Hoggorm Posted August 29, 2012 Posted August 29, 2012 Until now I've only been able to drop a single laser guided bomb at one specific target using CCRP. If there are several targets at the same location I will have to fly just as many passes and drop one bomb each time. Is it possible to drop up to several laser guided bombs in one run? How is this done? I guess, if it is possible, that I must drop one bomb, wait a few seconds, then drop the next bomb, wait again and so on so that I have time to move the laser before the next bomb hit?
Marshtron Posted August 29, 2012 Posted August 29, 2012 With only one hawg this is pretty much impossible. You can use jdams and markpoints to hit multiple non moving targets if that helps at all. Theoretically you can reset the laser code on your gbu's and have a wingman lase a 2nd target(on that code) for you, but it would be probably not worth the hassle.
cypher_142 Posted August 29, 2012 Posted August 29, 2012 Depending on the targets range from one another and the target type, if you drop a GBU-12 in between them you will be able to take out multiple targets. Just need to Slew your TGP in between them and lase. For Static targets in the same general location the CBU-105 is your best bet. trust me once you have used it, it will always be part of your inventory. I7 4770K@4.5 GHZ, Gigabyte Z87X-OC FORCE, 24GB Ram, Aorus GTX 1080 TI extreme edition, 500 GB SSD,120 GB SSD , 2TB HDD, Corsair H80i, Win 7 Ultimate 64bit, Logitech G940,TrackIR 5 + Pro Clip [sIGPIC][/sIGPIC]
Hoggorm Posted August 30, 2012 Author Posted August 30, 2012 I see. Thank you for answers! I'll try the CBU-105 :)
marcos Posted August 30, 2012 Posted August 30, 2012 Depending on the targets range from one another and the target type, if you drop a GBU-12 in between them you will be able to take out multiple targets. Just need to Slew your TGP in between them and lase. Theoretically yes, in practice no.
Grimes Posted August 30, 2012 Posted August 30, 2012 It is possible to drop multiple laser guided bombs assuming you have multiple sources lasing on different laser codes for each bomb. Its not exactly easy to setup nor does it have much of a purpose with in the sim aside from novelty. But it is possible with JTACs or even better other players in multiplayer. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
ED Team BIGNEWY Posted August 30, 2012 ED Team Posted August 30, 2012 (edited) I do it from 15,000+ on targets that are together if a CBU is not an option ( collateral damage ), set the release interval on the GBU-12's to 900ms ripple single 2. I manually lase from 15 seconds, once the first one hits move to the new target. As long as they are not to far apart you will strike your targets. ( probably the wrong way to do it, but it works for me :) ) Edited August 30, 2012 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
marcos Posted August 30, 2012 Posted August 30, 2012 I do it from 15,000+ on targets that are together if a CBU is not an option ( collateral damage ), set the release interval on the GBU-12's to 900ms ripple single 2. Do you mean 900ft release interval?
ED Team BIGNEWY Posted August 30, 2012 ED Team Posted August 30, 2012 Do you mean 900ft release interval? yes lol Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
marcos Posted August 30, 2012 Posted August 30, 2012 yes lol Okay tried that and it worked fine with manual TGP movement but you needed to be quick so I tried using markpoints and every drop generated an autolase failure (see track). Is this a bug or is there a genuine reason?Autolase fail.trk
ED Team BIGNEWY Posted August 30, 2012 ED Team Posted August 30, 2012 (edited) not sure about the auto lase failure, probably why I always use manual. Also fun to ripple more than two gbu-12's on multiple targets that are close plenty of bang lol, also with letting more than 2 go it gives you a little more time to get onto the next target. But really its just for fun as this would never happen in a real engagement. I like my GBU-38's more than anything for multiple targets, using mark points :) Edited August 30, 2012 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
marcos Posted August 30, 2012 Posted August 30, 2012 (edited) Not a great method on balance. Rarely works with LGBs. usually you need to drop 3 to give the third enough time to move to new lase point. The problem is that, regardless of release interval, the bombs always arrive at nearly the same time. The bombs dropped later just fall more vertically and have less distance to travel. What the military need is bombs that can adjust their fall speed for multiple moving target engagement. I manage it here on my 2nd pass (see track). The 2 static helos I set up as targets are too far apart (1st pass), however with the truck and the airfield tower, you can see that the 3rd bomb has time to make it across in time with 900ft release interval. It's a square peg in a round hole though.LGB.trk Edited August 30, 2012 by marcos
ED Team BIGNEWY Posted August 30, 2012 ED Team Posted August 30, 2012 yes not ideal :) that's why mavericks and other guided missiles are a better option for moving armour Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
marcos Posted August 30, 2012 Posted August 30, 2012 yes not ideal :) that's why mavericks and other guided missiles are a better option for moving armour Or GBU-53s on quad racks.;)
cichlidfan Posted August 30, 2012 Posted August 30, 2012 Or GBU-53s on quad racks.;) But you have Maverick's. ;) ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Revelation Posted August 30, 2012 Posted August 30, 2012 Or GBU-53s on quad racks.;) Which aren't "in-game" and no aircraft to deploy them with.... Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT
MTFDarkEagle Posted August 30, 2012 Posted August 30, 2012 ... for how long?:D Unless ED is to model a newer avionics suite, not going to happen. And I strongly suspect they won't be developing a newer avionics suite. Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
marcos Posted August 30, 2012 Posted August 30, 2012 Unless ED is to model a newer avionics suite, not going to happen. And I strongly suspect they won't be developing a newer avionics suite. There may be other planes though.
cypher_142 Posted August 30, 2012 Posted August 30, 2012 Theoretically yes, in practice no. In practice Yes, Maybe not in real life but ingame a big YES. Only reason i can say this with absolute certainty is because i have done this multiple times. I7 4770K@4.5 GHZ, Gigabyte Z87X-OC FORCE, 24GB Ram, Aorus GTX 1080 TI extreme edition, 500 GB SSD,120 GB SSD , 2TB HDD, Corsair H80i, Win 7 Ultimate 64bit, Logitech G940,TrackIR 5 + Pro Clip [sIGPIC][/sIGPIC]
marcos Posted August 31, 2012 Posted August 31, 2012 (edited) In practice Yes, Maybe not in real life but ingame a big YES. Only reason i can say this with absolute certainty is because i have done this multiple times. Well as demonstrated in my track in post 12 it only works for targets very close together and you need to ripple 3 bombs at high altitude to give the 3rd time to get across even when you're using markpoints to flick the laser across. The problem arises because the bombs dropped later get to the target quicker, so they still arrive at nearly the same time, and until you move the laser, they're all going for the same point. Then they have to try and adjust last minute with just some fins which can only do so much. It's a poor poor method. Maybe I misread you. If you mean taking out 2 targets with one bomb through splash, then yes, that can always be done. I think in my track in post 12 I do that with 2 trucks on the second pass. That isn't really what's being discussed though. We're looking at multiple static targets where CBU-105 munitions will not detect any heat source. Edited August 31, 2012 by marcos
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