20, 2010 Posted June 20, 2010 The 2S6 can engage with cannon while mobile, correct? I've heard it can also use the 9M311 against ground targets in an emergency... Yes to the first part. Only the 2S6M and subsequent versions can engage with missiles while on the move.
Silver_Dragon Posted May 12, 2011 Posted May 12, 2011 AK-176 Weight 16,800kg Height 2.6 Meters Crew 2 (4 in manual control mode) Shell AK-726 Shell weight 12.4 kg Caliber 76.2mm Barrels 1 Recoil 380 to 500mm Elevation -15° to +85° Traverse ±175° Rate of fire 120 rds/min Muzzle velocity 980m/s Effective range 10km Maximum range 15.5km Max. Ceiling 11.0 km Lethal radious vs aircrafts/missiles 26 feet (8 m) Feed system 152 ready to fire rounds / 75 ready rounds on mount Selected Brust 30/60/120 Fire control: MR-123-02/76 Fire Control Radar System or Local control by Optical Sight, television targeting and a laser rangefinder. Capable vs High and Low antiship missile / Air Targets. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
mark35444 Posted February 28, 2012 Posted February 28, 2012 Oliver Hazard Perry Class Frigate - FFG * 1 x Otobreda 76 mm (3inch gun) HE, Rate of fire 120 rpm Magazine capacity 85 rounds. max effective range 30,000m * 6 x 12.7mm Browning Heavy Machine Gun positions, 650 rpm, Magazine capacity 200 rounds (10 sec reload w/Barrel change) API/APIT, max effective range 3 miles * Mk 13 Single arm Missile Launcher - Magazine capacity 40 RIM-66/RGM 84 Harpoons *2x Tripple mk 32 Torpedo launchers *1 x CWIS 20mm Phalanx - 6000 RPM, AP,HE Mix * MK-53 Nulka Decoy Launching System * SROBC (Super Rapid Off-board Blooming Chaff Rockets) VIPER 161 SQN AEF ---------------------------------------------------------------------------- Intel i7 7700X Corsair H70 Cooler Corsair DDR4 RAM 32 GB 2400mhz 2x Corsair Hydro GeForce GTX 1080 Ti SLI Samsung 970 EVO NVMe 1TB 1200 watt Corsair PSU ASUS 299 TUF MK II Mainboard Corsair 800D Obsidian case
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