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Posted

Guys, chill please. Please bring it up in a BFM duel or something.

 

Quirk, he neg-repped you. It happens sometimes when people feel someone else said something objectionable. If you accept positive reps, you'll have to accept negative ones too.

 

As for whether "Nearly all of the excellent community missions used Speed's chatlib", well, I definitely don't agree. Tyger specifically has made some really awesome stuff that works well, does it's job, and he does make one very nice thing: he doesn't rely on a script library that is known to use and require an extremely serious security vulnerability that everyone knew had to be closed.

 

That information was out there, it was known to Speed and others, so if the inability to use chatiolib is such a disaster for your MP experience you might want to consider the specific merits of sticking to reliable things. Every squadron and individual that made missions reliant on that library knew what they were getting into. Simple as that.

 

Things can still be made to work, and ED is looking at the possibility of opening up print() with v1.1.1.

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Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

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Posted

Like I said about him, you too also read far too into it.

 

I said NEARLY ALL of the excellent missions. I didn't say THE ONLY excellent missions used the scripts. I am not upset about the negative rep, I said thanks for it.

 

I said

I think one of the main problems is currently there isn't many missions out there. Nearly all of the excellent community missions used Speed's chatlib scripts but it no longer works in 1109.

 

It's pretty amazing to see that you guys while reading it and replying to it, somehow managed to come away with "Wow I didn't use speeds scripts and neither did some other peoples, my missions aren't complete shit, Screw that guy!"

 

You gotta be kidding me right, is this some kind of trolling? How is it possible to read something like that and completely change it? Simply saying that most of all the excellent missions used a script that doesn't work in 1109.

 

A little unreal, isn't it?

Posted

Let me put that in a larger font and explain

 

ಠ_ಠ

 

Ya'll are being a little absurd about alot of stuff.

 

Tyger, for taking offense at the semantics of an opinion.

 

Quirk, for pointing out the negative rep. Dude, its just rep. Comment on what people actually say in public rather than their passive aggressive actions that are limited to only your knowledge.

 

EtherealN, (sorry this is mostly a rant, but dude...) for making the use of Speeds IO script to appear more malicious than it was ever intended to be. Yes the opportunity existed for someone to corrupt its purpose, yet no-one did. In-fact I think most mission builders looked at the script as a way to let the player have a little more interaction within the mission. Right now we are limited to F10 radio menu... which only works for the host.... which renders the idea of a dedicated server box useless. I hate to mention it, but the reason I stated in an earlier post that On-Station works just fine without it is because the script was added in as an afterthought, and it was a superior replacement to what was already it place. How could a security leak be superior? A. I didn't know it was a security flaw. B. This is what it replaced: 129040878009629730.jpg

 

Yes thats right, the only viable option to check whether a non-host would like a message to display on command was to check players current roll angle and assume that players in an A-10C will rarely go inverted. Maybe there was a way for the pilot to blink their wingtip lights in Morse code, but again, I think that would only work for the host. Either way, its a terrible solution to a stupid problem.

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Posted (edited)
Negative rep for not agreeing with somebody's comment? You read way too far into it buddy, pretty close-minded and arrogant, almost kid-like. I almost feel bad for you.

 

It's almost laughable how butt-hurt you are about that, almost surreal.

 

Grow up, move on and get off your high horse.

 

If you only had some idea of how much I care for mission designers and help them and host, and let the public use my missions. You are over reacting like a stuck up prick of a father, you are not above anybody else. You are not the man to go to for mission designers, you are not the be all and end all of saying who can say whats right and wrong. But you are infact, pathetic.

 

Unbelieveable that we would allow such a personal slur, which none of my posts were. Prick. clear and simple!

 

trivial, menial, crap, that to be frank makes me question the hours and hours a day i spend testing for such individuals.

 

I'm taking it off these forums.

 

quirk, or whatever your called, you come find me, anytime and discuss this further like an adult instead of the 6 yr old you are acting as, with endless drivvle in PM's.

Edited by Tyger
  • Like 1

 

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Posted

Well to stay on topic... I think the real question about why aren't there more servers is, "what does playing online add?"

