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Posted
Might be that modifier's don't work with other controls than ClickButton, I'll do a more in-depth investigation on this.

 

Any news here? I tried anything to get it working, but seems to be anythin within either DCS Code or Yours?!

 

Just wondering, don´t want to put up pressure ...

  • 4 weeks later...
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Posted

Hello.

 

Thanks for this program ClearDark...:)

 

I have a problem running Hawgtouch in a second Lan Pc.

 

Well, I start HT, open 1.5 Features.xml and all I have is a black screen, a black layer no gauges.

 

But If I push Engine Inst in the HT task bar....I see the gauges running but a milisecond, an instant, then...black layer again.

 

If I push continously Engine Inst I see, in the background the gauges moving, but.....that is no way :smilewink:. It seems I have the black layer over the gauges.

 

I don´t have this problem in the main Pc, here all runs Ok. :thumbup:

 

Any help, please?

 

Thank you in advance and sorry for my english :cry:

  • 4 weeks later...
  • 3 weeks later...
Posted

Running A10 12.2.2 and world and no joy on hawgtouch

 

I am running the current world version of A10 and hawgtouch 1.6 and the export.lau file that was suggested.

 

No matter what procedure I do, the gauges do not respond on my second monitor.

 

What am I doing wrong?

Trackir4 using the latest Trackir 5 software, Win10 Pro [Creator Update] updated from Win7Pro Pro 64Bit, Intel® Core™ i5-2500 3.30 GHz 6M Intel Smart Cache LGA115 , GigaByte GA-Z68XP-UD4 Intel Z68 Chipset DDR3 16GB Ram, GTX MSI Gaming 1060 [6 GB] Video Card, Main Monitor 1 on left 1920x1080 Touchscreen Monitor 2 on right 1920x1080 .

  • 4 weeks later...
Posted

DCS World 1.2.2

 

Hi,

As others I have some problems with modifiers. In fact, it doesn't work at all with them.

 

Next is a sample of my profile.xml, as you can see I'm french and have a french keyboard so I had to adapt the keys (e.g: & instead of 1). In DCS World I only see the 1 but not the modifiers, I have tried all of them I think and tried hawgtouch 1.2, 1.5 and 1.6...

 

<?xml version="1.0" encoding="utf-8" ?>

<Tabs>

<MonitorID>2</MonitorID>

<LatchTo>UpperRight</LatchTo>

<Tab>

<ID>1</ID>

<Name>MFCD + UFC</Name>

<Controls>

<Control>

<Name>MFCDLeft</Name>

<PanelImage>\Images\MFCDs\mfcd.png</PanelImage>

<X>1930</X>

<Y>265</Y>

<ShowTitleButtons>true</ShowTitleButtons>

<SizePercent>85</SizePercent>

<Buttons>

<!-- TOP ROW - 5 OSB'S -->

<Button>

<Name>OSB1</Name>

<PressedImage>\Images\MFCDs\pressed.png</PressedImage>

<DepressedImage>\Images\MFCDs\unpressed.png</DepressedImage>

<Type>ClickButton</Type>

<ID>1</ID>

<Y>10</Y>

<X>150</X>

<KeyCommand>{LCONTROL}&</KeyCommand>

</Button>

<Button>

<Name>OSB2</Name>

<PressedImage>\Images\MFCDs\pressed.png</PressedImage>

<DepressedImage>\Images\MFCDs\unpressed.png</DepressedImage>

<Type>ClickButton</Type>

<ID>2</ID>

<Y>10</Y>

<X>212</X>

<KeyCommand>{LCONTROL}é</KeyCommand>

</Button>

....

 

I don't know if it could come frome the language or the keyboard, but it's beginning to drive me mad :helpsmilie:plz

 

Thanks

Windows 7 Ultimate 64-bit - Intel® Core i5-3570K CPU @ 3.40GHz (4 CPUs) - 8192MB RAM - AMD Radeon HD 7800 Series - Saitek X52 Pro Flight Controller

Posted

Forget it, I reloaded, with DCS 1st and everything went back on track :lol:

 

Hi,

As others I have some problems with modifiers. In fact, it doesn't work at all with them.

