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Oculus Rift and DCS World Discussion  

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  1. 1. Oculus Rift and DCS World Discussion

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Posted (edited)

Hummm...last hurdle is extreme blurring. How do I confirm the framerate while running the rift?

 

-Holy Vomit Comet Batman! Wow....really messes with your head, feels like your really crashing. Very cool...hope I can build up a tolerance.

Edited by digitaljjd
Posted
Hummm...last hurdle is extreme blurring. How do I confirm the framerate while running the rift?

 

-Holy Vomit Comet Batman! Wow....really messes with your head, feels like your really crashing. Very cool...hope I can build up a tolerance.

 

Let me know if you find out! :) I've found it impossible to see the numbers using in-game or FRAPS.

 

Another good thing to do to set off weird reactions is to go to external view at a few thousand feet, so you're just behind a wing or something. Then look down with your head! If you get it right it sets off the same feeling you get as you're about to skydive :D

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Posted
for framerate bring up the framerate counter as you would do on a monitor , lctrl + pause from memory but probably wrong. take a screenshot and look at it after.

 

 

I always get a totally black screenshot.

Posted (edited)
I always get a totally black screenshot.

 

Ahh, there might be a flaw in my plan then… if you have msi afterburner or something you could get it to display on your logitech KB if you have one with a display or just get it to log the frames and check them afterwards.

Edited by metalnwood
Posted

Has anyone tried Oculus with Nvidia GTX Titan Black? I have the GTX 680 4GB and wondering if my judder will be better with Titan Black or two 780ti in SLI mode. I haven't tried tweaking anything yet, but thought I'd ask in case someone has already tried it.

hsb

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Posted

Tried DK2 with UH1 just now. The one thing that I will stress is that it's *MUCH* easier to land. The combination of VR and head tracking is *MUCH* better than TrackIR with three monitors. Not even close because your brain understands that you are looking left, right, down etc. As a result, I found myself saying *out loud* "ohhh...noooo....." when I almost crashed. Your stomach almost lurches when you do a quick dive, for example. So there's no comparison between TrackIR and Oculus.

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Posted

Does anybody else want to admit they get Oculus sickness? I spent half of my day setting it up and was at my limit due to frame rate lag/smearing/judder. After getting it finally "right" I took a long break (still felt a little illness...kinda' like a hangover) and took the P-51 for a spin, took off and made a bank and had to rip it off again or hurl. That being said, it was still pretty awesome. I don't know how to explain it, but it feels like I'm pulling G's in my mind. It's like my brain is being fooled and we all know what should happen when you pull a turn, and when you see that, at least for me it's like my brain is like...Hey! Nothings happening? So it imposes artificial G forces from your mind to fill in the void. Really weird. Guess I wouldn't have made it as a real pilot. Now was it me, or is the L to R side slide direction locked down as well as the zoom?

Posted
Does anybody else want to admit they get Oculus sickness? I spent half of my day setting it up and was at my limit due to frame rate lag/smearing/judder. After getting it finally "right" I took a long break (still felt a little illness...kinda' like a hangover) and took the P-51 for a spin, took off and made a bank and had to rip it off again or hurl. That being said, it was still pretty awesome. I don't know how to explain it, but it feels like I'm pulling G's in my mind. It's like my brain is being fooled and we all know what should happen when you pull a turn, and when you see that, at least for me it's like my brain is like...Hey! Nothings happening? So it imposes artificial G forces from your mind to fill in the void. Really weird. Guess I wouldn't have made it as a real pilot. Now was it me, or is the L to R side slide direction locked down as well as the zoom?

Were you using a DK1 or DK2? I have heard the DK2 is much better about sickness for a number of reasons. I tried both and I didn't notice very much difference as it was just a few minutes with each. I wasn't using either long enough to decide if it would make me sick, but the short time didn't get to me.

Posted (edited)
Were you using a DK1 or DK2? I have heard the DK2 is much better about sickness for a number of reasons. I tried both and I didn't notice very much difference as it was just a few minutes with each. I wasn't using either long enough to decide if it would make me sick, but the short time didn't get to me.

 

DK2. I have an EVGA GTX 780 overclocked and a i7-4930k if that can't get 75 FPS with a SSD something's wrong somewhere. I wish we could find a way to verify the refresh rate or lock DCS world at a fixed frame rate, not a max. I tried it a 120/75fps max with no difference I can remember. I finally had to drop everything to low. Windows 7 won't show a refresh rate in windows it's just blank(what I was fighting all day)...nvidia showes the correct 75hz but maybe I'm missing something. I just feel mentally beat up with a side order of eye strain. I was at it for a good 5-6 hours trying all kinds of stuff off and on. I think I just need to recover and try again. I've only been trying to get DCS running so far.

