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Posted

Not necessarily, that's your job. But then there should also be cautions in the manual about it.

 

If the engines overheat, wouldn't the system take it out of AB, I mean, it's either that or the engines catch on fire, or the blades melt together.

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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Posted
The F-15C has a similar initial climb rate as the flanker (Around 55000fpm). It has much better climb capability at high altitudes than the flanker though.

 

As for the rest - the F-15's control system is perfectly well described in NASA's paper about it.

 

PS: There will be no physics improvements for the old planes. New flight/ground/whatever models are the domain of DCS.

:cry: at least the could do a minimal upgrade

Posted

Yes, they could. No, they are not going to :D

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
He crushed my dreams too! I thought EOS > F22 :(

 

Say it ain't so! :D

 

When it comes to updating flight models and such things, there's two things to remember: the first one being that FC2 is a 15 dollar product. You can only squeeze in so many features into that pricetag - and it's already being ported to current gen TFCSE. Secondly, you don't have to work on the models to improve the realism of how planes handle - the model is basically a computation engine that takes a bunch of data, processes it, and gives output that TFCSE then translates into moving the aircraft. You can do a lot of improvements through refining the in-data. (Though it'll obviously not become DCS, nothing revolutionary.)

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Posted
The F-15C has a similar initial climb rate as the flanker (Around 55000fpm). It has much better climb capability at high altitudes than the flanker though.

Source?

Posted (edited)

You've already seen the source - Andrey posted it in the Russian section - the comparative chart.

 

Funny thing, after Yo-Yo processed each aircraft's known thrust independently, it proved that chart right - not that there should have been any doubts ;)

Edited by GGTharos

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

If only the F-15C actually had the thrust in game to match the chart. Oh well, guess I have to wait until FC 2.0 :)

If you aim for the sky, you will never hit the ground.

  • 1 month later...
Posted (edited)

There is no way I am reading through all these pages in this thread but I feel like commenting. What a bunch of nonsense. To say that the F-15 was looked at and not the RUS planes is nonsense. They couldn't model every system of every plane, for that we must wait for DCS. ED took what they thought was priority and went with that. Yes, it would have been nice to get even more systems modelled for all aircraft, but obviously that is not feasible right now. These people that have a preference for RUS planes will cry foul, but if like me you enjoy flying all the planes in FC2, you will highly enjoy yourself.

 

If you think the F-15 is overpowered, design/fly a mission that has no F-15s, problem solved. I'll say it again, if you are an aviation enthusiast, you will enjoy all planes regardless of country of origin. If you are political and enjoy only the plane from your favorite country, then again, design/fly a mission with just your favorite plane.

Edited by Crunch
Posted (edited)
F-15 fanboys I hope you are happy now,

F-15 can even enter a turning fight against Su-27 , very realistic that F-15 can catch as much air as Su-27 at slow speeds.

nonsense!!!!!!!

 

I think Tek you missed the thread that states there are some known errors that will be fixed in patch in regard to low speed F-15 turnrates. Also, I agree 'fanboyism' is not a always a cool thing, for Su-27s and MiGs either. Don't get me wrong, nothing wrong with having a favorite, just when it may make you too critical of other jets.

 

Well and a much smaller Aim-120C has a higher range than a much bigger R-27ER.

 

http://picasaweb.google.com/hp.2084/ScreenShots#5456972311179058290

 

All my expereiece in FC2 shows R-27ER has more range than AIM-120C in FC2. Not sure why you would think that.

Edited by Crunch
Posted (edited)

 

 

 

All my expereiece in FC2 shows R-27ER has more range than AIM-120C in FC2. Not sure why you would think that.

 

Because at 11000mtrs F-15C launches its Aim-120C and even thought I have a lock on it I cannot fire my R-27ER because I don't have a launch cue due to lower range. And on to that, that AIM120 has the power to hit me even thought I'm moving my nose at 7Gs. Here what have to prove my point you can see the difference. Look at the Rmax in the HUD it shows more range in Aim-120C than R-27ER and thats not true for sure.

 

http://picasaweb.google.com/hp.2084/ScreenShots#5456998935916073618

http://picasaweb.google.com/hp.2084/ScreenShots#5456998935916073618

Edited by combatace
Posted
Because at 11000mtrs F-15C launches its Aim-120C and even thought I have a lock on it I cannot fire my R-27ER because I don't have a launch cue due to lower range. And on to that, that AIM120 has the power to hit me even thought I'm moving my nose at 7Gs.

 

You say 11000M, is this for the F-15 and you when in the Su-27? I mean as you may know, if you are lower than the opponent, you will have a shorter launch range. Also, are you nose on while the F-15 is turning off at an angle? Again as you may know, your launch range is decreased if the contact is turning and not nose on, meanwhile the launch range of the opponent is increased if you are not turning and flying nose on straight. Hope this helps.

Posted

"Missile range" is affected by so many factors, its just sheer oversimplication to even speak of it in terms of "range".

 

Also, I have no idea why anyone would have a complaint about range in FC 2.0. If anything, everyone's missiles have greater range. The RMAX of the R-27ER, at proper altitude and mach 1+ is impressive. Try engaging a fighter at over 35k feet and over mach 1.

 

The "problem" as I've always seen it, is that the way the Su-27 and MiG-29 are modeled in Lock On seems to encourage me to use very sneaky tactics. Maybe this is just me, but I'm much more prone to flying very low and trying to flank while avoiding detection. The disadvantage here is that you don't have the opportunity to launch high and fast. With the F-15, it has always been the exact opposite; fly high, radar always on, steamroll with AMRAAMS.

Posted (edited)
You say 11000M, is this for the F-15 and you when in the Su-27? I mean as you may know, if you are lower than the opponent, you will have a shorter launch range. Also, are you nose on while the F-15 is turning off at an angle? Again as you may know, your launch range is decreased if the contact is turning and not nose on, meanwhile the launch range of the opponent is increased if you are not turning and flying nose on straight. Hope this helps.

 

Both at the same height(11000) and same speed(1500Kmph).

 

By the way guys I showed you the pics in which I loaded my Su-27 with r-27ER and Aim-120C and you can clearly see the difference, So there can't be any question of any other factors affecting the range of a missile.

Edited by combatace
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