Bullant Posted October 30, 2017 Posted October 30, 2017 You can buy one here: https://www.ebay.com/itm/F-A-18E-Aircraft-HUD-COMBINER-Replica-for-GROUND-FLIGHT-SIMULATORS-/172867287340 Oh wow that is tempting, cheaper than I could build it myself! 1 Intel i7 13700K @ 5.3 GHz / ASUS TUF Gaming Z490-Plus / 64 Gb G.Skill DDR4-3600 / RTX 4090 / 2TB Kingston KC3000 NVME / Win 10 x64 Pro / Pimax Crystal / WINWING F/A-18 HOTAS A-10C, AJS-37, AV-8B, F-4E, F-5E, F-14, F-15E, F-16, F/A-18C, F-86F, FC3, Christen Eagle 2, FW190D-9, Mosquito, P-47D, P-51D, Spitfire, AH-64D, KA-50, UH-1H Combined Arms, WWII Asset Pack, China Assets Pack, Super Carrier, Falklands Assets Nevada, Normandy, Persian Gulf, The Channel, Syria, Mariana Islands, South Atlantic, Sinai, Kola, Afghanistan
Mr_Burns Posted November 2, 2017 Posted November 2, 2017 You think, I was going to price it up this weekend. Was thinking what we said about reflections, if there wasn't enough space between the 2 glass panels for the combiner, then the front glass couldn't be a filter?? Like to get to bottom of this!
kaltokri Posted August 5, 2018 Posted August 5, 2018 Hi, I'm trying this mod with DCS 2.5.2 but it doesn't work. I've extracted the files to the Saved Games\DCS path and choosed "Camera+HUD(on right side)" in game. But I can't see the HUD on my second Monitor. I've also changed the Camera+HUD(on right side).lua to match my monitor setup but nothing. Can someone please help me? I want to use this mod to make professional screenshot of HUD for documentation. Best regards kal SYSTEM: Mainboard MSI MEG X570 | CPU Ryzen 7 5800X @ 4.5 GHz | RAM 64 GB @ 3200 MHz | GPU GIGABYTE RTX 4090 | 1 TB SSD | Win 10 x64 DEVICES: ASUS 27" LCD | TrackIR 5 | LukeClip | Quest 3 | PointCTRL | Virpil HOTAS | MFG Crosswind | TableMount MonsterTech MODULES: To much to list. But I stopped buying more, because of too much bugs in e.g. A-10C(II). @ED: Fix the bugs and I spend money on modules again. Promised. PROJECTS: OpenFlightSchool: DE / EN
Brewnix Posted August 5, 2018 Posted August 5, 2018 (edited) I bought one of these. Construction is pretty solid. I bought to build a cockpit and thought it was a good price to try. the clear plastic comes covered with a paper like covering and grub screws for the glass in the uprights I have not put it together to try it out yet. But I was impressed with it. edited-I think the uprights feel semi rigid not rock solid Edited August 5, 2018 by Brewnix [sIGPIC][/sIGPIC]
Rookie1983 Posted August 31, 2018 Posted August 31, 2018 Is it possible to export HUD on a second screen\monitor (like MFCD or CDU) WITHOUT changing the size of the HUD symbology inside the cockpit?
visotka Posted August 17, 2019 Posted August 17, 2019 Hi PeterP! Is it possible to repeat your work, only for the Su-27 or MiG-29. I made a copy of ILS-31 with the connection of the LCD monitor. At the moment I am using a second monitor to duplicate IPV in mod 29 Here is the link:https://forums.eagle.ru/showthread.php?t=131259&page=8 Thank!
Sprocket1597 Posted November 21, 2021 Posted November 21, 2021 I got this working on 2.7.8 by just adding this to HUD_init.lua: dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("A_10C_HUD", "HUD") And then defining viewport with A_10C_HUD in MonitorSetup.lua. (not A10_HUD as in original post) 3
Vinc_Vega Posted November 21, 2021 Posted November 21, 2021 Thanks for reactivating that helpful topic. Regards, Vinc Regards, Vinc real life: Royal Bavarian Airforce online: VJS-GermanKnights.de [sIGPIC][/sIGPIC]
Sprocket1597 Posted November 21, 2021 Posted November 21, 2021 On 8/31/2018 at 1:43 PM, Rookie1983 said: Is it possible to export HUD on a second screen\monitor (like MFCD or CDU) WITHOUT changing the size of the HUD symbology inside the cockpit? Leave this line as it is: indicator_type = indicator_types.COLLIMATOR 1 hour ago, Vinc_Vega said: Thanks for reactivating that helpful topic. Regards, Vinc No worries!
Buzzkillington Posted January 10, 2022 Posted January 10, 2022 This thread was very helpful. I was able to make this work with the F16c adding this: dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("F16_HUD", "HUD") To C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\Mods\aircraft\F-16C\Cockpit\Scripts\Displays\HUD\indicator\HUD_init.lua Then in my test monitor setup file _ = function(p) return p; end; name = _('HUD test'); Description = 'Left MFCD on the left and camera on the center' Viewports = { Center = { x = 0; y = 0; width = 2560; height = 1600; viewDx = 0; viewDy = 0; aspect = screen.aspect / 2; } } HUD = { x = 5120; y = 0; width = 600; height = 800; }
Buzzkillington Posted April 10, 2022 Posted April 10, 2022 how do you disable the hud on the actual projector screen? alt-f1 removes the cockpit but leaves the hud, I dont see any other ways to remove it
Jacktherookie Posted July 24, 2022 Posted July 24, 2022 Anyway,, small tip for HUD_init.lua editing.. Just comment the renderpurpose a HUD ONLY VIEW. this will prevent sim from rendering HUD in HUD ONLY VIEW. On 11/21/2021 at 12:58 PM, Sprocket1597 said: I got this working on 2.7.8 by just adding this to HUD_init.lua: dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("A_10C_HUD", "HUD") And then defining viewport with A_10C_HUD in MonitorSetup.lua. (not A10_HUD as in original post) Can you tell me more in detail?
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