T-Bone Posted November 1, 2005 Posted November 1, 2005 The work continues... While our testers are busy testing out the first set of missions and Glowing_AMRAAM is shooting cutscenes for the campaign, we've been preparing a new User Interface appearance. The purpose of this will be to give LOMAC a sense of story that it was missing before, and would have been importnat because it only has a linear campaign engine. The new menu apperance will seek to reinforce that sense of background and involvement in the campaign. Here are some shots of work in progress: T-Bone [sIGPIC][/sIGPIC] Asus G72GX | CPU: Core 2 Duo Overclocked @ 2.9Ghz | Memory 6GB DDR2 | Graphics Card: nVidia GTX 260m 1GB | OS: Windows 7 Home Premium | Monitor: Samsung 32" LCD LOMAC 1.0 to FC 1.12 System RIP (2003-2010) | AMD Athlon 64 3000+ overclocked to 2565MHz | NVidia Geforce 7800 GS AGP 256 MB | 1GB Kingston PC2700 DDR DRAM | Windows 2000 with SP4
SuperKungFu Posted November 1, 2005 Posted November 1, 2005 WHOA....its about time to change the look on lock on. VERY NICE. Could you guys give us a estimated date on this release? [sIGPIC][/sIGPIC]
Jason76 Posted November 1, 2005 Posted November 1, 2005 salivates... yes yes estimated time on release? The thing that single player lock-on lacks the most IMO is a sense of being there and no storyline that really connects misisons together. So far the missions kinda just feel like individual practice runs. But I guess it's what happens when you don't have a dynamic campaign system.
jason_peters Posted November 1, 2005 Posted November 1, 2005 looks good - hope to try it soon :) --------- System: i7-8700k @ 4.9GHz; Nvidia RTX 2080ti; 32GB (2 x 16) DDR4 @ 3333Mz Ram; ASUS ROG Strix z370-E; SSD Drive; Oculus Rift-S; Thrustmaster HOTAS Warthog
Yellonet Posted November 1, 2005 Posted November 1, 2005 I noticed some gramatical errors... looking really nice though :) i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
VapoR Posted November 1, 2005 Posted November 1, 2005 Looks flippin sweet!! The payload screen is my only complaint--the greyish area that was left alone stands out like a sore thumb. It would be nice to get rid of all of that ugly grey color in all the menus!!
T-Bone Posted November 1, 2005 Author Posted November 1, 2005 The grey area is going to be changed. Once again this work in progress and the loadout screen has not yet been finished. Obviously I'm not going to leave it as it is. T-Bone [sIGPIC][/sIGPIC] Asus G72GX | CPU: Core 2 Duo Overclocked @ 2.9Ghz | Memory 6GB DDR2 | Graphics Card: nVidia GTX 260m 1GB | OS: Windows 7 Home Premium | Monitor: Samsung 32" LCD LOMAC 1.0 to FC 1.12 System RIP (2003-2010) | AMD Athlon 64 3000+ overclocked to 2565MHz | NVidia Geforce 7800 GS AGP 256 MB | 1GB Kingston PC2700 DDR DRAM | Windows 2000 with SP4
Vosxod Posted November 1, 2005 Posted November 1, 2005 Would I be able to play campaign whitout messing with LO GUI e.t.c? Recently I'm very sencitive to any changes to LO files... :)
T-Bone Posted November 1, 2005 Author Posted November 1, 2005 There will be two types of install packages: one for just missions and one with the GUI, cutscenes, music, and everything else. I recommend the second just for atmosphere and to give the game a new feel. T-Bone [sIGPIC][/sIGPIC] Asus G72GX | CPU: Core 2 Duo Overclocked @ 2.9Ghz | Memory 6GB DDR2 | Graphics Card: nVidia GTX 260m 1GB | OS: Windows 7 Home Premium | Monitor: Samsung 32" LCD LOMAC 1.0 to FC 1.12 System RIP (2003-2010) | AMD Athlon 64 3000+ overclocked to 2565MHz | NVidia Geforce 7800 GS AGP 256 MB | 1GB Kingston PC2700 DDR DRAM | Windows 2000 with SP4
Kenan Posted November 1, 2005 Posted November 1, 2005 How do u guys insert cutscenes between missions? Any tutorial on this? Or at least putting some screenshots of the target area would be great. Thx. [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World
T-Bone Posted November 1, 2005 Author Posted November 1, 2005 FC 1.1 and 1.11 recognizes avi files with the xvid codec. This enables us to make movies inbetween missions. T-Bone [sIGPIC][/sIGPIC] Asus G72GX | CPU: Core 2 Duo Overclocked @ 2.9Ghz | Memory 6GB DDR2 | Graphics Card: nVidia GTX 260m 1GB | OS: Windows 7 Home Premium | Monitor: Samsung 32" LCD LOMAC 1.0 to FC 1.12 System RIP (2003-2010) | AMD Athlon 64 3000+ overclocked to 2565MHz | NVidia Geforce 7800 GS AGP 256 MB | 1GB Kingston PC2700 DDR DRAM | Windows 2000 with SP4
Kenan Posted November 2, 2005 Posted November 2, 2005 ^^Only movies? No images? [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World
T-Bone Posted November 2, 2005 Author Posted November 2, 2005 Why do you want images when movies can show images as well? T-Bone [sIGPIC][/sIGPIC] Asus G72GX | CPU: Core 2 Duo Overclocked @ 2.9Ghz | Memory 6GB DDR2 | Graphics Card: nVidia GTX 260m 1GB | OS: Windows 7 Home Premium | Monitor: Samsung 32" LCD LOMAC 1.0 to FC 1.12 System RIP (2003-2010) | AMD Athlon 64 3000+ overclocked to 2565MHz | NVidia Geforce 7800 GS AGP 256 MB | 1GB Kingston PC2700 DDR DRAM | Windows 2000 with SP4
Yellonet Posted November 2, 2005 Posted November 2, 2005 Why do you want images when movies can show images as well? T-BoneI think he means like "satellite" or "recon" photos of the target area and such for putting in the briefing. i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
T-Bone Posted November 2, 2005 Author Posted November 2, 2005 That can be done with an avi movie as well. Also the LOMAC ingame map itself supports a satellite view. T-Bone [sIGPIC][/sIGPIC] Asus G72GX | CPU: Core 2 Duo Overclocked @ 2.9Ghz | Memory 6GB DDR2 | Graphics Card: nVidia GTX 260m 1GB | OS: Windows 7 Home Premium | Monitor: Samsung 32" LCD LOMAC 1.0 to FC 1.12 System RIP (2003-2010) | AMD Athlon 64 3000+ overclocked to 2565MHz | NVidia Geforce 7800 GS AGP 256 MB | 1GB Kingston PC2700 DDR DRAM | Windows 2000 with SP4
Guest ruggbutt Posted November 2, 2005 Posted November 2, 2005 Can these movies be shown for online missions? I understand the client needs the files too but this would be great for a "realistic" type briefing.
