Oceandar Posted May 4, 2010 Posted May 4, 2010 Their site is alive but the forum's gone and no news whatsoever...anyone know what' happen to them. It makes me worry. Mastering others is strength. Mastering yourself is true power. - Lao Tze
EtherealN Posted May 4, 2010 Posted May 4, 2010 http://www.seveng-f18.com/ The "http://www.seven-g.com/" site is, apparently, fraudulent. (http://seveng.forum3.info/news-f3/wwwseven-gcom-is-fraud-site-t5.htm) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Oceandar Posted May 4, 2010 Author Posted May 4, 2010 Oh . . .my. . .thank you sir. Mastering others is strength. Mastering yourself is true power. - Lao Tze
Bearitall Posted May 4, 2010 Posted May 4, 2010 Their site is alive but the forum's gone and no news whatsoever...anyone know what' happen to them. It makes me worry. Died and gone to heaven, there was a war within the Gods over there...Zeus is very very mad...Seven-G is a dead issue don't expect it..:thumbup: www.virtualtuskegeeairmen.com
skeemo Posted May 4, 2010 Posted May 4, 2010 Hm they are working on a new build, its not dead i assume.
EtherealN Posted May 4, 2010 Posted May 4, 2010 Not dead, you just need to be sure to go to the correct website. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Oceandar Posted May 5, 2010 Author Posted May 5, 2010 Well this is what happened when you don`t have a same vision about the project. One wants profit others don`t, its really unfortunate they could not manage some understanding between them. I hope this project would continue, there`s no REAL F-18 combat sim since Jane`s`s F/A-18 and its look like ED won`t make this in the near future. So I`d say I put my hope on them ;) Mastering others is strength. Mastering yourself is true power. - Lao Tze
Bearitall Posted May 5, 2010 Posted May 5, 2010 Well this is what happened when you don`t have a same vision about the project. One wants profit others don`t, its really unfortunate they could not manage some understanding between them. I hope this project would continue, there`s no REAL F-18 combat sim since Jane`s`s F/A-18 and its look like ED won`t make this in the near future. So I`d say I put my hope on them ;) Even though there is no combat at this time have you tried VRS SuperBug F-18E you'd be surprised...I like it alot ...flew it for 6 hours on a Sunday once..still fly it alot ...:thumbup: www.virtualtuskegeeairmen.com
Oceandar Posted May 5, 2010 Author Posted May 5, 2010 I`m well aware about this VRS F-18 and as long as an addon for FSX/FS2004 its not for me. I`m a combat guy and I need something to raise my adrenalin rather than flying around from base to base. Something that I don`t understand : why they develop a combat jet for civilian sim. Its wasting time and resource. I`m glad you enjoy it but its just not for me ;) Mastering others is strength. Mastering yourself is true power. - Lao Tze
Feuerfalke Posted May 5, 2010 Posted May 5, 2010 It was not a waste of time. It was showing what they were capable of doing, but without the necessity of producing a completely new flight-, physics-, navigational-, environmental- and graphics-engine. Hopefully their knowledge will also be needed and used to build a true F/A-18 simulator. At least I'd love to see a cooperation between them an ED to get a top-notch DCS: F/A-18. How realistic that idea is, may be a different question, though. MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
EtherealN Posted May 5, 2010 Posted May 5, 2010 Something that I don`t understand : why they develop a combat jet for civilian sim. Its wasting time and resource. Huge customer base that is easy to access without having to program a whole simulator for yourself. Civilian sims are a lot bigger than one might think (that's where most of the "non-gamer" sim folk end up, as well as off-season pilots that want to fly in spite of blizzards and so on). [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Oceandar Posted May 5, 2010 Author Posted May 5, 2010 (edited) They indeed have great talent no doubt about that. But this is F-18 sim we`re talking about. Can you shoot an AIM-120 ? yes you can but to who ? I see an impressive air to air radar employment but how about air to ground radar ? JDAM, LGB, carrier opt ? ..... Civilian sims are a lot bigger than one might think (that's where most of the "non-gamer" sim folk end up, as well as off-season pilots that want to fly in spite of blizzards and so on). Well then they should consider to build a serious F-18 sim + combat Quote from the very first paragraph of the manual : At the time of this writing, it’s been about 15 months since our first release of the Superbug for FS2004. The FS2004 version was a financial failure and a critical success. It received a PC Pilot Platinum award (platinum is cooler than gold), an Avsim Gold Star (there’s only one star in a gold star), and a number of other awards and favorable reviews. Considering it took about 5 years to develop, it would have needed to sell about 8,000 copies before I would have considered it a success. At that level I would have grossed about $60-$70,000 US dollars per year of work. I would have netted about $50,000 per year. Needless to say, it didn’t sell 8,000 copies (or 4,000, or 3000). I could have worked at McDonald’s and made more money. Being the financial wizard I am, and not willing to accept failure as an option even if it meant the Salvation Army, I and my talented partner Alvaro pushed on towards FSX. I salute for their endurance tho...and I hope this time they will success with FSX version Edited May 5, 2010 by Oceandar need to polish my English Mastering others is strength. Mastering yourself is true power. - Lao Tze
