Shein Posted November 12, 2012 Posted November 12, 2012 Wasn't sure to put this in general discussion or the bugs section, but does anyone else feel the AFM has broken the missiles? I could be wrong, maybe this is how they would behave in real life... But in FC2 a radar guided missile was almost a kiss of death; if I managed to spoof the first missile the second would almost always get me no matter what I did... Now in FC3 they bleed energy so fast, dodging them is a walk in the park. Do one simple turn, no chaff required, and the missile will bleed SO MUCH airspeed it can't possibly hope to catch you. Most BVR fights end up with both fighters closing to almost WVR and then firing a radar guided missile so close it has to score a hit... So I guess the effective range has been reduced...? again idk if this is realistic or not. Just to illustrate my point though, last night I was able to create a mission with myself in an F-15c, guns only, against an excellent AI su-27 with a full compliment of missiles. He managed to fire 2 R-27ER's at me, and one.... I forget the name of it, but the russian version of the aim-9 and I was able to almost effortlessly dodge all of the missiles and then kill him with my gun. He still had 3 missiles left so he didn't run out of ammo... So if this is how missiles are in real life, well awesome because I thought they were too hard in FC2 anyway! but somehow I think we're not giving real life BVR missiles enough credit... Discuss! :smartass:
asparagin Posted November 12, 2012 Posted November 12, 2012 Have you considered the possibility that you are just too AWESOME? 1 Spoiler AMD Ryzen 9 5900X, MSI MEG X570 UNIFY (AM4, AMD X570, ATX), Noctua NH-DH14, EVGA GeForce RTX 3070 Ti XC3 ULTRA, Seasonic Focus PX (850W), Kingston HyperX 240GB, Samsung 970 EVO Plus (1000GB, M.2 2280), 32GB G.Skill Trident Z Neo DDR4-3600 DIMM CL16, Cooler Master 932 HAF, Samsung Odyssey G5; 34", Win 10 X64 Pro, Track IR, TM Warthog, TM MFDs, Saitek Pro Flight Rudders
159th_Viper Posted November 12, 2012 Posted November 12, 2012 #49 Primary FC3 bug list. http://forums.eagle.ru/showthread.php?t=96987 Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Shein Posted November 12, 2012 Author Posted November 12, 2012 #49 Primary FC3 bug list. http://forums.eagle.ru/showthread.php?t=96987 This has been noted before? or you just added it? And before we go declaring a bug, is it even a bug to begin with? Do they behave like that in real life or is it more like FC2?
EtherealN Posted November 12, 2012 Posted November 12, 2012 It's on the bug list, though this does mean it is also pending review by the relevant engineers that hold the data. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
159th_Viper Posted November 12, 2012 Posted November 12, 2012 This has been noted before? Ages ago. Advisable to read/peruse the relevant forums prior to posting new threads. Not that there is anything wrong with duplicates mind you, rather too much than none at all. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Shein Posted November 12, 2012 Author Posted November 12, 2012 Ages ago. Advisable to read/peruse the relevant forums prior to posting new threads. Not that there is anything wrong with duplicates mind you, rather too much than none at all. Ages ago? how? when this was only released a few days ago?! I did do a search I promise! I couldn't find anything on missiles bleeding speed too quick...
Ironhand Posted November 12, 2012 Posted November 12, 2012 FWIW, which may not be much, missile pK seems about right--against the AI, anyway. Launches from Rmax seldom hit--as should be expected--and missiles launched within Rtr almost always do. What I find interesting, though, is that in the Su-27's pit, the DLZ is identical for the R-27 and R-27ER except for Rmin. Yet the kinematic range of the R-27ER should be about 20km longer. In the F-15's pit, the same seems true for the AIM-120 and AIM-7 even though AIM-120 bests the AIM-7 by about 10km. Rich YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
Shein Posted November 13, 2012 Author Posted November 13, 2012 well thats what I'm talking about; if its right then its not a bug! i dont care about making it 'easy' or 'hard' i care about it being realistic!
Cali Posted November 13, 2012 Posted November 13, 2012 The radar missiles in FC2 were almost a kiss of death? Were you playing against the AI or online. Many people found them very easy to evade. I remember firing a ER from about 5 miles away and it didn't even track the target. i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
Shein Posted November 13, 2012 Author Posted November 13, 2012 The radar missiles in FC2 were almost a kiss of death? Were you playing against the AI or online. Many people found them very easy to evade. I remember firing a ER from about 5 miles away and it didn't even track the target. against AI and what was the aspect when you fired that missile? if you exceed the missile seeker's gimble limits it won't reacquire. Actually its a really effective evasion technique...
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