Prophet Posted November 12, 2012 Posted November 12, 2012 I sympathise with the OP, but in the absence of dedicated servers with proper scripting and auto admin abilities its better to password. If you want to fly with randoms then you can always host your own server and keep it unpassworded. I think then you'll come to realise how annoying it is when then airfield is unusable because of so many crashed aircraft or when you get shot down randomly to the text of 'LOL' in the chat system. Perhaps one day we'll get a dedicated server where we can script it to filter out these idiots. I have hardly ever experienced this on any of the open servers. I see passworded servers as some sort of exclusivity epeen thing. If it was really about just joining TS or Vent, the info would be easily attainable, like in the beginning of the briefing. Most of the time it is not and I would need to Google the squad to see if I can find any information. No thanks, if its that big of a pain in the ass just to get in the server I can imagine what a pain in the ass the people are going to be. I would prefer to help the newb who just accidentally shot down a friendly. We expand the community that way. Not by excluding people. 1
Steel Jaw Posted November 12, 2012 Posted November 12, 2012 Sorry but you are simply going to have to blame the need for server passwords on the dorks around on the net. It really is that simple. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
JABO2009 Posted November 12, 2012 Author Posted November 12, 2012 I have hardly ever experienced this on any of the open servers. I see passworded servers as some sort of exclusivity epeen thing. If it was really about just joining TS or Vent, the info would be easily attainable, like in the beginning of the briefing. Most of the time it is not and I would need to Google the squad to see if I can find any information. No thanks, if its that big of a pain in the ass just to get in the server I can imagine what a pain in the ass the people are going to be. I would prefer to help the newb who just accidentally shot down a friendly. We expand the community that way. Not by excluding people. +1 me too. during all the years with FC1/2 and now with DCSW I hardly experienced that idiot behaviour. at least not too often. yes there are some stupid TKs around, but imao these can be easily handled in open servers... kick voting , maybe 1 warning then kick, thats it... the DCSW platform is not the place were all the arcade teamkillin kids go.. so far, my positive experience on open servers is way above the negative ones... as a fact, we need more players in the MP community (once the netcoding can handle them) , so I would go for more open sessions.. Intel I7 - 10700 K @ 3,80GHz / 64 GB DDR3 / RTX 3090 / Win 10 Home 64 bit / Logitech X56 HOTAS / HP Reverb G2 Running DCS on latest OB version
pbishop Posted November 12, 2012 Posted November 12, 2012 (edited) I have hardly ever experienced this on any of the open servers. I see passworded servers as some sort of exclusivity epeen thing. If it was really about just joining TS or Vent, the info would be easily attainable, like in the beginning of the briefing. Most of the time it is not and I would need to Google the squad to see if I can find any information. No thanks, if its that big of a pain in the ass just to get in the server I can imagine what a pain in the ass the people are going to be. I would prefer to help the newb who just accidentally shot down a friendly. We expand the community that way. Not by excluding people. When I run my server its for me and my buddies, you have a problem with that host your own. Jesus, this is rediculous. You dont like how things are and want to change it, dont complain how people use their resources and use your own to do what you want. Edited November 12, 2012 by pbishop 1
Frostie Posted November 12, 2012 Posted November 12, 2012 When I run my server its for me and my buddies, you have f&**ing problem with that host your own. Jesus, this is rediculous. You dont like how things are and want to change it, dont f*%$ing complain how people use their resources and use your own to do what you want. It's all about promoting the series and broadening our small community, unfortunately some don't wish to play their part in that. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
pbishop Posted November 12, 2012 Posted November 12, 2012 It's all about promoting the series and broadening our small community, unfortunately some don't wish to play their part in that. The arguments here have nothing to do with that. People here are telling people who run servers for either their clans or buddies what to do. For your argument to be true, there should be no talk of what server owners are doing now and more about what they [the people complaining] are going to do to correct it. Singling out people that want to play with their buddies without taking any responsibility or action is just rediculous.
