Schnarre Aggro Posted May 24, 2011 Posted May 24, 2011 Hiho Flew the MPmission tonight ... wasnt to hard after the sa11 was down ... needed to rearm 2 twice... I flew the first strike with 6 mavs the second strike with 6 mavs the third strike with 6 mavs 6gbu12 2cbu105 2cbu97 1150CM(took out all arty with the gun:joystick:) i got all targets except one hind...i would have just needed 40 more rounds ;-) it was really fun ... had some real nice gunruns .... and i just lost one mfcd cadc cicu eac ... stuff u dont need ;-) [sIGPIC][/sIGPIC] There are two types of fighter pilots - those who have, and those who will execute a magnificent break turn towards a bug on the canopy . . . . http://www.youtube.com/user/schnarrsonvomdach http://www.twitch.tv/schnarre https://www.facebook.com/pages/Schnarre-Schnarrson/876084505743788?fref=ts
rextar Posted May 24, 2011 Posted May 24, 2011 Great mission! 3 of us just flew this mission the other night and had a blast playing cat and mouse with the SAM sites. You should upload this mission to ED's mission file area. Upload it to ED inks, its a classic,thinking mission not a gau 8 mission! Intel i5 3.2 ghz 8 GB crucial ram gtx 660 superclocked 2gb 500watt corsair psu win7 64bit extreme pro track ir5 Turtle beach x12
Cibit Posted May 30, 2011 Posted May 30, 2011 when we tried yesterday the 3rd and 4th playable A10's where stuck inside a B1B or another plane on the ramp. Is this a bug or..............? i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Ptroinks Posted May 31, 2011 Author Posted May 31, 2011 That's strange. I manually set the parking spots for all the A-10s so there wouldn't be any problems. I'll have a look at it today. [sIGPIC][/sIGPIC]
Ptroinks Posted May 31, 2011 Author Posted May 31, 2011 Just tested it, and I couldn't find anything wrong. All the A-10s start at the parking spots where I placed them, and were well clear of the B1s and the C-17. I don't know what could have happened when you played it... [sIGPIC][/sIGPIC]
Cibit Posted June 1, 2011 Posted June 1, 2011 Running using servman wonder if that is a factor i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Deigs Posted June 5, 2011 Posted June 5, 2011 when we tried yesterday the 3rd and 4th playable A10's where stuck inside a B1B or another plane on the ramp. Is this a bug or..............? That did happen with us as well last week. But today we had the 4 slots full on start up and no issues. I just want to say, we LOVE this mission. Hit it hard all day on an open AEF 161 SQN server so the public could enjoy it too. Great fun. [sIGPIC][/sIGPIC] 161 Squadron Australia's DCS Community
Ptroinks Posted June 5, 2011 Author Posted June 5, 2011 Thanks a lot :D. I have no idea what causes some players to spawn inside the B1s. If anyone think they know, please tell me how to fix it! [sIGPIC][/sIGPIC]
Sickdog Posted June 6, 2011 Posted June 6, 2011 I also experienced re-spawning inside the B-1 and the C-117, but no big deal. Great mission none the less, had tons of fun on multiplayer last night. The 6 AGM-65D's and 4 CBU-97's load out does A LOT of damage in this mission, and I'm thinking adding some man-pads could make this a bit more interesting too. Thanks for your work! TM Warthog, TPR, TM MFDs, Pimax Crystal, AMD Ryzen 9 7950X3D. ASUS ROG Crossair X670E Hero AMD X670, G Skill Trident Z5 DDR5 64GB
Ptroinks Posted June 7, 2011 Author Posted June 7, 2011 Thanks for your comment :). I decided not to put any manpads there because they are very hard to spot (before they launch), and it would be a real pain to finally get rid of all the SAM vehicles and then get shot down by a manpad. A couple of well-placed shilkas or some more ZU-23 emplacements around the base could provide a challenge, though :). The base itself is kind of a reward for players when they have destroyed all of the SAMs. [sIGPIC][/sIGPIC]
Kaiza Posted August 2, 2011 Posted August 2, 2011 Thanks Ptroinks, enjoyed the mission. Will definately play it again. FYI #4 aircraft has no fuel in it (in 0.9 anyway). For all those that are looking for a mission that works in .0.9- this seems to. Cheers [url=http://www.aef-hq.com.au/aef4/forumdisplay.php?262-Digital-Combat-Simulator][SIGPIC]http://img856.imageshack.us/img856/2500/a10161sqnsignitureedite.png[/SIGPIC][/url]
Ptroinks Posted August 8, 2011 Author Posted August 8, 2011 Haven't tested it in 1.0.9. Will have to take a look at it! Thanks for the feedback :). [sIGPIC][/sIGPIC]
Chaz Posted August 13, 2011 Posted August 13, 2011 Haven't tested it in 1.0.9. Will have to take a look at it! Thanks for the feedback :). Works fine in .9. 6 of us just flew it the other night. No probs. :) YouTube | Kick | Twitch | My Gaming Rig
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