 

P.S. Huey was awesome....and for all the poor suckers out there like me....Num key 5 is to center your Rift.

Edited by digitaljjd
Posted
Does anybody else want to admit they get Oculus sickness? I spent half of my day setting it up and was at my limit due to frame rate lag/smearing/judder. After getting it finally "right" I took a long break (still felt a little illness...kinda' like a hangover) and took the P-51 for a spin, took off and made a bank and had to rip it off again or hurl. That being said, it was still pretty awesome. I don't know how to explain it, but it feels like I'm pulling G's in my mind. It's like my brain is being fooled and we all know what should happen when you pull a turn, and when you see that, at least for me it's like my brain is like...Hey! Nothings happening? So it imposes artificial G forces from your mind to fill in the void. Really weird. Guess I wouldn't have made it as a real pilot. Now was it me, or is the L to R side slide direction locked down as well as the zoom?

 

There are things I can spend all day in, i.e. live for speed. It doesn't matter how long I play it I don't have any issues at all. The main thing being it has a good implementation and never, not once will it dip below 75fps.

 

DCS is not one of these games yet. It is not silky smooth like DCS so there is only so much of it you can handle. Like some others at the moment it is good to get the idea but I wouldn't stay in it too long. The amount of time you feel queasy can be much longer than the time you spent in the game. Jump in to DCS, have a quick fix with it but I wouldn't stay in long until ED update to the latest SDK and then lets see where it is at.

Posted
Does anybody else want to admit they get Oculus sickness? I spent half of my day setting it up and was at my limit due to frame rate lag/smearing/judder. After getting it finally "right" I took a long break (still felt a little illness...kinda' like a hangover) and took the P-51 for a spin, took off and made a bank and had to rip it off again or hurl. That being said, it was still pretty awesome. I don't know how to explain it, but it feels like I'm pulling G's in my mind. It's like my brain is being fooled and we all know what should happen when you pull a turn, and when you see that, at least for me it's like my brain is like...Hey! Nothings happening? So it imposes artificial G forces from your mind to fill in the void. Really weird. Guess I wouldn't have made it as a real pilot. Now was it me, or is the L to R side slide direction locked down as well as the zoom?

 

Hi there

 

How long have you had your DK2? I was bad at first but after a few weeks I get no issues at all. There is deifnitely an adjustment phase. At first I was Mr SUPERHURK, so I bought some OTC travel sickness meds to get me through the first three of four days. After that I was fine with everything except Half Life 2, which is THE HURK-O-TRON :D

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Posted (edited)
Ahh, there might be a flaw in my plan then… if you have msi afterburner or something you could get it to display on your logitech KB if you have one with a display or just get it to log the frames and check them afterwards.

 

 

With the cockpit jiggle / twitch, I've played about with this a little more and it seems that DCS is just fussier with camera bounds than other games / apps.

 

I have moved my camera so it is about 2 feet above me, and about 5 feet away (thankyou, step ladder), with the lens pointing roughly at my chest. This seems to make the most of the tracking zone and has made all the models less twitchy. When it does happen it seems to be at the 'end' of a head movement - e.g. looking out across a wing when banking, then looking back to the front panel, I will get a couple of twitches, or vice versa. It seems to be linked with maneuvering especially, as though its having trouble resolving the head position and the new attitude of the aircraft.

 

So I still get the occasional flutter in the Sabre which seems to be the worst for it, but the Ka-50 and Huey, at least for now, seem to be rock solid. Haven't gone back to the A-10C to check but it was fine before.

Edited by CookPassBabtridge

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Posted (edited)

Here's a little fun I had with the huey and dk2. I did some yardwork over the helipads, some flying over and under powerlines and between cranes, landing on a bridge, landing on a small building, autorotations, return to target manuever. Also flew with the cockpit doors open to simulate doors off flying and also some start ups and shutdowns. Overall a positive experience. It's very sensitive to the setup though.

 

Edited by Buznee
Posted

Some games make me feel really sick after only a short time even on a monitor/TV, so I hate to think what I'll be like with the Rift :(

 

My friend has the same problem, so it's not just me. He's convinced it's something to do with the predominant colours in the game, for him at least, so if there's a lot of browny shades he's more inclined to feel ill. I can't remember whether he said it was fine for him and he could play it for hours or if it was a problem game for him but I recall him mentioning Unreal Tournament.