 

Next is a sample of my profile.xml, as you can see I'm french and have a french keyboard so I had to adapt the keys (e.g: & instead of 1). In DCS World I only see the 1 but not the modifiers, I have tried all of them I think and tried hawgtouch 1.2, 1.5 and 1.6...

 

<?xml version="1.0" encoding="utf-8" ?>

<Tabs>

<MonitorID>2</MonitorID>

<LatchTo>UpperRight</LatchTo>

<Tab>

<ID>1</ID>

<Name>MFCD + UFC</Name>

<Controls>

<Control>

<Name>MFCDLeft</Name>

<PanelImage>\Images\MFCDs\mfcd.png</PanelImage>

<X>1930</X>

<Y>265</Y>

<ShowTitleButtons>true</ShowTitleButtons>

<SizePercent>85</SizePercent>

<Buttons>

<!-- TOP ROW - 5 OSB'S -->

<Button>

<Name>OSB1</Name>

<PressedImage>\Images\MFCDs\pressed.png</PressedImage>

<DepressedImage>\Images\MFCDs\unpressed.png</DepressedImage>

<Type>ClickButton</Type>

<ID>1</ID>

<Y>10</Y>

<X>150</X>

<KeyCommand>{LCONTROL}&</KeyCommand>

</Button>

<Button>

<Name>OSB2</Name>

<PressedImage>\Images\MFCDs\pressed.png</PressedImage>

<DepressedImage>\Images\MFCDs\unpressed.png</DepressedImage>

<Type>ClickButton</Type>

<ID>2</ID>

<Y>10</Y>

<X>212</X>

<KeyCommand>{LCONTROL}é</KeyCommand>

</Button>

....

 

I don't know if it could come frome the language or the keyboard, but it's beginning to drive me mad :helpsmilie:plz

 

Thanks

Windows 7 Ultimate 64-bit - Intel® Core i5-3570K CPU @ 3.40GHz (4 CPUs) - 8192MB RAM - AMD Radeon HD 7800 Series - Saitek X52 Pro Flight Controller

  • 1 month later...
Posted

I just downloaded HawgTouch to run with DSC A-10 1.2.2.7579 and when I started it, it says under "Data Export" in red letters "OUTDATED" When I press the update button I get an error message. It looks like it wants to take me to a web site that no longer exsits.

 

Is this software still active or should I try and find something else to handle my instruments on a separate monitor. I had read that there was going to be a manual but I have never found anything. I am not sure what I am doing as the info on these threads is so back and forth as to mean very little to anyone who has limited computer and programming skills.

 

I sure would like some help or direction as to how I might proceed to have my gauges on a second monitor.

 

Thanks.

Regards

John W

aka WarHog.

 

My Cockpit Build Pictures...



John Wall

 

My Arduino Sketches ... https://drive.google.com/drive/folders/1-Dc0Wd9C5l3uY-cPj1iQD3iAEHY6EuHg?usp=sharing

 

 

WIN 10 Pro, i8-8700k @ 5.0ghz, ASUS Maximus x Code, 16GB Corsair Dominator Platinum Ram,



AIO Water Cooler, M.2 512GB NVMe,

500gb SSD, EVGA GTX 1080 ti (11gb), Sony 65” 4K Display

VPC MongoosT-50, TM Warthog Throttle, TRK IR 5.0, Slaw Viper Pedals

  • 5 weeks later...
Posted (edited)

Originally Posted by kharne

I'm getting the same problem as a few posts prior: Data Export says DCS A10 is not found, and when I click enable it says "could not find a part of the path '\Config\Export\Export.back'.

 

I have downloaded DCS World directly, not through Steam, and installed the A10 module. Is there something I'm missing?

 

 

Sorry to rehash this old one but I am having problems with this exactly as above and no fixes seem to work.

 

I have the game installed as above on my D: drive and cant get it to export data. I do note that my install of DCS does not have a created config\export folder nor does it have an export.lua file either. I added a folder and the file lua file uploaded by ClearDark but that didn't work. I am running it all as admin etc and version 1.2.3.9871 of DCS.

