toby23 Posted June 20, 2011 Posted June 20, 2011 (edited) I found out how to remove the Sun's glare and keep the lovely HDR effects. 1. Navigate to the following folder in your DCS A-10C install folder - \DCS A-10C\Bazar\Effects\PostMotionEffect\options 2. Make a backup of the file hdr.lua 3. Open the original hdr.lua with notepad++ 4. Find the following text and replace 3.0 with 0.0 to remove the effect -- sun glow radius hdr['glow_radius'] = 3.05. Start DCS A-10C and enjoy late afternoon flights without the glare in your eyes... Happy hunting Edited June 20, 2011 by toby23 Ryzen 5800X, 32GB RAM, RTX 3060
ED Team Glowing_Amraam Posted June 24, 2011 ED Team Posted June 24, 2011 How about a "before and after" screenshot comparison? :) Some of us are lazy you know :P https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page
Cali Posted June 24, 2011 Posted June 24, 2011 I don't have the game, but I'd like to see it also. i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
Moa Posted June 24, 2011 Posted June 24, 2011 (edited) You are aware that flying a real aircraft you are affected by glare. A helmet sunshield reduces it but never eliminated it, in my (limited) experience. Maybe I'm too 'hardcore', but removing sun glare removes some of the challenge. "Watch for Huns in the sun" (an old RAF saying) is meaningless if you start making detection unrealistically good. To each their own/horses for courses/strokes for folks/<insert cliche here> - you are free to change the game as you please. Just be aware that you are reducing your realism. Then there's no need for good airmanship by choosing to approach your target from a different vector that doesn't put the sun dead ahead, so a little something is lost without glare. Edited June 24, 2011 by Moa
majapahit Posted June 24, 2011 Posted June 24, 2011 comparing hdr['glow_radius'] = 3.0 (bottom) hdr['glow_radius'] = 0.5 (top) (couldnt bring myself to make it 0 :cry: ) | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen |
Cali Posted June 24, 2011 Posted June 24, 2011 The bottom looks way better, I think the top looks like doo doo to me. i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
toby23 Posted June 24, 2011 Author Posted June 24, 2011 (edited) Comparison Screenshot below... It just removes the milky effect that covers the screen. It doesn't remove the bloom effect of the sun (lightening and darkening of screen) You are still affected by the sun but the cockpit remains clear. Each to his own. Edited June 24, 2011 by toby23 Ryzen 5800X, 32GB RAM, RTX 3060
toby23 Posted June 24, 2011 Author Posted June 24, 2011 (edited) In real life, the glare is reduced by visors/ glasses/ glare shield etc so I guess that my edit is unrealistic and the original is closer to real life. I just don't like flying with this effect. I will play around and see if I can get it closer to real life through a helmet. If anyone can provide an in cockpit shot into the sun, that would really help? See attachment. Edited June 24, 2011 by toby23 Ryzen 5800X, 32GB RAM, RTX 3060
Kuky Posted June 24, 2011 Posted June 24, 2011 I think original looks way better and is more realistic PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
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