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Posted

I apologize if this question has already been asked...couldn't find it in a search.

 

Will DCS A-10 model airburst fuzing for GP and JDAM weapons?

 

or (not sure if the US airforce uses them), flechette 2.75" rockets?

 

Thanks

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Posted

Why hasn't anyone responded to this? To answer your question, I don't really think airburst fuzes are going to modeled; it is not necessary.

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Posted

As it is right now DCS doesn't do diddly squat when it comes to specialized settings for physical bomb configuration. I think the Mk-82s come M904/M905 nose/tail for example or maybe FMU-139s.

 

The FMU-113 which would be the air burst fuze for GPs is never present on the bombs in the game (so far?) so whether or not they are modeled is impossible to say.

 

The rocket warheads list is already pretty finalized at MK1, 5, 61, 151, 156, 257, 274, and the WTU1B.

Posted

In my 10 years of loading Ive never seen a 113 only ever seen a DSU-33. Either way would be cool to see an air burst fuze in game or at least the 152 series fuze

 

 

 

Posted

The /B designation means that the munition/component in question is aircraft installed and expendable.

 

If it were /A instead, it would mean that the component is aircraft installed and fixed.

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  • 4 months later...
Posted
I figured it was something like that. Thanks for the info!

 

 

Bumping...

 

Anyone heard any new info on these? They are selectable when you load certain munitions to a station(specifically the dsu-33) though the inventory page. Do we ever expect to see these modeled and useable down the road?

Posted

Hmmm.... I would actually consider this pretty vital for weapon diversity.

 

In Afghanistan, our pilots would almost always use GBU-38s over GBU-12s specifically because -38s could be air-burst which greatly enhanced their effectiveness against soft targets. -12s could not.

Posted

It isn't vital at all, simply because the terrain that makes this mode of delivery more effective than an impact fuze cannot exist in this simulation, at least for now. There's no way for the 'little guy' or a vehicle to shield itself effectively in most cases against an impact-detonated weapon. It CAN happen, but it's so unlikely that it just doesn't make any sense to spend time on it when there are other things to do.

 

Hmmm.... I would actually consider this pretty vital for weapon diversity.

[sIGPIC][/sIGPIC]

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Posted

Wouldn't a air-burst fuse give you higher effective radius against soft targets on flat ground? I think it's something that should be implemented at some point.

Posted

In real life, yes. In the precice physics of a simulation, probably not so much, at least for now. The reason you get enhanced lethality against soft targets is fragments. DCS does not model fragmenation in a way that is completely separate from blast, AFAIK, so everything that is hit is hit in a sphere with maximum radius at the impact plane.

 

If we have a frag cone modeled as well that might change, but it isn't a simple thing to do.

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Posted
GG does the damage model decrease with distance from impact or is it simply a set amount of damage within a set sphere?

 

I second that question.

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Posted

Correct. It is usually a radar fuze and once it detects it is at the correct altitude AGL, the bomb detonates.

 

What the Heck is an airburst fuze?

 

Does it mean that the Bomb explodes over Ground, so the fragments fly farther?

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Yes, it does. You can check this by flying A-10C at different altitudes and fragging yourself with Mk-84's ;)

 

GG does the damage model decrease with distance from impact or is it simply a set amount of damage within a set sphere?

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
What the Heck is an airburst fuze?

 

Does it mean that the Bomb explodes over Ground, so the fragments fly farther?

 

 

True...

 

The DSU-33(most commonly used) has a nose piece that will calculate it's altitude above the terrain and will trigger before the bomb actually impacts the ground. This maximizes the fragmentation and pressure effects of the bomb instead of expending part of it into the ground. This is normally mounted with a JDAM type weapon as the GBU-12 cannot use this type of fuzing.

 

49653a1e9bec4eea5a0a0658e62d_grande.jpg

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