 

Most recently, it was triggered for me after about 5 minutes of Ether one, running at 1280x720 and 90 FOV on my TV. I wasn't monitoring the FPS, so I'll have to check what it runs at to see if that's an issue.

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Posted (edited)
Some games make me feel really sick after only a short time even on a monitor/TV, so I hate to think what I'll be like with the Rift :(

 

My friend has the same problem, so it's not just me. He's convinced it's something to do with the predominant colours in the game, for him at least, so if there's a lot of browny shades he's more inclined to feel ill. I can't remember whether he said it was fine for him and he could play it for hours or if it was a problem game for him but I recall him mentioning Unreal Tournament.

 

Most recently, it was triggered for me after about 5 minutes of Ether one, running at 1280x720 and 90 FOV on my TV. I wasn't monitoring the FPS, so I'll have to check what it runs at to see if that's an issue.

 

Games like first person shooters that feature a lot of strafing are especially powerful sickness inducers in the rift, because the movements are unnatural. Your brain expects an associated g-force on your body and vestibular system (a trip down the the oool' ear canal :D ) and of course you don't get any, seated in your study / bedroom etc. Its the opposite of motion sickness, where your eyes say "no movement" and your vestibular system says "I'm rockin' about like an angry colt".

 

Half Life 2 is really bad for this because of its "ice skating" effect. If you suddenly backpedal from an enemy, it feels like someone just squeezed your brain, and after a while you start to feel cold, sweaty and sick.

 

Games that feature less pronounced or fewer unnatural movements are less sickness inducing, as are games which 'ground' your view in some way such as a cockpit. If you then add quality of head tracking and amount of judder into the mix, there are a lot of variables, including your own physiology and even expectation of feeling sick, which affect whether you will feel it.

 

I highly doubt that colours will impact sickness, though it may be possible to run into the "conditioned reaction" effect in that nausea paired with some stimulus, as in classical conditioning, means that the presentation of that stimulus leads to nausea. Many, many games of recent years went through a "dusted with cocoa" artistic phase, so it may be that the sickness-inducing limited FOV usually found in console-originated video games, plus the frequent brown hue, has lead to the sick feeling being classically conditioned to brown colours. Hare brained theory? Maybe :D

 

Personally I have a stash of over the counter motion sickness meds on hand - they got me through the first few days and now I have my "VR legs" I am fine. DCS only made me feel ill when I went inverted anyway, and now even thats OK.

 

Get through the first few days, use meds to avoid the conditioning effect, and by then you should have adapted enough to not have sickness.

Edited by CookPassBabtridge

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Posted
Here's a little fun I had with the huey and dk2. I did some yardwork over the helipads, some flying over and under powerlines and between cranes, landing on a bridge, landing on a small building, autorotations, return to target manuever. Also flew with the cockpit doors open to simulate doors off flying and also some start ups and shutdowns. Overall a positive experience. It's very sensitive to the setup though.

 

 

Cool :) I wish I could hover that well!

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Posted

@Buznee

 

Nice. I must still be doing something wrong, in your video it looks like you have 6DOF, how are you controlling that? I'm locked into pretty much L-R and UP-Down.

Belive it or not, but I think that's what is making me more nauseous.

Posted
@Buznee

 

Nice. I must still be doing something wrong, in your video it looks like you have 6DOF, how are you controlling that? I'm locked into pretty much L-R and UP-Down.

Belive it or not, but I think that's what is making me more nauseous.

 

In the rift you should have full head tracking as in the video. Have you paused the Oculus service in the config tool? Thats one cause of losing head tracking.

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Yep sure have, but I don't have as much lean in/out or side to side as he has, not sure why. Are you using the Oculus as primary?

 

Hmm thats odd :(

 

I actually have my normal monitor as primary (my main is 75Hz so I don't run into the "refresh rate inheritance" issue), services paused (not stopped), and then the rift auto-starts when I begin a mission. Menus etc all run on my main monitor.

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Posted
Hi there

 

How long have you had your DK2? I was bad at first but after a few weeks I get no issues at all. There is deifnitely an adjustment phase. At first I was Mr SUPERHURK, so I bought some OTC travel sickness meds to get me through the first three of four days. After that I was fine with everything except Half Life 2, which is THE HURK-O-TRON :D

Oh, man, I have no issue with 99.99% games, but Half Life 2 made me want to die. Never could get through much of it back in the day. I read later it was because they used a 120 degree FOV or something and that there was a 'cheat' to change it to 90, but never tried. Maybe you can dig that up though and it will help. Given what it did with a monitor HL2 would probably make me flat out barf.

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