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Posted

I give it a maximum of 2 days before people once again start telling ED that they should use Cryengine in DCS. :D

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Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

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Posted

It gives you a big hit to framerate but it looks absolutely superb. The textures were great anyway but with this patch and the texture pack it really makes things look so much more lifelike in the tones of colours in your surroundings, the lighting, HDR etc.

Posted
I give it a maximum of 2 days before people once again start telling ED that they should use Cryengine in DCS. :D

 

You lost the bet.

 

I think ED should update Cryengine engine in DCS ! :D

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Posted

As I heard this I had to laugh and thought: Wow they finally shipped the full PC version" instead of the console demo for PC :D

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Posted
As I heard this I had to laugh and thought: Wow they finally shipped the full PC version" instead of the console demo for PC :D

 

I'm with you... and what a coincidence that EA just happened to pull Crysis 2 off Steam right before the re-release of this game on the PC in order to promote their stupid Origin system. I hope they fail miserably.

Posted

What a shame DX11 is being wasted on FPS trash.

"You see, IronHand is my thing"

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Posted
I'm with you... and what a coincidence that EA just happened to pull Crysis 2 off Steam right before the re-release of this game on the PC in order to promote their stupid Origin system. I hope they fail miserably.

It's the other way around. Steam pulled Crysis 2 of their distribution because EA broke some terms.

Posted
It's the other way around. Steam pulled Crysis 2 of their distribution because EA broke some terms.

 

That's if you believe EA's PR, and think that somehow none of this has anything to do with Origin. They're using a technicality, that never stopped them from selling on Steam before, in order to gain leverage on their own competing service.

Posted

I use the cryengine as firmware in my coffeemaker.

 

Does your coffee look any better after the update?

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

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Posted

As long as it doesn't freeze up. ;)

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

Posted
What a shame DX11 is being wasted on FPS trash.
He, he, he .. I agree!

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Posted (edited)
Does your coffee look any better after the update?

 

Why yes it does. And I add just a touch of SLI and Multi GPU processing because I hate drinking my coffee black. When I say black, I do not mean sRGB black. I mean fullly calibrated SpectraView II DICOM black. Oh and it taste good too. Pure Jamacan Blue Mountain PeaBerry whole bean. :drink:. I think I can say without a doubt that good coffee starts with the freshness of the been and the hardware (technology) used to makes it. Good coffee is all about the extraction of the Crema (oil) from the bean. See here is an example where technology can improve the quality (I mean taste) of something.

 

 

Actually Sobek you raise an interesting question. Is it true that DirectX11 by itself is no faster than DirectX9 maybe even slower, and if so why are all the new DirectX11 games that come out running so fast?

Edited by Gonzo01
Posted
You haven't seen real coffee untill you've had it served through a tripple buffered tessellation pipeline.

 

Mine Grinds the beans through the Turbo fans before entering the pipeline...ahhh Yummy:megalol:

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Posted
Is the use of DirectX11 tied to the use of SLI and multi GPU processing?

 

Don't think so. There are DX11 Single GPU cards out now.

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Posted

God-image if Hitler has listened to Galland and allowed development and use of the 262 as a fighter and not as a bomber.

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Posted (edited)

The deal with the 262 really is the relative ease with which it could engage bomber fleets. If you can make 30mm passes on bombers at 200mph faster than what the escort flights can do... You are as close to invincible as it's possible to be when flying into a formation that packs a couple hundred 50-cals. :P

 

Regarding Dx11, we shouldn't stare ourselves blind at effects made in "short-range" engines. It's not feasible to have those kinds of effects in a game that needs the view ranges of a simulator like DCS, with or without Dx11.

Edited by EtherealN

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Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

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Posted
What a shame DX11 is not being used for PC flight simulators yet.

 

 

That A10 looked really strange, and it had twin 30mm cannons?

 

And that F14/15 Tomeagle?

 

And that Tornadoharrier?

------=:: I FLY BLEIFREI ::=------

Posted
It's not feasible to have those kinds of effects in a game that needs the view ranges of a simulator like DCS, with or without Dx11.

 

Procedural algorithms and efficient levels of detail. It's not impossible.

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