little-Dog Posted April 10, 2010 Author Posted April 10, 2010 Can the Mig-23 and 27 sweep their wings and launch A-G ordinance? Nope not jet. They sweep thei Wings but only other player can see it. We dont know why. In FC1 it was the same problem. Maybe ED can help us there? About the A-50 and the Radar. We hope we can fix this. Its in work ;) [sIGPIC][/sIGPIC]
Stratos Posted April 10, 2010 Posted April 10, 2010 And If we can assign sweep wings to a key? Maybe the fold wings key or something like that? What about the A-G ordinance? I don't understand anything in russian except Davai Davai!
Robin_Hood Posted April 10, 2010 Posted April 10, 2010 I noticed indeed that features like sweep-wings, but also A-50 rotating radar dome, Tankers' drogues/boom and such appear to other players only (so that a player piloting a tanker can't really guide others on the boom). That is too bad, but hey, there must be limitations somehow, unless ED is willing to give tips ;) 2nd French Fighter Squadron
DetroitDieseL Posted April 10, 2010 Posted April 10, 2010 Hey Little-dog, what do I need to do to the KC-135 to make it able for use in FC2- Landing gear- flaps ( all of them )- The boom is rigged already for animation. But is there anything else I need to do to it?? If you want peace, prepare for war.... America's Armor Dev Notes AARM on Facebook Help Fund AARM
little-Dog Posted April 10, 2010 Author Posted April 10, 2010 I noticed indeed that features like sweep-wings, but also A-50 rotating radar dome, Tankers' drogues/boom and such appear to other players only (so that a player piloting a tanker can't really guide others on the boom). That is too bad, but hey, there must be limitations somehow, unless ED is willing to give tips ;) yep. Thats a thing that ED must help us if they want or can. @DetroitDieseL you have pm [sIGPIC][/sIGPIC]
the_soupdragon Posted April 10, 2010 Posted April 10, 2010 Is it just me or am I the only one geting problems when flying the Harrier? this is what I get when trying to fly the Harrier I downloaded the file from lockonfiles so it should be pukka, but it seems wierd that I seem to be the only one complaining about this SD [sIGPIC][/sIGPIC]
Zorrin Posted April 10, 2010 Posted April 10, 2010 Are the cockpit positions correct for the other aircraft? Try reinstalling it as I have the exact same version installed and don't have that problem. Did you make any changes to any of the .lua files yourself? There seems to be some conflicts for people when they edit the .lua files. For example if I edit a .lua I end up with the problem you have in that movie. Eagles may soar, but weasels don't get sucked into jet engines.
little-Dog Posted April 10, 2010 Author Posted April 10, 2010 Is it just me or am I the only one geting problems when flying the Harrier? this is what I get when trying to fly the Harrier I downloaded the file from lockonfiles so it should be pukka, but it seems wierd that I seem to be the only one complaining about this SD if you install a mod later which change your server.lua or view.lua or you edit it wrong you will reset all added cockpit positions. So that must be the reason for this error. Check in Mod man if all filey from the mod are green. And reinstall the server.lua and view.lua these two files are important for having the right cockpit positions. [sIGPIC][/sIGPIC]
Avimimus Posted April 10, 2010 Posted April 10, 2010 In all past flyall mods there has been a problem getting most guided weapon systems to work. Sometimes AAMs, unguided bombs and rockets would work. Unfortunately, systems like the Kh-29L (on Su-24, Su-30) and SPPU-22 (Su-17 and Mig-27) wouldn't work.
the_soupdragon Posted April 10, 2010 Posted April 10, 2010 Thanks mate. I thought I had to reinstall the 6Dof mod after yours, even the readme mentions it, but it seems that that info was incorrect. I have just re-installed you mod and it seems to be working fine. excellent mod BTW can't wait to fly the Tornados :) SD [sIGPIC][/sIGPIC]
little-Dog Posted April 10, 2010 Author Posted April 10, 2010 In all past flyall mods there has been a problem getting most guided weapon systems to work. Sometimes AAMs, unguided bombs and rockets would work. Unfortunately, systems like the Kh-29L (on Su-24, Su-30) and SPPU-22 (Su-17 and Mig-27) wouldn't work. Thx. We know it. Will be fixed in the new Version. This Version is BETA pleas dont forget it. Its just activate the other planes and set the cockpits right. Thats all. The next Version will be named efA MoD basic (extra flyable Aircafts Mod basic) There will all important things working. (All weapons shootable, carrier landing possible with f18/f14, refuleing on il78M enable too) [sIGPIC][/sIGPIC]
Stratos Posted April 10, 2010 Posted April 10, 2010 Thx. We know it. Will be fixed in the new Version. This Version is BETA pleas dont forget it. Its just activate the other planes and set the cockpits right. Thats all. The next Version will be named efA MoD basic (extra flyable Aircafts Mod basic) There will all important things working. (All weapons shootable, carrier landing possible with f18/f14, refuleing on il78M enable too) Please try to fix swepable wings to the Mig-23/27, Tomcats and Tornados please please please. I don't understand anything in russian except Davai Davai!