 

Now for many of you, who have been here a while, do it to interact with other people, role play, or do whatever it is that makes the experience better with other people...

 

For people like me though, who get intimidated by online, okay are these people friendly, or are they fanatics who are going to boot me because I don't know how to speak the lingo. For me personally I keep thinking about "World of Warcraft", the guys on there that if you are out of character for 1 second you are toast...

 

Now it doesn't matter if it is true or not, but that initial fear of getting involved is what holds people back. So then you have a fallback, in most online "games" the online experience is "the game." You don't buy battlefield to play it offline, so that initial fear is put aside by the fact that the online portion is 100 times better than the offline portion.

 

So it boils down to what really does online play offer, or APPEAR to offer. From someone who hasn't played online but once, it APPEARS that it doesn't offer much of anything over playing by myself. Note the keyword APPEARS, not saying that it doesnt but for the average guy or gal who has never flown online, what is the gameplay value of playing online?

Posted

Yea and that is pretty much it in a nutshell...

 

I don't know I think I have gotten pretty anti-social in my older age, so I may be a minority on that whole front. It is like when my buddies try to get me to go out to the bar... Like what the hell do I want to do that for? When I can hang out at the house with a movie and some beer.

Posted

You sound like a barrel of laughs. Seems pretty simple to me. Get on- have fun. You're freaked about a stereotype that -oddly enough- not many first time online fliers ever seem to mention as fact when they come back here to post about it..

 

Here's a few tips..

 

Yes- the DCS online community is more mature than average. It's definitely not an xbox arena filled with world champion nose pickers.

 

Yes- there are rules. It's all pretty much common sense. Don't teamkill. Watch your mouth on Teamspeak (or Ventrilo) Many of your fellow pilots have kids within earshot.. being on comms is often required to gain access. There is no good reason to not be.

 

As far as knowledge required prior to "joining the sharks".. ehm.. blown way out of proportion. No one requires you to know JACK. However- No one is required to teach you anytime you want them to, either... Most of the time- they will. Just ask..

  • Like 1
Posted

Things can still be made to work, and ED is looking at the possibility of opening up print() with v1.1.1.

 

Many thanks for the information EtherealN. Any chance that custom logging into the dcs.log might also be possible (it'd fix my stats) - not just to debrief.log ?

Posted
Inability for true PVP in the A-10C? FC2 pilots, get off your pedalstool, christ!

 

"Wait until we get a fighter and masses of open servers will fill up and we'll all be pvpíng with one another happily laughing at the streak of metal plummeting toward the earth on fire" - Rubbish! I guarantee this will not be the case.

 

People will actually want to 'learn' the high fidelity AFM nature of the next sim and all of the avionics of the aircraft. If anyone out there thinks that open servers and masses of people are going to appear over night all trying to shoot each other down with bags of "gaffaw gaffaw", they are likely to be dissapointed. This will take time. A lot of time. ED has scientists for God sake!

 

I met one. YoYo. know what he said to me after i thanked him on behalf of all of you who love the DCS series, its fidelity, accuracy and AFM?

 

"Thank you Tyger, that means a lot. the reason why i work 20 hr days 7 days a week is to ensure that scientifically, the product is as accurate as possible in every way, so that those people in the world who missed their calling, who will never fly a jet, be a jet pilot in combat or even be able to sit in one, can have as close as an experience as possible in their own home."

 

And we want to ignore this? Jump in as soon as we can, fly bloody sideways, Muddle our way through an intense and complex avionics system to reach for 'Button 2' so that we can fire off BVR, fire n hope, calling all pockets?

 

The DCS is a study sim. It started with the KA-50. It developed further with the A-10C. It will yet again, develop with the next model. Give it some respect before trying to make yourself feel better and somehow 'sim superior' by shooting down all the relative 'rookies' on an open server because you have 'legacy' knowledge of how a radar works in FC2, 1.12, 1, LOMAC!

 

You might aswell go play HAWKX 2

 

I really disliked the way you talk about FC2.

