Wolfie Posted February 11, 2012 Posted February 11, 2012 (edited) Don't get me started... Yeah, that and the fact the AI CHEATS LIKE HELL! Its the computer's world. It always knows where you are. Camo and concealment won't help you one bit. Darkness is nothing. It can compute how to hit your engines from maximum gun range with 100% precision. And Hinds seem to be the deadliest of them all. But its not just them. My A-10 doesn't dare get near even Ka-50's in game. By the time I can just start to see them and line up for a pot luck gun shot ( the funnel SUCKS) coming in fast, their 30mm's open up with surgical precision and rip me to shreds. They don't even bother with vhikers. It just shows that the A-10 was NEVER meant for A2A engagement. Its an after-thought at best. Ka-50 can do it if you can lock up your targets at Very Long Range and they are moving slower than about 250 knots. But once the AI is in gun range, its over. I also want to know how they can shoot their flares off so much faster than i can. Edited February 11, 2012 by Wolfie "Isn't this fun!?" - Inglorious Bastards "I rode a tank, held a general's rank / When the Blitzkrieg raged, and the bodies stank!" - Stones.
159th_Viper Posted February 11, 2012 Posted February 11, 2012 Don't get me started... Like I said........If he sees you first you're dead. Those Hinds flew straight down the Valley and down your throat and you had no idea they were even there. Use the Shkval to scan down the valley or other potential areas of ingress. You were smacked in the middle of the valley, not even hidden or behind cover :) As said before, the Kamov is a 100% all-terrain IFV and not an aircraft. Treat it as such and make sure you don't set yourself up for a good hiding, especially from helo's with 2 sets of eyes as opposed to one. It just shows that the A-10 was NEVER meant for A2A engagement... Take the fight vertical. I should not say fight, as the poor Kamov does not stand a chance - it's take the kill vertical. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
WildBillKelsoe Posted February 11, 2012 Posted February 11, 2012 Like I said........If he sees you first you're dead. Those Hinds flew straight down the Valley and down your throat and you had no idea they were even there. Use the Shkval to scan down the valley or other potential areas of ingress. You were smacked in the middle of the valley, not even hidden or behind cover :) As said before, the Kamov is a 100% all-terrain IFV and not an aircraft. Treat it as such and make sure you don't set yourself up for a good hiding, especially from helo's with 2 sets of eyes as opposed to one. Take the fight vertical. I should not say fight, as the poor Kamov does not stand a chance - it's take the kill vertical. OMG man.. I cant finish the goddamn mission. I don't know where those ****ers come from. What is their base? I'd love to keep my boys chewed up, and get those ****ers in their nest. I'm gonna use the ME, use fuel tanks for prolonged flight, and surprise those assholes.. I'm gonna make a retaliatory movie.. Is the MWS jammer function active in game? How to force the view padlock? I need to study them. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
ALDEGA Posted February 11, 2012 Posted February 11, 2012 I downed them using fixed cannon. There is not time for target adquisition. I remember that my heart was beating like mad after downing the second one. Very instense.Those are the best times in a sim! :)
WildBillKelsoe Posted February 11, 2012 Posted February 11, 2012 Sorry, I joined the forum in january too, but I was playing from much time before. I don't accept this post. Its ok buddy. We're here to help you. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
KosPilot Posted February 12, 2012 Posted February 12, 2012 OMG man.. I cant finish the goddamn mission. I don't know where those ****ers come from. What is their base? I'd love to keep my boys chewed up, and get those ****ers in their nest. I'm gonna use the ME, use fuel tanks for prolonged flight, and surprise those assholes.. I'm gonna make a retaliatory movie.. Is the MWS jammer function active in game? How to force the view padlock? I need to study them. OK, that's it, the smell of blood is too much to bear... Third time lucky and here is my solution to the problem. Now, off course, I knew that these buggery Hinds were coming. What I didn't think of was that the column of BRDMs (or whatever they were) in the target area , were not inert... :doh: -Had to zip up the trk file. I hope it plays OK, I haven't tested it.OnTheOtherSide.zip
ShuRugal Posted February 12, 2012 Author Posted February 12, 2012 (edited) well, i got it, finally. Taking the advice of an above poster, i settled into a low hover and waited for the bastards to show, then nailed the lead ship at 8k. i noticed when he went down, that his wingman made an evasive manuever, which gave me more time to get the shkval on him, and my second salvo turned him to shrapnel in the air. two of my wingmen committed suicide though, and the third lacked enough fuel to RTB. see attached track for hilarity of #4 flying into a hill. made it back to nalchik, and my engines ran out of fuel during shuttdown O.O, talk about close. C1-07-CLOSE-CALL.trk You signed in this Forum on January 2012, maybe the 1st Jan. In the 9th Feb (39 days at beast) you complain about this simulator, instead about your performance as a pilot, in an Air to Air environment? You missed totally the point, the meaning of the word Practice and Training. Let me imagine, your previuos "simulator" was Hawx right? Or maybe Ace Combat? now that i've chilled out a bit and can think of a better response than "blow me".... here we go: been playin' BS for a few months fooling around with quick missions, only recently started in campaign once i was confident that i had a good feel for the way the bird handles and a modest grasp