Yellonet Posted November 2, 2005 Posted November 2, 2005 That can be done with an avi movie as well. Also the LOMAC ingame map itself supports a satellite view. T-BoneGaahh! I think he means if you can have regular images (that you can make to look like photographs) in the briefing. So you can study them and really know what your target looks like before you take off. I don't think you can though. i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
T-Bone Posted November 2, 2005 Author Posted November 2, 2005 No that's definitely not supported. It isn't very important for F-15 pilots either, as this will be an F-15 campaign not an A-10/Su-25 one. You do realize that if you click on the map options button in LOMAC for a mission, you can switch to satellite view which gives you a color picture of the actual terrain? T-Bone [sIGPIC][/sIGPIC] Asus G72GX | CPU: Core 2 Duo Overclocked @ 2.9Ghz | Memory 6GB DDR2 | Graphics Card: nVidia GTX 260m 1GB | OS: Windows 7 Home Premium | Monitor: Samsung 32" LCD LOMAC 1.0 to FC 1.12 System RIP (2003-2010) | AMD Athlon 64 3000+ overclocked to 2565MHz | NVidia Geforce 7800 GS AGP 256 MB | 1GB Kingston PC2700 DDR DRAM | Windows 2000 with SP4
T-Bone Posted November 2, 2005 Author Posted November 2, 2005 Can these movies be shown for online missions? I understand the client needs the files too but this would be great for a "realistic" type briefing. LOMAC only allows cutscenes in campaign files, which cannot be shown online. Sorry. T-Bone [sIGPIC][/sIGPIC] Asus G72GX | CPU: Core 2 Duo Overclocked @ 2.9Ghz | Memory 6GB DDR2 | Graphics Card: nVidia GTX 260m 1GB | OS: Windows 7 Home Premium | Monitor: Samsung 32" LCD LOMAC 1.0 to FC 1.12 System RIP (2003-2010) | AMD Athlon 64 3000+ overclocked to 2565MHz | NVidia Geforce 7800 GS AGP 256 MB | 1GB Kingston PC2700 DDR DRAM | Windows 2000 with SP4
D-Scythe Posted November 2, 2005 Posted November 2, 2005 Would you guys prefer sort of a campaign "manual" that would have briefings (with target/mission information, satellite imagery and obviously mission description) that you guys can print off or read in PDF format? It's not exactly an elegant solution, but I'm just throwing it out there :)
Yellonet Posted November 2, 2005 Posted November 2, 2005 No that's definitely not supported. It isn't very important for F-15 pilots either, as this will be an F-15 campaign not an A-10/Su-25 one.Oh :( You do realize that if you click on the map options button in LOMAC for a mission, you can switch to satellite view which gives you a color picture of the actual terrain? T-BoneNo! :o Wasn't this the only/standard view in Flanker 2? BTW, another thing... couldn't you see the units in the editor before, or was that also in Flanker 2? I hate just having icons to look at and you have to run the mission to see what the placement really looks like... i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
Yellonet Posted November 2, 2005 Posted November 2, 2005 Would you guys prefer sort of a campaign "manual" that would have briefings (with target/mission information, satellite imagery and obviously mission description) that you guys can print off or read in PDF format? It's not exactly an elegant solution, but I'm just throwing it out there :)Then you should make it fit on 1 page or at least have a short 1 page version of each target/mission info so that people with two screens could have that on the second screen without the need to change pages and stuff. i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
SwingKid Posted November 2, 2005 Posted November 2, 2005 BTW, another thing... couldn't you see the units in the editor before, or was that also in Flanker 2? I hate just having icons to look at and you have to run the mission to see what the placement really looks like... Yes, that's true... Some months ago I thought I solved the mystery - I discovered that there actually was a pretty good reason why Lock On can't do this (but Flanker 2 could). Unfortunately, now I forgot what it was... :icon_redf -SK
tflash Posted November 2, 2005 Posted November 2, 2005 Now this is an interesting post! keep up the good work!!! [sIGPIC][/sIGPIC]
Yellonet Posted November 2, 2005 Posted November 2, 2005 Yes, that's true... Some months ago I thought I solved the mystery - I discovered that there actually was a pretty good reason why Lock On can't do this (but Flanker 2 could). Unfortunately, now I forgot what it was... :icon_redf -SKWell this is one of the things that makes the editor so user unfriendly :( And please do remember ;) i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
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