combatace Posted December 4, 2012 Author Share Posted December 4, 2012 Both are correct the never one just has the main model file edited for drag chute. For proper working please don't copy paste folders directly rather copy individual files in each folder except Su-30 folder in liveries. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Evilducky Posted December 4, 2012 Share Posted December 4, 2012 Mainstay, Try something. Go to your DCS world folder, then to mods/aircrafts/flaming cliffs and there is a file in there called "entry.lua". Open that file with Notepad ++ if you have it and edit the line in there "["su-27"] = current_mod_path .. '/Input/su-30'," to "["su-30"] = current_mod_path .. '/Input/su-27',". See if it works for you then. Link to comment Share on other sites More sharing options...
Mainstay Posted December 4, 2012 Share Posted December 4, 2012 Mainstay, Try something. Go to your DCS world folder, then to mods/aircrafts/flaming cliffs and there is a file in there called "entry.lua". Open that file with Notepad ++ if you have it and edit the line in there "["su-27"] = current_mod_path .. '/Input/su-30'," to "["su-30"] = current_mod_path .. '/Input/su-27',". See if it works for you then. Dude your my new hero ! I see 2x Su-27 in the input option list now but somehow it works. Dont know whats going on but my joystick and all buttons work Link to comment Share on other sites More sharing options...
Evilducky Posted December 4, 2012 Share Posted December 4, 2012 There is some extra things you can do then. - Go to the mods/aircrafts/flaming cliffs/inputs folder copy and past the Su-27 folder to the same place, so now you have a one called "su-27 copy". Rename that one to "su-30". - Open the folder and now edit the name.lua file. It's only got one little string of code in there. Change that so instead of saying "return_('Su-27')" it says "return_('Su-30')". - Once you did that save it and go back to the entry.lua file that I told you to originally (in mods/aircrafts/flaming cliffs) edit and again change the line, "["su-30"] = current_mod_path .. '/Input/su-27'," to "["su-30"] = current_mod_path .. '/Input/su-30',". - Save it. You will now see the Su-30 as a drop down in the key commands in the options. Link to comment Share on other sites More sharing options...
RotoFly Posted December 4, 2012 Share Posted December 4, 2012 (edited) combatace parachute was working:thumbup: Edited December 4, 2012 by S125 Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 4, 2012 Share Posted December 4, 2012 Where can i edit the default cockpit view for Su-30? " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
combatace Posted December 5, 2012 Author Share Posted December 5, 2012 DCS World\Config\View\server.lua To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Nopileus Posted December 6, 2012 Share Posted December 6, 2012 (edited) I'm encountering a problem with the SU-30, loadouts are not being applied properly. See this http://cl.ly/image/213x1m1T1N1g Happens with every livery and config Edit: Nevermind, i just noticed that the SU-30 has two extra hardpoints, so the default loadouts don't match up anymore. Edited December 6, 2012 by Nopileus Link to comment Share on other sites More sharing options...
JABO2009 Posted December 6, 2012 Share Posted December 6, 2012 (edited) I'm encountering a problem with the SU-30, loadouts are not being applied properly. See this http://cl.ly/image/213x1m1T1N1g Happens with every livery and config Edit: Nevermind, i just noticed that the SU-30 has two extra hardpoints, so the default loadouts don't match up anymore. yes, its only the extra hardpoints that dont match with standard loadout, but can be changed easily... Edited December 6, 2012 by JABO2009 Intel I7 - 10700 K @ 3,80GHz / 64 GB DDR3 / RTX 3090 / Win 10 Home 64 bit / Logitech X56 HOTAS / HP Reverb G2 Running DCS on latest OB version Link to comment Share on other sites More sharing options...
RotoFly Posted December 6, 2012 Share Posted December 6, 2012 problem with parachute 2 and engine not Clear for view Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 7, 2012 Share Posted December 7, 2012 I have a terrible FPS drop with this Su-30 mod. When i put more than one Su-30 and it´s inside my FOV my FPS drops to single digits. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
RotoFly Posted December 7, 2012 Share Posted December 7, 2012 Su-30 model 1.3 Thanks very much Link to comment Share on other sites More sharing options...
aap_flanker Posted December 9, 2012 Share Posted December 9, 2012 I have a terrible FPS drop with this Su-30 mod. When i put more than one Su-30 and it´s inside my FOV my FPS drops to single digits. Yep... Same here... I think we need LODs Intel i5 11700F + H80 | 4x4GB 3200mhz RAM | AORUS ELITE B560M | Samsung 850 PRO SSD 256gb| KINGSTON SA400 480GB SSD | WD 500GB | Gigabyte GTX 1070 8GB | Antec 1200 PSU | Thrustmaster Warthog HOTAS and homemade panels and rudder pedals | 24" Samsung T24C550 @60Hz 2ms | Opentrack 3 led clip Link to comment Share on other sites More sharing options...