coder1024 Posted May 5, 2010 Posted May 5, 2010 With all they've done with their FSX add-on, I bet they could take that and use it in a more combat oriented engine fairly easily. Sure, it wouldn't be a direct copy, they'd need to translate/convert things, but the lion's share of the work will have already been done. It seems like they're pushing FSX far beyond what it was meant for, esp with their upcoming TacPack. Imagine their product in the context of a real combat flight sim engine. [sIGPIC][/sIGPIC] coder1024 72nd Virtual Fighter Wing Falcon 4.0 Allied Force Pit Trainer FalconLobby
SUBS17 Posted May 5, 2010 Posted May 5, 2010 Yeah it is like a fish out of water trying to make a combat addon for FSX on the plus side is the potential that a Global map has for air combat on the negative is that it simply won't sell as much as a full combat sim would like F4AF. I think if they did an addon for DCS it would most likely outsell every previous lockon or DCS as its a very popular aircraft. Hard core combat simmers are turnned off from FSX because of FSXs bugs and limitations I think ideally something like FighterOps would be more suited to such an addon but it may take a few years before FO ever reaches that level. [sIGPIC] [/sIGPIC]
000BIGMAC000 Posted May 6, 2010 Posted May 6, 2010 VRS is creating a TacPack, where the fsx environment will be affected by weapons employment. You can already employ weapons with the VRS bug, but this addon pack will allow craters, smoke, downed airplanes etc.... should be sweet. ---oops didn't see this was already addressed! --- :) well, exciting possibilities anyway...
amalahama Posted May 6, 2010 Posted May 6, 2010 At least I'd love to see a cooperation between them an ED to get a top-notch DCS: F/A-18. How realistic that idea is, may be a different question, though. ED Third party clauses look quite abusive, with ED demanding a certain percentage of the third party commercial profit. FS is different - you can do whatever you want, and sell it if you want, and then all the profit is only for you. It's unfair because good third party addons could raise DCS sales a lot, which is good enough for ED, but anyway... Regards!!
EtherealN Posted May 6, 2010 Posted May 6, 2010 (edited) ED Third party clauses look quite abusive Other companies with such policy: Microsoft Sony Sega Nintendo ID Software Epic Games Crytek Paradox Valve Of course, there usually are options where you don't have to pay royalties (that's the name of "paying a percentage", it's industry standard not only in computer entertainment): usually that involves paying a one-time fee of high 7-figure dollar sums. ;) (If memory serves the standard fee for the Quake3 engine was a couple hundred thousand dollars, and 3% of revenue, not profit. They'd get their money if if the "third party" didn't make a profit.) Or did you feel that it's fair for a third party to make a profit making derivatives of ED's work without ED getting a kickback? Do you feel an artist should be paid if Microsoft wants to use his painting in an advert or product box? Same thing - royalties and/or honoraries get paid. Oh, and that model worked wonders for MS Flight Simulator, didn't it? I seem to recall MS closing down that studio... ;) Edited May 6, 2010 by EtherealN [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
GGTharos Posted May 6, 2010 Posted May 6, 2010 Which clause is that? ED Third party clauses look quite abusive, with ED demanding a certain percentage of the third party commercial profit. FS is different - you can do whatever you want, and sell it if you want, and then all the profit is only for you. It's unfair because good third party addons could raise DCS sales a lot, which is good enough for ED, but anyway... Regards!! [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
