Keshman Posted June 10, 2012 Posted June 10, 2012 Hello) I have a question for you about: smoke grenades, smoke shell....Tank can be used protective smoke grenades in A10C and DCS World ?) If yes! How does it work? How to use it? Please see picture! ( my english is bad for the special questions :() Не говорите что мне надо делать и я не скажу куда вам надо идти… | Asus Z390 | Core i5 9600K | HyperX Fury 32Gb | RTX 2070 | 1TB HDD + Intel Optane memory 32Gb | Thrustmaster F-16C Viper Add-on Grip+TWCS Throttle | Dell WMR | Oculus Quest 2 |
Jona33 Posted June 10, 2012 Posted June 10, 2012 It pops out an enormous amount of smoke which can be used to blind another vehicle or shield the tank from view. Always remember. I don't have a clue what I'm doing
159th_Viper Posted June 10, 2012 Posted June 10, 2012 Yes, A.I. will automatically pop smoke when engaged. Shoot at them and see. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Spy Guy Posted June 10, 2012 Posted June 10, 2012 I always interpreted the popped smoke as "Touché, good Sir"... but I do tend to drop LGBs on them... Is there any footage of a tank actually popping smoke out there? (the only one I saw on YT was pretty low quality :() Problems setting up switches on the HOTAS Warthog or similar? Tutorial Here
Keshman Posted June 10, 2012 Author Posted June 10, 2012 I used to attack tanks (RU and US) from planes, helicopters, tanks, infantry RPG and bombs, mines! But never tank use smoke shell, smoke protective :( Guys if anyone saw it real! Can you attach here the mission! Where a tank fires a smoke! Thank you. (and again sorry for bad english) Не говорите что мне надо делать и я не скажу куда вам надо идти… | Asus Z390 | Core i5 9600K | HyperX Fury 32Gb | RTX 2070 | 1TB HDD + Intel Optane memory 32Gb | Thrustmaster F-16C Viper Add-on Grip+TWCS Throttle | Dell WMR | Oculus Quest 2 |
joey45 Posted June 10, 2012 Posted June 10, 2012 here's a chally doing a smoke screen.. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
B25Mitch Posted June 16, 2012 Posted June 16, 2012 Tanks do pop smoke in DCS World. Unfortunately, it looks nothing like the video above - it's just a very enlarged version of the particle effect used for rotor wash on the ground. It looks so bad it took me weeks to figure out that's what it was meant to represent - I initially thought it was just dust being kicked up from my GAU-8 rounds.
Keshman Posted June 16, 2012 Author Posted June 16, 2012 B25Mitch You can attach a screenshot here where the tank throws a protective smoke? Did you change something in the files? Thx. Не говорите что мне надо делать и я не скажу куда вам надо идти… | Asus Z390 | Core i5 9600K | HyperX Fury 32Gb | RTX 2070 | 1TB HDD + Intel Optane memory 32Gb | Thrustmaster F-16C Viper Add-on Grip+TWCS Throttle | Dell WMR | Oculus Quest 2 |
B25Mitch Posted June 16, 2012 Posted June 16, 2012 That's it unfortunately. Personally I'd rather they just left it out, since it looks so unrealistic (blatantly recycling the rotor-wash dust effect), and since the tanks don't seem to use it strategically - they just pop smoke whenever they take a hit of any kind. AI units are not affected by it and it hardly conceals the tank from human eyes either. I rather hope they've put some effort into fixing this for Combined Arms. *Edit* this is the default effect - I didn't change any files.
Nate--IRL-- Posted June 16, 2012 Posted June 16, 2012 That's it unfortunately. Personally I'd rather they just left it out, since it looks so unrealistic (blatantly recycling the rotor-wash dust effect), and since the tanks don't seem to use it strategically - they just pop smoke whenever they take a hit of any kind. AI units are not affected by it and it hardly conceals the tank from human eyes either. I rather hope they've put some effort into fixing this for Combined Arms. Maybe not for CA initially - but I suspect it will be addressed at some point. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
G-Lock91 Posted June 16, 2012 Posted June 16, 2012 Yes, A.I. will automatically pop smoke when engaged. Shoot at them and see. We can't yet. We're all still "patiently" waiting :D [sIGPIC][/sIGPIC] "If they can make penicillin out of moldy bread, they can certainly make something out of you" -Muhammad Ali WIN 7 64-bit SP1 | AMD Phenom II X4 955 | 8.0 GB RAM | NVidia GeForce GTX 550Ti | CH Pro Throttle | CH Fighterstick | CH Pro Pedals | TrackIR5
Alicatt Posted June 16, 2012 Posted June 16, 2012 (edited) here's a chally doing a smoke screen.. That is engine generated smoke, not "popping smoke" from the smoke grenade launchers. Here is an M1 popping smoke with views through the Thermal Imager Edited June 16, 2012 by Alicatt Sons of Dogs, Come Eat Flesh Clan Cameron
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