Steel Jaw Posted November 12, 2012 Posted November 12, 2012 (edited) It's all about promoting the series and broadening our small community, unfortunately some don't wish to play their part in that. Oh? What part is that? You want to run a server where anarchy prevails, go ahead. I fly with those who have their Sierra wired tight. You wanna fly with me, contact me and ask. ;-) Sorry to be an arrogant a$$ BTW. Edited November 12, 2012 by Mower "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
Frostie Posted November 12, 2012 Posted November 12, 2012 (edited) Oh? What part is that? You want to run a server where anarchy prevails, go ahead. I fly with those who have their Sierra wired tight. You wanna fly with me, contact me and ask. ;-) Sorry to be an arrogant a$$ BTW. Yes there will always be the oddball but thankfully they are few and far between and often don't hang around for long. The majority of the community and new comers are mature and respectful. What you will find with this community is an extremely diverse taste with regards to seriousness, but a very respectful one as a whole. Being hardcore is a steep learning curve, one which many don't take to immediately and many shy away from mainly due to comms and talking with strangers. Taking on board the many and interacting through the sim, showing the pros of teamwork and communication turns many semi interested pilots into seriously interested pilots, leading to hardcore pilots, more guys joining TS, a growing community, more input, more servers, greater interest which eventually leads to more immersive missions and community events/campaigns etc. All it takes is understanding that not all are the same, but to go from new guy to a more serious pilot you need someone to look to and direct you. 'Get in TS or don't fly' don't work for many until they've witnessed the results first hand and made first contact in flight. Hiding away from these guys is counterproductive. Edited November 12, 2012 by Frostie "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
Heli Shed Posted November 12, 2012 Posted November 12, 2012 When I run my server its for me and my buddies, you have a problem with that host your own. Jesus, this is rediculous. You dont like how things are and want to change it, dont complain how people use their resources and use your own to do what you want. +1 - Well Said. couldn't agree more. Come pay us a visit on YouTube - search for HELI SHED
pbishop Posted November 12, 2012 Posted November 12, 2012 Yes there will always be the oddball but thankfully they are few and far between and often don't hang around for long. The majority of the community and new comers are mature and respectful. What you will find with this community is an extremely diverse taste with regards to seriousness, but a very respectful one as a whole. Being hardcore is a steep learning curve, one which many don't take to immediately and many shy away from mainly due to comms and talking with strangers. Taking on board the many and interacting through the sim, showing the pros of teamwork and communication turns many semi interested pilots into seriously interested pilots, leading to hardcore pilots, more guys joining TS, a growing community, more input, more servers, greater interest which eventually leads to more immersive missions and community events/campaigns etc. All it takes is understanding that not all are the same, but to go from new guy to a more serious pilot you need someone to look to and direct you. 'Get in TS or don't fly' don't work for many until they've witnessed the results first hand and made first contact in flight. Hiding away from these guys is counterproductive. None of what you say should prevent any of the pw server owners to change the way THEY want to play for anyone that does not want to host their own server. So either come up with suggestions to improve the community without chosing for "US" how or who to play with and you may have my attention. I did not start by playing with anyone from the "community" here. I play the game for what it is worth and have met people along the way I play with. If there is a problem, its not with the pw servers, but with how public games are run or how "easy" it is to get missions going on them. So the public servers should be criticized and not the pw ones, because after all, they are the ones that are failing by the comments in this thread. How about this, dont tell anyone where or who to play with, you might get a bit more respect. I'll tell you what, try and find solutions to solve why they are failing without scapegoating a group that have successful servers and I might help you out. I too appologize for sounding like and A star star.
S77th-konkussion Posted November 12, 2012 Posted November 12, 2012 I can tell you one good reason for passwords on the servers: to prevent people from joining without being on Teamspeak...drives me nuts to have people on like 104th server (for example) who are not on TS and buzzing all over without me knowing WTF they are doing...including not yielding right of way at airbases. Ding ding ding.. :thumbup: [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC]
S77th-konkussion Posted November 12, 2012 Posted November 12, 2012 +1 me too. during all the years with FC1/2 and now with DCSW I hardly experienced that idiot behaviour. at least not too often. yes there are some stupid TKs around, but imao these can be easily handled in open servers... kick voting , maybe 1 warning then kick, thats it... the DCSW platform is not the place were all the arcade teamkillin kids go.. so far, my positive experience on open servers is way above the negative ones... as a fact, we need more players in the MP community (once the netcoding can handle them) , so I would go for more open sessions.. The mandatory TS requirement goes a long way in preventing just about every issue. Plus- being on comms is just plain good sense. [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC]
Grimes Posted November 12, 2012 Posted November 12, 2012 What we have here is a conflict of standards. The FC crowd comes from a time when we had huge public servers meant to host 20+ people. On the flip side DCS has been geared toward smaller co-ops that are generally private sessions among squadmates/friends. Neither way is right nor wrong. However it is beneficial to the community if there are servers that are not passworded. Enough of the community stick with single player because of language barriers or they feel they don't have what it takes to play online. Open servers allow users like this to join a game online without prerequisites like TS3 or knowing of a group to play with. Generally if public servers are less than 30% of the total servers listed, then there would be a problem, but that doesn't seem to be the current case. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Steel Jaw Posted November 12, 2012 Posted November 12, 2012 Plus- being on comms is just plain good sense. Actually "courtesy" is the word I would use... "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
