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Posted

I have not the correct True Type, sorry.

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Posted

M830A1 HEAT-MP-T with Discart SABOT color test

11052448_10208641832349812_747465738963980700_o.jpg

  • Like 1

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Reconstructing P-15 Termit [sS-N-2 Styx]

1404563_10208670070095738_8651697997585493242_o.jpg

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

No, that has need make on the animation process. I rework the 3D model to make a texture test.

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

  • 3 weeks later...
Posted (edited)

Making some rework on the booster acelerator and cruiser engine of P-15 Termit

12513789_10208795092381217_6897286346243075560_o.jpg

12402072_10208795092501220_2959735561502432326_o.jpg

Edited by Silver_Dragon

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Testing P-15 updates in DCS: W 1.5.2 (Beta)

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Posted

pie (foot in spanish) = 0.33 meters

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted (edited)

Revisiting the Pr.205 [Osa-I].

 

Actually, build a "pilot-able" cockpit, with internal compartment with some controllable post. Remember before start a riot..... actually DCS: W has none about a pilot-able ship or funtions to make a multi-crew cockpit on a ship, but, Wags talk about someone in the future. I make only to "test" propose.

 

My intention has build a radar and communication post under an front to the bridge, and a map "tabletop" and missile and cannon console on the aft part in the cockpit.

 

Of course, all has been "fantasy". Not pics of plans or diagrams of how are the interior of that cabin, or what components or systems are present into them.

 

The new Kolondra fire weapon sight, on the top of the "bridge" has not build by my, has "copyright" by vicx, for test proposes.

 

12471493_10208857809069095_2915297354521920774_o.jpg

12493456_10208857809029094_1643078900534493190_o.jpg

Edited by Silver_Dragon

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

You're doing awesome work, keep it up.:thumbup:

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted

Found a small pic of a AK fire control console..... I Think the 230 surely has some more small.

http://www.naval-technology.com/projects/sovremenny/

sov18.jpg

 

http://russianships.info/eng/warfareboats/project_205.htm

4x1 KT-97 anti-ship missiles launchers (4 P-15 (4K40), P-15T missiles) - Missile Console

2x2 30 mm AK-230 (2000 rounds) – MR-104 «Rys`» fire control system - Gun Console

-----

MR-101 «Rangout» radar console

«Nikhrom-RRM» IFF console

«Nickel`» IFF console

ARP-58SV radio direction finder Console

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted (edited)

More pics:

http://forums.airbase.ru/2007/12/t92385--rka-pr-205-205ch-205e-205u-205er-shifr-tsunami.html

 

I think that is the fire control / search radar of Pr.205, P-15 fire contol has the right pannel (I suppose)

_DSC0932.JPG

 

good Pr.205 walkarround:

http://www.przemkko.strefa.pl/m_walkaround/orp_wladyslawowo.html

Edited by Silver_Dragon

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Hey Silver Dragon, some really inspiring stuff.

 

I'm getting back into the the modelling game and was wondering if you would mind sharing how you create you boat/ship hulls. Are you using lines the surfacing them or a box modelling method?

 

I see you have shared some recording's while you are modelling, would you mind doing that with a hull at all? Even a simple one just to show your basic work flow

 

Thanks, Frenchy :)

Posted
Hey Silver Dragon, some really inspiring stuff.

 

I'm getting back into the the modelling game and was wondering if you would mind sharing how you create you boat/ship hulls. Are you using lines the surfacing them or a box modelling method?

 

I see you have shared some recording's while you are modelling, would you mind doing that with a hull at all? Even a simple one just to show your basic work flow

 

Thanks, Frenchy :)

Normally i use box modelling metod, add lines as require.

 

Enviado desde mi GT-S7580 mediante Tapatalk

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

  • 4 weeks later...
Posted

comparing the 1.5.2 with 1.5.3 Beta, I discover a new script adde into the Kutnesov carrier:

 

local deck_crew_names = {

"tug_3913",

"sailor_01",

"sailor_01a",

"sailor_02",

"sailor_02a",

"sailor_03",

"tech_01",

"tech_02",

"tech_03",

"tech_03a",

"tech_04a",

"tech_05",

"tech_05a",

"tech_06",

"tech_07",

"tech_07a",

}

 

local deck_crew_points = {{-61.801476, 16.259766, 16.965755},

{-50.237778, 16.259766, 9.254064},

{-39.958954, 16.259766, 11.567554},

{-28.395269, 16.259766, 6.426416},

{-15.032796, 16.259766, 12.595793},

{10.664286, 16.259766, 2.056450},

{-14.004911, 16.259766, 5.398204},

{23.512829, 16.259766, 0.514106},

{37.646210, 16.259766, 11.310513},

{48.182014, 16.259766, 21.592787},

{55.377193, 16.259766, 10.796379},

{60.002678, 16.259766, -5.655257},

{72.337265, 16.259766, 15.680478},

{79.789421, 16.259766, -18.765156},

{78.761536, 16.259766, -22.621016},

{79.532440, 16.259766, 17.736927},

{-108.540375, 13.396484, 24.070667},

{-98.713036, 13.376953, -23.295298},

{-46.383213, 16.259766, -30.075665},

{-71.309380, 16.259766, -29.304489},

{-78.247604, 16.259766, 12.852858},

{-7.066702, 16.259766, 1.799410},

{41.243797, 16.259766, 5.912309},

{99.576141, 16.259766, 19.022202},

{110.111946, 16.259766, 18.508099},

{-21.200090, 16.259766, -31.360947},

{-39.188038, 16.259766, -31.360945},

{-72.337273, 16.259766, 11.824618},

{-102.916794, 16.259766, 12.852859},

{-48.952923, 16.259766, 26.219820},

{-2.184259, 16.259766, 2.827622},

{30.708008, 16.259766, 2.056450},

{30.451038, 16.259766, 2.056450},

{44.584427, 16.259766, 5.398203},

{63.343281, 16.259766, 8.482890},

{52.293541, 16.259766, 26.990988},

}

 

 

GT.deck_crew = {}

 

local shapes_size = #deck_crew_names

 

for i,pnt in ipairs(deck_crew_points) do

GT.deck_crew =

{

pos = pnt,

shape = deck_crew_names[math.fmod (i,shapes_size) + 1]

}

 

 

end

 

I think the tech and sailors coming personal with the new carrier :), interesting use that example to add some similar to the ships.

 

I continue see deep into the 1.5.3.

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Testing my naval units into DCS: W 2.0.1 (Caucasus Mod)

I8y1oZnriYA

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Testing naval weapons on DCS: W 2.0.1

ZVMtSs2XU7c

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Testing Naval Air defense on DCS: W 2.0.1

W8pipsUEHjQ

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted
comparing the 1.5.2 with 1.5.3 Beta, I discover a new script adde into the Kutnesov carrier:

 

 

 

I think the tech and sailors coming personal with the new carrier :), interesting use that example to add some similar to the ships.

 

I continue see deep into the 1.5.3.

OV2nIvE.jpg

That's what I see now.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted (edited)

AK-176 modeling test.

12771582_10209110446864882_8041272036156381016_o.jpg

 

Project 11451 Sokol-2 [Mukha class] modelviewer

12715847_10209110492946034_4998619639603725251_o.jpg

 

Injection into DCS: W (sorry by the bad quality and unfinish ships):

1º Check the AK-176 modeling

CfFu6IUyOC8

 

 

2º Check in ASW formation with a Pr.204

w8Qp87ytp1c

Edited by Silver_Dragon

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

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