 

Learning how to push buttons and flip switches in a cockpit does not come even close to the Mental Toughness required while fighting other humans in FC, but that's just me, everyone has preferences. DCS is the new benchmark in the combat sim market, kudos to ED for the excellent work.

Still FC offers features you can not find in DCS, until now. So let's respect both products.

  • Like 1

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Posted
Well to stay on topic... I think the real question about why aren't there more servers is, "what does playing online add?"

 

Now for many of you, who have been here a while, do it to interact with other people, role play, or do whatever it is that makes the experience better with other people...

 

For people like me though, who get intimidated by online, okay are these people friendly, or are they fanatics who are going to boot me because I don't know how to speak the lingo. For me personally I keep thinking about "World of Warcraft", the guys on there that if you are out of character for 1 second you are toast...

 

Now it doesn't matter if it is true or not, but that initial fear of getting involved is what holds people back. So then you have a fallback, in most online "games" the online experience is "the game." You don't buy battlefield to play it offline, so that initial fear is put aside by the fact that the online portion is 100 times better than the offline portion.

 

So it boils down to what really does online play offer, or APPEAR to offer. From someone who hasn't played online but once, it APPEARS that it doesn't offer much of anything over playing by myself. Note the keyword APPEARS, not saying that it doesnt but for the average guy or gal who has never flown online, what is the gameplay value of playing online?

 

 

Check out my newer post about my first official MP session - http://forums.eagle.ru/showthread.php?t=77631

 

I played again yesterday with Snuggles, and I have to say I am enjoying MP more and more. It was just him and I on his server, and I got great hands on training which probably would have taken me days/weeks to learn but with his help I picked up within an hour or two.

  • Like 1
Posted

Its interesting to see how this thread has morphed...my original post was simply a question if I was doing the right thing or screwing something up (router settings/Firewall, etc) in regards to the number of available servers. I hate the fact that it has basically become a pissing match of opinions between all of the excellent products created by ED.

  • Like 1
Posted (edited)

The 104th is pleased to announce the addition of a high capacity public dedicated A10-C server running along side of our FC2 dedicated server. We are in the public rollout and testing phases for now. Pings are low and there is no password required so come on in and welcome! :D

 

 

Out

Edited by PoleCat
  • Like 2
Posted
You sound like a barrel of laughs. Seems pretty simple to me. Get on- have fun. You're freaked about a stereotype that -oddly enough- not many first time online fliers ever seem to mention as fact when they come back here to post about it..

 

Here's a few tips..

 

Yes- the DCS online community is more mature than average. It's definitely not an xbox arena filled with world champion nose pickers.

 

Yes- there are rules. It's all pretty much common sense. Don't teamkill. Watch your mouth on Teamspeak (or Ventrilo) Many of your fellow pilots have kids within earshot.. being on comms is often required to gain access. There is no good reason to not be.

 

As far as knowledge required prior to "joining the sharks".. ehm.. blown way out of proportion. No one requires you to know JACK. However- No one is required to teach you anytime you want them to, either... Most of the time- they will. Just ask..

 

Great way to make a guy that has expressed a little feeling of possible intimidation by going online with other people, NOT feel intimidated. :doh:

  • Like 3

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Posted
The 104th is pleased to announce the addition of a high capacity public dedicated A10-C server running along side of our FC2 dedicated server. We are in the public rollout and testing phases for now. Pings are low and there is no password required so come on in and welcome! :D

 

 

Out

 

I was looking for a MP server earlier and didn't see yours. Could you post the IP address so I can try a direct connect?

 

is it normal to only see about 10 servers? (half with passwords)

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Posted (edited)
The 104th is pleased to announce the addition of a high capacity public dedicated A10-C server running along side of our FC2 dedicated server. We are in the public rollout and testing phases for now. Pings are low and there is no password required so come on in and welcome! :D

 

 

Out

 

;-)

Edited by Tyger

 

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Posted
I was looking for a MP server earlier and didn't see yours. Could you post the IP address so I can try a direct connect?

 

is it normal to only see about 10 servers? (half with passwords)

 

104th A-10C Server IP

71.61.189.156:10308

 

Yes, normal to see about 10 servers with many passworded.

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