 

Any suggestions helpful

Edited by Cybermann
cant type
Posted

I've not read all the pages of this post. I did read where it is possible to export gauges to another computer. Is it possible to import button presses from that networked PC? Basically have a Gadroc's type touchscreen monitor hooked to a remote computer so as not to crush the framerate of the main computer.

John

All of my posted work, ideas and contributions are licensed under the Creative Commons - Attribution-NonCommercial 4.0 International (CC BY-NC 4.0,) which precludes commercial use but encourages sharing and building on for non-commercial purposes, ©John Muldoon

  • 1 month later...
Posted (edited)

Is HawgTouch still working? I had to reinstall DCS World, and there was an update for A10 since the last time I played.

 

There is nothing in my config/export folder now. I am having the same issue as Cybermann. I tried copying my old DCS World files for the config/export folder and it says the export is outdated, and none of the gauges work.

 

Edit:

 

Found this thread which was helpful:

 

http://forums.eagle.ru/showthread.php?t=102034&highlight=tars+helios

 

After adding a "Scripts" directory in my save game folder, all of the gauges appear to work. In HawgTouch 1.6 if I click anywhere that isn't an assigned button, it says there is an error but I can continue. 1.5 seemed to work fine.

 

Now I need to update all my keys so my buttons work...

Edited by kharne
  • 3 months later...
Posted

Sorry for the long reply, here are the updated links for HawgTouch 1.5 with GaugePack 1.3

 

I have been considering to make some changes to HawgTouch and make it support DCS World natively instead of all the tweaking needed. I see many people still use it and MadTommy keeps providing such wonderful panels it would be a shame to let it go to waste.

 

 

I'm updating the links on the main thread as well :)

 

Cheers!

 

HawgTouch 1.5 with GaugePack 1.3

Posted
Sorry for the long reply, here are the updated links for HawgTouch 1.5 with GaugePack 1.3

 

I have been considering to make some changes to HawgTouch and make it support DCS World natively instead of all the tweaking needed. I see many people still use it and MadTommy keeps providing such wonderful panels it would be a shame to let it go to waste.

 

 

I'm updating the links on the main thread as well :)

 

Cheers!

 

HawgTouch 1.5 with GaugePack 1.3

Glad to see that you still working on it! ClearDark, please make it work on DCS World with gauges... How can I donate for you to support this app?

Posted
Glad to see that you still working on it! ClearDark, please make it work on DCS World with gauges... How can I donate for you to support this app?

 

Let's clarify a few things:

 

HawgTouch 1.5 still works with DCS World 1.2.6 (tested it last night). The gaugepack still works aswell for the A-10C module.

 

I've given HT a second look in the last couple of days, I'm really tempted to add support to data export from all DCS modules, that includes A-10C, Ka50, P51, UH1 and Mi8.

 

Since I've already released the gaugepack source code to the public, enabling data export for these modules can surely be a good ground to see all sorts of new panels and gauges.

 

I'll do some tests this week. I'm planning to at LEAST release a version that is native to DCS World.

Posted

I've decided to make a DCS-UH1 gauge pack for HawgTouch (and a proper 1.6 release which will make it 100% DCS World compatible).

 

Screenshots of progress coming soon :D

 

I've also been thinking of making the whole data export code a bit more "Generic" and allow it to be completely configurable from .xml or text files. The reason for this is to allow for further extension of DCS modules to be enabled in HawgTouch without me needing to release updates all the time. I think it will set HawgTouch on a good course for the long run, I see so many modules about to come out, having playing around with the last 2 Belsimtek's (AWESOME modules btw) helos...I'm getting really excited about this all over again!

Posted
Let's clarify a few things:

 

HawgTouch 1.5 still works with DCS World 1.2.6 (tested it last night). The gaugepack still works aswell for the A-10C module.

 

I've given HT a second look in the last couple of days, I'm really tempted to add support to data export from all DCS modules, that includes A-10C, Ka50, P51, UH1 and Mi8.

 

Since I've already released the gaugepack source code to the public, enabling data export for these modules can surely be a good ground to see all sorts of new panels and gauges.

 

I'll do some tests this week. I'm planning to at LEAST release a version that is native to DCS World.