RotoFly Posted December 10, 2012 Share Posted December 10, 2012 combatace for what is impssible view your model su30.edm in ModelViewer Link to comment Share on other sites More sharing options...
kaRadi Posted December 10, 2012 Share Posted December 10, 2012 what happened to the SU-30 MKI? Link to comment Share on other sites More sharing options...
UVPMechan Posted February 4, 2013 Share Posted February 4, 2013 Please excuse my English. SU-30m2: I do not know how to control the country's air missiles DCSW. Can you please help? Alternatively, what keys to use. I tried everything but missiles CH unresponsive. Link to comment Share on other sites More sharing options...
combatace Posted February 4, 2013 Author Share Posted February 4, 2013 If you are using the keyboard then its spacebar, keep it pressed till you see the missile launch. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
UVPMechan Posted February 5, 2013 Share Posted February 5, 2013 So that missiles Kh are not fully functional? There are just chopped liver? Link to comment Share on other sites More sharing options...
combatace Posted February 5, 2013 Author Share Posted February 5, 2013 You can only use Kh-29T that is all. You can't use any other air to ground missile. Kab-500kr, TV guided bomb. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Evilducky Posted May 2, 2013 Share Posted May 2, 2013 A bit of a thread bump I know, but Combatace, have you been successful in bringing your Su-30 models to 1.2.4 with the new 6DOF Su-27 cockpit? I have gotten sooo close, but Im having trouble with a few small things. I have the cockpit working, but the hud and the MFD are wacked. The TV guided missiles and bombs work kinda with it but not like they did before the update. And for the record, you could use the Kab-500's and tv guided bombs with the 30 before this patch. They worked like a charm on stationary targets ;) Link to comment Share on other sites More sharing options...
zaelu Posted May 22, 2013 Share Posted May 22, 2013 (edited) Hello combatace. I want to add that the exhausts/afterburners in your model seems to be reversed (left is right and right is left)... in cockpit the throttles are moving ok but externally the animation is reversed. Edit After I finally understood how the magic with numbers work and makes the two versions of Su-30 appear I wondered... Is it possible Combatace to further develop this so if you set a special range of numbers... say 900+ ... you make the two versions appear without pilons? Meaning clean airshow setup. For example 900-979 russian clean version and 980-999 indian clean version. Edited May 23, 2013 by zaelu [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
GottHold Posted July 5, 2013 Share Posted July 5, 2013 Hey i have a prob i downloaded the model and extracted it to the dcs part. In options i dont have controls to configure and when i joined in no skins were available :( help pls Have a nice day! Link to comment Share on other sites More sharing options...
DrCrow Posted January 1, 2014 Share Posted January 1, 2014 (edited) Hey i have a prob i downloaded the model and extracted it to the dcs part. In options i dont have controls to configure and when i joined in no skins were available :( help pls Config/graphics.lua Open graphics.lua text editor add ( "./Bazar/World/textures/Su-30M2", ) sample "./Bazar/World/textures/Su-30M2", "./Bazar/World/textures/KILLERMACHINE_R_27", "./Bazar/World/textures/KILLERMACHINE_R", "./Bazar/World/textures/KILLERMACHINE_R_77", "./Bazar/World/textures/TexturesBMP_weapons", "./Bazar/World/textures/WorldTexturesBMP3", Some skins do not work Control config Mainstay, Try something. Go to your DCS world folder, then to mods/aircrafts/flaming cliffs and there is a file in there called "entry.lua". Open that file with Notepad ++ if you have it and edit the line in there "["su-27"] = current_mod_path .. '/Input/su-30'," to "["su-30"] = current_mod_path .. '/Input/su-27',". See if it works for you then. Edited January 1, 2014 by DrCrow [sIGPIC][/sIGPIC] My ReShade 2 configuration for DCS World 1.5 My SweetFX & ReShade settings for DCS World 1.2 (outdated ) Link to comment Share on other sites More sharing options...
JABO2009 Posted January 20, 2014 Share Posted January 20, 2014 has anybody successfuly managed o bring the Su30 back into DCS 1.2.7 beta? Intel I7 - 10700 K @ 3,80GHz / 64 GB DDR3 / RTX 3090 / Win 10 Home 64 bit / Logitech X56 HOTAS / HP Reverb G2 Running DCS on latest OB version Link to comment Share on other sites More sharing options...
Gizmondo Posted January 21, 2014 Share Posted January 21, 2014 tes i did it, i have juste a little problem with the cockpit,I have su25t cockpit instead of su33s one, but tvc and armement works http://www.virtual-aaf.com Link to comment Share on other sites More sharing options...
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