of weapons employment. Hawx was cute, though hardly a simulator. never tried Ace Combat. my very first was the original Microsoft Combat Flight Simulator. Secret-Weapons Over Normandy was another cute non-simulator. A-10 cuba was awesome when it ran. the old DOS F-117A Stealth Fighter game was all kinds of fun, especially since i didn't have a joystick. The old DOS RAH-66 Comanche game is diretly responsible for my interest in helos (again, played with no stick). Comanche 3 was also fun, though the flight model was less realistic than the original was. Freespace 2, while a space-fighter game without terribly realistic physics, has a huge amount of pilot workload effectively managing threats and keeping a high sit-aware level. i've got more time in that sim than the rest i have played combined, and it's still a challenge to complete several of the missions. played a handful of other more recent ones but until DCS, haven't been able to find one i really liked (CFS3 is a bug-riddled beast, wing's of pery's idea of high-fidelity simulation is "all planes to a snap roll if you so much as think about touching the elevator, and don't even -try- to make a coordinated turn ya bugger, i'm onto you're shenanigans", etc etc) So yeah, this is my first truly high-fidelity sim, but i'm hardly a rank novice to simulation games. "aireal" speaks volumes. maybe go play ace combat or something. that might be more up to your speed. sorry, but even chilled out this one still only rates a "blow me" Edited February 12, 2012 by ShuRugal 4
KosPilot Posted February 12, 2012 Posted February 12, 2012 well, i got it, finally. Taking the advice of an above poster, i settled into a low hover and waited for the bastards to show, then nailed the lead ship at 8k. i noticed when he went down, that his wingman made an evasive manuever, which gave me more time to get the shkval on him, and my second salvo turned him to shrapnel in the air. two of my wingmen committed suicide though, and the third lacked enough fuel to RTB. see attached track for hilarity of #4 flying into a hill. made it back to nalchik, and my engines ran out of fuel during shuttdown O.O, talk about close. [ATTACH]62624[/ATTACH] now that i've chilled out a bit and can think of a better response than "blow me".... here we go: been playin' BS for a few months fooling around with quick missions, only recently started in campaign once i was confident that i had a good feel for the way the bird handles and a modest grasp of weapons employment. Hawx was cute, though hardly a simulator. never tried Ace Combat. my very first was the original Microsoft Combat Flight Simulator. Secret-Weapons Over Normandy was another cute non-simulator. A-10 cuba was awesome when it ran. the old DOS F-117A Stealth Fighter game was all kinds of fun, especially since i didn't have a joystick. The old DOS RAH-66 Comanche game is diretly responsible for my interest in helos (again, played with no stick). Comanche 3 was also fun, though the flight model was less realistic than the original was. Freespace 2, while a space-fighter game without terribly realistic physics, has a huge amount of pilot workload effectively managing threats and keeping a high sit-aware level. i've got more time in that sim than the rest i have played combined, and it's still a challenge to complete several of the missions. played a handful of other more recent ones but until DCS, haven't been able to find one i really liked (CFS3 is a bug-riddled beast, wing's of pery's idea of high-fidelity simulation is "all planes to a snap roll if you so much as think about touching the elevator, and don't even -try- to make a coordinated turn ya bugger, i'm onto you're shenanigans", etc etc) So yeah, this is my first truly high-fidelity sim, but i'm hardly a rank novice to simulation games. sorry, but even chilled out this one still only rates a "blow me" +1 for persistence :thumbup:
Shein Posted February 12, 2012 Posted February 12, 2012 I downed them using fixed cannon. There is not time for target adquisition. I remember that my heart was beating like mad after downing the second one. Very instense. There is a boring option. If you hide long enough the hind patrol will end and they will return to base. As it has been said a million times before, the KA-50 was never made for A2A engagements... ...but thats precisely why I love doing it so much. Have you played the "Republic" campaign for the original 1.02 BS? It has an anti-hind specific mission. REALLY exhilarating. As for my personal advice, about the computers being omniscient, use it to your advantage. They have VERY specific ranges they use their cannon/missiles at. If you can get close enough they'll constantly run from you trying to get to a "minimum" distance to use their cannon. In RL would this happen? course not. Is this cheating? yeah a little. But the way I see it its cheating to get back at the way they cheat by being omniscient. As for the sim vs game debate, I played DOS Comanche before I even learned how to read... and its the reason I'm a pilot in real life now. Don't hate on the games! I love the sims like BS and A10 more than anything, but every now and then people (myself included) wanna just go fast and wantonly blow stuff up (with aircraft that magically hold 250 missiles and don't have limited fuel) :pilotfly: so if you've never played ace combat because you think its beneath you because you invested hours learning BS, well you're missing out friend. You just have to know what to expect when you get into it ;) 1
Wolfie Posted February 12, 2012 Posted February 12, 2012 As it has been said a million times before, the KA-50 was never made for A2A engagements... The A-10C's even worse. Like flying a cow with a fixed iron sight. "Isn't this fun!?" - Inglorious Bastards "I rode a tank, held a general's rank / When the Blitzkrieg raged, and the bodies stank!" - Stones.