 

Wow I couldn't get the gauges working. They don't update here. Pretty excited to see P51 with Hawg Touch :D

Posted
Wow I couldn't get the gauges working. They don't update here. Pretty excited to see P51 with Hawg Touch :D

 

To get the gauges working with HT 1.5 right now:

 

1. Make sure you use the Aero theme, or else the controls won't redraw on the monitors (gauges)

 

2. Please do not use the ADI gauge at the moment, there is a bug in HawgTouch that if one of the gauges fails to update due to bad data from the sim, it will screw the chain updates to all other gauges.

 

 

As for #1, it's going to be a hassle trying to fix it as I'm not really sure why the gauges to get drawn with Aero theme enabled (my guess is due to the nature of WPF)

 

As for #2, I have already fixed that bug in 1.6 that will come out soon :) But for now, all the gauges work except the ADI.

Posted

So! A quick update for you guys so just to show my intentions!

 

I decided that 1.6 will come with BOTH P-51D gauge package AND a UH-1H pack! If i'll have enough spare time and strike an insane amount of luck with the Mi8 gauges, these will come out too with 1.6.

 

As time passed by since the last big HawgTouch release, a few interesting things happened in the market. Microsoft, being oh so generous, have made some very useful tools available for the general public and now with a bit of an eye and very little knowledge in programming it's possible for EVERYONE to make their own gauges.

 

So, on top of a new release which is fully compatible for DCS World, with alot of improvements and alot more gauges, I will also do a few complete tutorials on how to create a gauge, from downloading and installing the required tools, to drawing, modifying game export files, coding around and making some needles move..the whole shebang. Hopefully this will encourage the community to create their own gauges with endless amounts of possibilities.

 

 

So without further ado, heres some of the first screenshots of the upcoming UH-1H pack and P-51D

 

 

For the P-51, i decided to tackle the daunting engine gauge. It is a very vital gauge to monitor and posed a real challenge to me compared to the rest of the straight-forward gauges in the P-51 cockpit.

 

14io088.jpg

 

 

 

For the UH-1H, after many many crashes and very harsh landings, I learned not to look outside...Coming in on a landing the only gauge you want to look at is the VVI. So, I decided to start with that. This gauge is already finished and in-game tested :)

 

3523v5u.jpg

 

 

 

Bon appetite :D

Posted

Weekly update

 

Hey guys,

 

Figured it's going to be a good idea to give somewhat of weekly updates, so taking the opportunity of this weekend start (for me), here's an update on what's been done so far!

 

 

We'll start with the UH1:

 

Here's the UH1 main pilot ADI, drawing is 90% complete, just some more touchups and bring everything into place

 

uh-adi.png

 

 

Another important gauge is the speedometer, here's a finished version (with wireframes) of the UH1 ASI

uh-speed.png

 

 

Next up, the Huey's dual tachometer, also a finished version

 

 

dualtacho.png

 

 

Up next for the UH1 is the altimeter. I might throw in the radar alt reading or make a whole separate gauge for that, this is a very early verison :)

 

altimeter.png

 

 

 

Now! for some P-51D updates:

 

 

The engine gauge I showed you earlier while in WIP, is now 100% done, here it is:

 

p-51-eg.png

 

 

Also, an important gauge for the P-51 is the speedometer, this one was a BITCH to nail because of how its sorted, it was also very annoying to code but its 100% done and fully working in game

 

p-51-speed.png

 

 

 

 

 

Also, I've completely reworked the data import engine to allow much more customizability and also "input" from outside sources. This is done so it won't be such a black box, and allow others to expand their data import/export capabilities and create many more instruments to their liking.

 

Another major update for HT 1.6 which is probably one of the most long awaited update is the ability to send commands directly to the sim instruments. No more naggy keybindings and weird combinations. You will be able to tie every HT input control to a function in the sim. I'll try to cover ALL the instruments and clickable actions I can, and I'll also release a tutorial on how to find your device (in case I forgot or it slipped somehow) and set it as keybind.

 

Both of these MAJOR changes will allow ANY DCS module in the future to be easily plugged into HawgTouch and start receiving data to wok with.

 

I'll be back next week with more updates and screenies!

 

Enjoy the weekend <3

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