Avimimus Posted April 10, 2010 Posted April 10, 2010 Thx. We know it. Will be fixed in the new Version. This Version is BETA pleas dont forget it. Its just activate the other planes and set the cockpits right. Thats all. The next Version will be named efA MoD basic (extra flyable Aircafts Mod basic) There will all important things working. (All weapons shootable, carrier landing possible with f18/f14, refuleing on il78M enable too) Okay, best of luck. If you want some help tracking down payload combinations you can send me a PM. I'm not as much of an expert as some people (operational aircrews etc.), but I have some resources.
SilentEagle Posted April 10, 2010 Posted April 10, 2010 (edited) some weapons/performance data, but not all http://www.history.navy.mil/branches/org4-4.htm http://www.alternatewars.com/SAC/SAC.htm Edited April 11, 2010 by SilentEagle
Ghostrida9 Posted April 11, 2010 Posted April 11, 2010 wow best mod I've seen so far.. the Flight dynamics of the Tornado is great, just sweep wings missing..and when you find out how to do this, then I'll jump out the window haha..hope that the Bombs will work, by the way, did you noticed these nice flashing lights (example Ah-64), don't know but would be awesome to have those flashing lights on some fighter jets too... don't know if this is possible because the Light is reflecting and all that but it looks so great.. RAF Gütersloh Airbase Project Now or Never
Stratos Posted April 11, 2010 Posted April 11, 2010 Sweep wings on planes that have them together with weapons should be apriority on this mod. Seems that we are in the correct way, let's see how it ends. I don't understand anything in russian except Davai Davai!
little-Dog Posted April 12, 2010 Author Posted April 12, 2010 Update: The first final Version is in Process. We´re working hard on it. Release will be in the next two weeks =) With this Version there will be a big changing and give you more features. The Mod will be start a new Thread and named now efA MoD (extra flyable Aircrafts Mod) Thanks to all people who are working so hard on this now and make this project possible =) [sIGPIC][/sIGPIC]
Stratos Posted April 12, 2010 Posted April 12, 2010 Little Dog can you tell us which new features will be included? I don't understand anything in russian except Davai Davai!
Ghostrida9 Posted April 12, 2010 Posted April 12, 2010 Damn I love this mod so much, Build allready a Tornado Airbase and we tryed it Online , Touch n go practise hah it was so nice and yes way more difficult to Flight like real, and thats awesome.. Now I'm going a lil bit far but, 4 things could be optimized, not necassary but this would be insane :music_whistling: 1. Sweep Wings 2. Working Navigation Lights (on the Intake) , Working Position Light under the Belly (red one, its Flashing in reality) 3. Refueling Probe. (air refuelling) 4. Trust Reverse (yea I know I'm crazy...) Don't know if this is possible but yes this would be A dream.. Thanks a lot for this Mod this is the First Time that I'm happy with A Simulation..and thanks to Ed for FC 2.0 RAF Gütersloh Airbase Project Now or Never
flanker1 Posted April 12, 2010 Posted April 12, 2010 hey guys, respect. hard work, i enjoy. will the mig-25 also be flyable in a later version of this mod?
Butcher59 Posted April 13, 2010 Posted April 13, 2010 I have a little problem with the Tornado and the AGM-88. To deliver the AGM-88, you have to add the Fantasmorgana-Pod from the Su-25t into the Tornado_IDS.lua. But you can fire the Missile only if you have connected the Tornado with the Su-25t Cockpit. In all other HUD's, there is no cursor to move, only in the HUD of the Su-25t! Do someone know, how to add this into the HUD of other Cockpits??? CPU: Intel i7-5820K 3,3GHz Motherboard: ASUS X99-A Grafik Card: NVIDIA Geforce GTX1080 Ti 337.50 RAM: 32GB PIMAX 5k+ BE Hotas Warthog with Simped Pedals WIN 10 64bit DirctX 11.0
little-Dog Posted April 13, 2010 Author Posted April 13, 2010 (edited) @aBoG42T_Butcher were working on it. So Please wait for the final efA MoD Version. @Stratos we will give a full feature list and trailer movie if we´re finished with the basic version of this Mod. Edited April 13, 2010 by little-Dog [sIGPIC][/sIGPIC]
Stratos Posted April 13, 2010 Posted April 13, 2010 Thanks Little_Dog! Apreciatte the info. I don't understand anything in russian except Davai Davai!
Butcher59 Posted April 13, 2010 Posted April 13, 2010 @vJaBoG32T_Butcher were working on it. So Please wait for the final efA MoD Version. If you can tell me where i have to look, i can try to help to find it out! :smilewink: CPU: Intel i7-5820K 3,3GHz Motherboard: ASUS X99-A Grafik Card: NVIDIA Geforce GTX1080 Ti 337.50 RAM: 32GB PIMAX 5k+ BE Hotas Warthog with Simped Pedals WIN 10 64bit DirctX 11.0
zakobi Posted April 13, 2010 Posted April 13, 2010 Does this mod means i can fly the su-34? haven't followed the thread.
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