Frostie Posted November 13, 2012 Posted November 13, 2012 None of what you say should prevent any of the pw server owners to change the way THEY want to play for anyone that does not want to host their own server. So either come up with suggestions to improve the community without chosing for "US" how or who to play with and you may have my attention. I did not start by playing with anyone from the "community" here. I play the game for what it is worth and have met people along the way I play with. If there is a problem, its not with the pw servers, but with how public games are run or how "easy" it is to get missions going on them. So the public servers should be criticized and not the pw ones, because after all, they are the ones that are failing by the comments in this thread. How about this, dont tell anyone where or who to play with, you might get a bit more respect. I'll tell you what, try and find solutions to solve why they are failing without scapegoating a group that have successful servers and I might help you out. I too appologize for sounding like and A star star. I haven't told you to open your server nor have I demanded that pw servers no longer be passworded. I'm trying to point out that it ain't the bleak picture you paint for non passworded servers and that they actually benefit what is a small community, helping out and accomodating is a good thing. What we have here is a conflict of standards. The FC crowd comes from a time when we had huge public servers meant to host 20+ people. On the flip side DCS has been geared toward smaller co-ops that are generally private sessions among squadmates/friends. Neither way is right nor wrong. However it is beneficial to the community if there are servers that are not passworded. Enough of the community stick with single player because of language barriers or they feel they don't have what it takes to play online. Open servers allow users like this to join a game online without prerequisites like TS3 or knowing of a group to play with. Generally if public servers are less than 30% of the total servers listed, then there would be a problem, but that doesn't seem to be the current case. Currently I see over 60% locked servers under 200m/s. What comes with huge numbers is huge interest which creates friendships and regular huge community events where everyone is on comms. These locked servers create more divides between the knows and the know nots than ever before, thankfully the 104th have a large public mission server mentality which should create great interest in what is currently a lifeless online community, but why is it the same players that have to create the drive so the others can reap the benefits later on. What is so wrong in unlocking a server from time to time, we all lock servers down when it gets real serious or during events etc. but what about the other 16-20 hours in the day. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
pbishop Posted November 13, 2012 Posted November 13, 2012 I haven't told you to open your server nor have I demanded that pw servers no longer be passworded. I'm trying to point out that it ain't the bleak picture you paint for non passworded servers and that they actually benefit what is a small community, helping out and accomodating is a good thing. You seem to be missing the point. I am all for helping out the "community", however, you should be made aware that I have not seen anything else in this thread other than "unlock" those locked servers.
S77th-konkussion Posted November 13, 2012 Posted November 13, 2012 Join TS and fly. If you won't take this simple step- then you must have some other motive for posting here. If a locked server was meant for the public- the TS info is in the brief. Nobody owes you a thing. [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC]
Karon Posted November 13, 2012 Posted November 13, 2012 Almost every time we open out server to everyone we receive a lot of insults, mainly by other italian players. Sounds crazy, isn't it? "Cogito, ergo RIO" Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft Virtual Backseaters Volume II: F-4E Weapon Systems Officer - Internal Draft WIP Phantom Articles: Air-to-Air and APQ-120 | F-4E Must-know manoevure: SYNC-Z-TURN
Prophet Posted November 13, 2012 Posted November 13, 2012 When I run my server its for me and my buddies, you have a problem with that host your own. Jesus, this is rediculous. You dont like how things are and want to change it, dont complain how people use their resources and use your own to do what you want. We do host a server. We don't have problems. Others host much larger and more populated servers, they don't seem to have any problems. Considering this, I will continue to point out, especially in a thread dedicated to such, that I believe passworded servers and the attitude behind those that do it are the reason our community remains small. And additionally the reason most people stick to single player.
pbishop Posted November 13, 2012 Posted November 13, 2012 (edited) We do host a server. We don't have problems. Others host much larger and more populated servers, they don't seem to have any problems. Considering this, I will continue to point out, especially in a thread dedicated to such, that I believe passworded servers and the attitude behind those that do it are the reason our community remains small. And additionally the reason most people stick to single player. Well good luck with that flawed logic. Falcon has absolutely no server browser and no way of connecting to online games without knowing the IP and password, how has that community not only stayed alive but even grown? You are free to your opinion, but until you or anyone else here addresses the issues and attempts solutions to them I consider this whole thread nothing more than a failed attempt to troll people who lock their servers. EDIT: And for the record, this community is small because DCS has a sh&*tty mission editor, no campaign worth playing, no missions with the game or on these forums in a quantity to suffice a years worth of play, it just lacks content. All we get out of the box is the planes, nothing more. Might that be what keeps this community small? I know its what stops me from playing for months at a time. Oh yeah, that has nothing to do with it. Its when I do actually decide to play I lock my server to play with my buddies, right? I stop playing because I lock my server, not because DCS is an empty shell. (Dont read this the wrong way, I love the sim and planes, but the fact it lacks so much in terms of campaign and replayability with little fuss destroys it for me). If this game cant stand on its own, there is nothing servers opened or closed is going to change. Edited November 13, 2012 by pbishop
