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Posted

considering page 591:

 

Ditching

 

If you must land the aircraft on water, follow these steps before doing so:

1. Ensure landing gear is up.

2. Jettison all external stores.

3. Set flaps to down (DN) setting.

4. Fully close the speed brakes.

5. Jettison the canopy.

6. Set oxygen to 100%.

7. Land on the water with a minimum decent rate.

 

Is it possible in the sim to land on water?

Posted

Apparently not........

 

 

Swim.png

 

 

:D

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Posted

LOL :)

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Posted

How do u jettison canopy ?

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Posted
How do u jettison canopy ?

 

Jettison-Canopy switch is non-functional.

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Posted

Why 100% oxygen?

 

I like how it just says minimum decent rate, but not what maximum forward speed. Aren't they dependent on each other without stalling? Not sure about the speed brakes being closed either. I would think slowest possible speed would be the goal in any crash landing scenario.

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Posted
just open it while airborne...should come off.

 

I just love the "Brute Force" option -- it'll work as designed!

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Posted
Jettison the canopy in FC made things a lot louder.

 

Seriously....why? :music_whistling:

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Posted

Mach 1 ? In a hog? Show me how!!!

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Posted (edited)

So in a short story the manual should be updated

 

from:

 

If you must land the aircraft on water, follow these steps before doing so:

1. Ensure landing gear is up.

2. Jettison all external stores.

3. Set flaps to down (DN) setting.

4. Fully close the speed brakes.

5. Jettison the canopy.

6. Set oxygen to 100%.

7. Land on the water with a minimum decent rate.

 

to:

 

If you must land the aircraft on water, you are going to become a big water pole anyway, so don't bother to follow these steps before doing so :

1. Ensure landing gear is up.



2. Jettison all external stores.

3. Set flaps to down (DN) setting.

4. Fully close the speed brakes.

5. Jettison the canopy.

6. Set oxygen to 100%.

7. Land on the water with a minimum decent rate

 

:smilewink:



 

I hope that will change some day ...

Edited by REL
Posted
Mach 1 ? In a hog? Show me how!!!

 

4 Cans of Baked Beans (Subject to change, dependant on individual Pilot Physiology, preferably consumed one-half hour prior to take-off) and a Zippo (Reliability dependant on fuel and/or Flint Integrity) :thumbup:

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Posted
4 Cans of Baked Beans (Subject to change, dependant on individual Pilot Physiology, preferably consumed one-half hour prior to take-off) and a Zippo (Reliability dependant on fuel and/or Flint Integrity) :thumbup:

 

LOL!!!!:megalol: Yeah, probably the girlfriend won't like that one so much. Oh well, some sacrifice is to be expected if one want to be a genuine hot rod (uh shot)...

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Posted

I imagine speed-brake closed is based on the fact that those big old paddles will hit the water before most of the airframe with the L/G already retracted and therefore induce a pitch forward as they hit or worst case shear the wings off.

Some may wonder then why flaps down? Well its a necessary evil, I'm sure landing on water with a clean wing is preferable but you need the flaps to get speed off, its a trade off that's acceptable, which is probably not the case with air-brakes. It may be due to there being more strength inboard on the wings where the flaps are in comparison to the speed-brakes being very much outboard.

I imagine the ditching procedure is based on the real A10C ditching procedure. In aircraft I have flown the idea is to have as little as possible hanging (hence stores jettison), put it down gently and allow it to in effect surf to a halt, then you jump out ASAP, hence canopy jettison in the case of the A10C (you'd lose engines and hence probably hydraulics soon after a ditch).

Given the fidelity of the sim I'm surprised it doesn't mention tide direction in case of a ditching too, but that's probably just something to do with the tides not being modelled sufficiently to affect a ditch procedure in game?

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Posted

Given the fidelity of the sim I'm surprised it doesn't mention tide direction in case of a ditching too, but that's probably just something to do with the tides not being modelled sufficiently to affect a ditch procedure in game?

 

I'm surprised that the second that your plane touch the water (In the sim) you simply explode !!!

 

 

I hope that I'm wrong about that but this is what I understood from what been said here, didn't got to try this myself yet.

Posted

Rel,

I was under the impression that it sinks, cant say I have tried and very open to correction on that one.

I'd expect the jet to float for some time in most configurations, again open to correction. A Nimrod (big ASW jet) ditched in the Moray Firth on approach to Kinloss some time ago and it floated long enough for everyone to pitch over the side into MS10's.

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Posted
I'm surprised that the second that your plane touch the water (In the sim) you simply explode !!!

 

You do not explode. You simply come to an abrupt (read immediate) stop and sink. What is not modelled is the 'surfing' effect from touchdown to stopping.

 

Controlled emergency landings in water are extremely rare at the best of times for any type of plane, never mind the A10 (I dare say it's never happened....yet). As such I would guess that it falls squarely within the 'Not reasonable to allocate time and resources' pigeon-hole in the Dev's office ;)

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Posted
You do not explode. You simply come to an abrupt (read immediate) stop and sink. What is not modelled is the 'surfing' effect from touchdown to stopping.

;)

 

159th_Viper,

Thanks for the clarification, I do hope that the 'surfing' effect will be modelled in the future though.

 

JaseGill,

I guess we know better now..?

Posted

in real life can you quickly unstrap yourself from the seat?

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Posted (edited)

If you were over water, the plane having no chance to hit any buildings/ships etc, wouldn't the pilot be safer ejecting? Or is there any other benefit from ditching?

 

I assume the A-10 won't stay afloat for long, and any survival equipment will be part of the ejection seat, surely?

 

King Neptune, I assume like the trainers I have seen, the straps in the aircraft will have a quick release mechanism, i,e, press a button, rotate 90 degrees, and all straps fall away when you stand.

Edited by Dynamo
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