amalahama Posted May 6, 2010 Posted May 6, 2010 Which clause is that? The announcement language has been slightly edited again for further clarification. We should note again that it is not yet any kind of final documentation. For now, it is a tentative statement of general intent. It is likely to change, both in general and specific terms. One of the reasons we decided to publicize it in this fashion was to gather some opinions from the community and use them in actually hammering out the details of any legal agreements these tools would necessitate. Any such agreements would be included in the plug-in software and can only then be considered final. Another reason to publicize the information now was to prepare any interested modders for the possibilities laying ahead, especially those modders interested in terrain creation, which – unlike all of the other tools, is open for development now. To reiterate the information in the current announcement: The PCIP cockpit plug-in will be made available after the release of Black Shark and is not intended for product modification and development. As such, it will be available to the general public. All of the other plug-ins are intended for product modification and development by third-party developers. These tools will not be available to the general public, but will be distributed at the discretion of ED to those developers able to demonstrate their ability to utilize the tools effectively. ED feels this approach will be optimal, because it will help retain a high standard of quality for all third-party content and (equally important) it will allow ED to provide much better support to third-party developers by focusing on a smaller developer base. It’s also worth remembering that DCS will allow considerable modification options to any user without any use of plug-ins, similarly (but to a greater degree) to Flaming Cliffs. The plug-ins in question are intended to allow third-party developers to grow and expand the DCS environment in much greater depth in cooperation with ED. Use of all non-PCIP plug-ins will require the release of all content generated via the plug-ins to ED for possible unrestricted integration into DCS or other products, should ED choose to do so. However, ED will not claim ownership over such content nor limit the third-party in their ability to distribute it according to their choosing. Should the third-party choose to sell the modification as an independent add-on, a minor royalty fee will be owed to ED. In this case, ED will avoid a conflict of interest and not integrate the modification into DCS, but will still retain the right to integrate it into its other, non-entertainment software products. In all cases, the third party will be credited for their content. http://forums.eagle.ru/showpost.php?p=506392&postcount=126 Regards!
EtherealN Posted May 6, 2010 Posted May 6, 2010 I'm still curious about what's "abusive" about that... [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
GGTharos Posted May 6, 2010 Posted May 6, 2010 Same here. Further, while this is the general stance of ED, nothing stops 'third party' from entering negotiations. Perhaps rather than this being abusive, you're having a bout of unrealistic expectations? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Stretch Posted May 6, 2010 Posted May 6, 2010 I think the point is that since Microsoft Flight Simulator has unrestricted third-party development with no royalties due whatsoever, it's not really unrealistic. I'm not going to get in a fight about whether ED is right or wrong, I just wanted to help clarify the original point. Tim "Stretch" Morgan 72nd VFW, 617th VFS Other handles: Strikeout (72nd VFW, 15th MEU Realism Unit), RISCfuture (BMS forums) PC and Peripherals: https://pcpartpicker.com/user/RISCfuture/saved/#view=DMp6XL Win10 x64 — BMS — DCS — P3D
Feuerfalke Posted May 6, 2010 Posted May 6, 2010 You think other companies have different rules? You think that MS doesn't earn money from 3rd-Party developers making money with their product? It's much more likely that MS is simply more open, more renown, has more development tools, multiple tutorials and stuff to add planes, avionics, terrain and stuff, whereas LO/DCS remains a partially closed structure in some crucial areas. I also guess that sales numbers for FSX are a bit higher than that of DCS and as such a broader market is addressed with addons. MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
EtherealN Posted May 6, 2010 Posted May 6, 2010 Microsoft Flight Simulator is a discontinued product. Whether "unrealistic" or not, if anything that would make me see it as a discouraging example of that business model. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
amalahama Posted May 6, 2010 Posted May 6, 2010 I'm still curious about what's "abusive" about that... It's simple. The other two simulators which allow third parties (Flight simulator, X-plane) don't ask for any royalties from their 3rd party companies. Moreover, you can do a extremely detailed Afghanistan scenery and they can use it as a commercial lure for his military market (but maybe you don't want your scenery to be used for military purposes). I wonder if you can refuse to let military use your scenery. And I wonder if you will receive "royalties" if ED uses your addon in a non-commercial project. Ok, probably most of the people who do addons don't mind to let ED use his creation for something that ED considers appropriate, but forcing to people to accept these kind of clauses is not the way to go in my opinion (which probably doesn't fit with yours) Regards!!
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