Frostie Posted November 13, 2012 Posted November 13, 2012 Well good luck with that flawed logic. Falcon has absolutely no server browser and no way of connecting to online games without knowing the IP and password, how has that community not only stayed alive but even grown? You are free to your opinion, but until you or anyone else here addresses the issues and attempts solutions to them I consider this whole thread nothing more than a failed attempt to troll people who lock their servers. EDIT: And for the record, this community is small because DCS has a sh&*tty mission editor, no campaign worth playing, no missions with the game or on these forums in a quantity to suffice a years worth of play, it just lacks content. All we get out of the box is the planes, nothing more. Might that be what keeps this community small? I know its what stops me from playing for months at a time. Oh yeah, that has nothing to do with it. Its when I do actually decide to play I lock my server to play with my buddies, right? I stop playing because I lock my server, not because DCS is an empty shell. (Dont read this the wrong way, I love the sim and planes, but the fact it lacks so much in terms of campaign and replayability with little fuss destroys it for me). If this game cant stand on its own, there is nothing servers opened or closed is going to change. Falcon's DC is part of what has kept it alive and has been the focal point for offline gaming community topic of discussion and interest. That's what has kept it alive without the need for inspiration and innovation. This is where the community has grown and the knowledge of how to get the most from online has been driven around. DCS is a different world and requires more gifted individuals to create much more immersive multiplayer worlds than are capable with Falcons limitations. If you're not interested enough in DCS to help improve the community then why bother responding to a thread designed at getting the community closer together. I'd say you were the troll to the op's poser. Simply put, you lock your server some might have harsh words, myself and the op don't so please move on and leave us to try and improve our community. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
112th_Rossi Posted November 13, 2012 Posted November 13, 2012 Wow some people have a rod up their a** I'd like to see more 'drop in and play' servers which are unpassworded but I see the benefits of passwording too. It's the difference between having a kick around down the local park or joining a team.
Boberro Posted November 13, 2012 Posted November 13, 2012 What we have here is a conflict of standards. The FC crowd comes from a time when we had huge public servers meant to host 20+ people. On the flip side DCS has been geared toward smaller co-ops that are generally private sessions among squadmates/friends. Neither way is right nor wrong. However it is beneficial to the community if there are servers that are not passworded. Enough of the community stick with single player because of language barriers or they feel they don't have what it takes to play online. Open servers allow users like this to join a game online without prerequisites like TS3 or knowing of a group to play with. Generally if public servers are less than 30% of the total servers listed, then there would be a problem, but that doesn't seem to be the current case. Well, sometimes it is more-less 30% when we take in consideration most players are in Europe and they usually don't enter to servers with ping above 300 ms. Other issue is most open servers use old - already boring - missions. All time over and over the same or put only A-10s in them which is big LOL. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
pbishop Posted November 13, 2012 Posted November 13, 2012 (edited) Falcon's DC is part of what has kept it Where did I say otherwise or even insult him? I am not debating what people have/have not done here. This is where the community has grown and the knowledge of how to get the most from online has been driven around. Just went to check the servers, where has it grown? They are still mostly playing the same missions as yesterday/last week/last month/even last year. DCS is a different world and requires more gifted individuals to create much more immersive multiplayer worlds than are capable with Falcons limitations. Yeah because DCS online campaign exists and those that made the most interesting dynamic campaign are not gifted? I never belittled those that actually help the community. If you're not interested enough in DCS to help improve the community then why bother responding to a thread designed at getting the community closer together. I'd say you were the troll to the op's poser. Simply put, you lock your server some might have harsh words, myself and the op don't so please move on and leave us to try and improve our community. I am posting here because I do care. You however just dont want to listen to what I think the online community is missing, and it has nothing to do with locked servers. So if you want to continue down a path with no end or point then be my guest. I am giving real issues that hinder and also stop this game from becoming great online or increasing the numbers. Unlocking servers will do nothing to help the community, only by increasing the quality of the actual game will you accomplish anything. And that is my point. This thread is useless as all it does is blame those in the community that want to enjoy the game a certain way for DCS failing online. When are you going to stop and think about that before telling me to move on. I have heard nothing of use from you so far that will help in any way to solve this problem, so why are you telling me to shove off? EDIT: I am also going to stop responding to this thread, as it should have been locked/closed a long time ago. I just dont see how the community benefits for blaming the poor online content on the group that lock their servers. This thread is in poor taste, does not accomplish anything, is insulting to those that wish to play with their friends alone, and is a false hope to anyone who thinks it will solve anything. Edited November 13, 2012 by pbishop
BRooDJeRo Posted November 13, 2012 Posted November 13, 2012 A decent running mission with all the do's and donts take alot of time an effort to create. Id say try to create just one big one yourself. Theres much more to it in detail. Also not every missiondeveloper and host likes to share the hard work as a blunt givaway due to the time and effort involved. Hosting it so it can be played is less of an issue.
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