Shein Posted February 12, 2012 Posted February 12, 2012 The A-10C's even worse. Like flying a cow with a fixed iron sight. Yeah, and so ED releases a DCS aircraft that WAS made for air to air engagements! ...made for those engagements 60 years ago -_____- (I'm kidding I'm not trying to dig up that debate again, for the record)
Sense Posted February 12, 2012 Posted February 12, 2012 Is nobody going to come with the tip: use flares? Once I got a lock on a chopper, I won't let it go. I watch the shkval and laserwarning receiver carefully. meanwhile I fire 2 missiles at it. when I see a missile being fired at me, I wait a couple of seconds and then dispense a lot of flares and move sideways as fast as I can. It mostly works, especially with hinds.
159th_Viper Posted February 12, 2012 Posted February 12, 2012 Is nobody going to come with the tip: use flares? Your Flares are about as useless as a condom in a convent against the Shturms :D It is the sideways movement that saves you as the missiles are relatively easy to avoid through gentle manoeuvring. Flares will not help at all. On the contrary, they might very well draw attention to your whereabouts, especially inconvenient if you are attempting to stay hidden. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Rusty_M Posted February 12, 2012 Posted February 12, 2012 Well I'm at this point in the campaign. I failed my first attempt tonight. Splashed by those damn helo's as everyone else seems to be doing. Couldn't even eject, as it killed the pilot instantly. Glad that I use invulnerability (only on the pilot). I thought my flight had dealt with them, as I managed to take them all over the mountains comfortably. Well tomorrow is another day, and I'll try again. The world is going mad. Me? I'm doing fine! http://www.twitch.tv/rusty_the_robot https://www.youtube.com/user/RustyRobotGaming
cltmmm Posted February 13, 2012 Posted February 13, 2012 I lucked out... I guess I really lucked out on this mission. I came over the mountain (with one wingman that was caught up, I ordered him to jettison his rockets and he finally got over). I stayed way out of SAM range and used manual launch on my Vikhr's to get the SAM's and other targets. My air cover took out the Hinds without me even noticing them or they never saw me way far away. After a mission success, we turned around and headed home, lighter and able to get back over the mountain no problem.
Speed Posted February 13, 2012 Posted February 13, 2012 well, i got it, finally. Taking the advice of an above poster, i settled into a low hover and waited for the bastards to show, then nailed the lead ship at 8k. i noticed when he went down, that his wingman made an evasive manuever, which gave me more time to get the shkval on him, and my second salvo turned him to shrapnel in the air. two of my wingmen committed suicide though, and the third lacked enough fuel to RTB. see attached track for hilarity of #4 flying into a hill. made it back to nalchik, and my engines ran out of fuel during shuttdown O.O, talk about close. Congrats. But the fuel situation on this mission is why I recommended to carry external fuel tanks instead of rockets. IRL, I bet they wouldn't fly this mission without tanks... RL pilots are paranoid about fuel. now that i've chilled out a bit and can think of a better response than "blow me".... here we go: ... sorry, but even chilled out this one still only rates a "blow me" The best response to people like that is to ignore them... we did. :D But if you put stuff like "to hell with this "simulator"" in your first post, you can expect responses like those given by flanker0ne and 213. While most of us understood you were just frustrated (and could perhaps sympathize), some people aren't so understanding. Don't bother yourself getting worked up over it. Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
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