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Posted (edited)
No, normally you can launch an Amraam from TWS without going to STT mode; it will sequentially go through all the targets you bugged.

Except that it no longer seems to be doing that...or I'm doing something wrong. I noticed the other day that while in TWS the radar, while showing the 4 bugged targets, follows the primary and doesn't sequence to the next one after the launch. It continues following the first as if it were an STT launch. Consequently, you can lose contact with the other bugged targets because the radar is drawn too far to the side or too low or too high.

 

I'll post a track of what I'm seeing the next time I get a chance to fly.

 

And, while I'm at it, is only the narrow 30 degree scan available in TWS? Because the 60 degree scan shifts to 30 upon entering TWS mode and can't be switched back while in TWS. Remember, I'm coming to this from FC1.x. So perhaps I actually need to read the FC3 manual and all my questions will be answered. :)

 

 

Rich

Edited by Ironhand

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

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Posted
Do I have to turn on BVR mode in-order to launch at the TWS bugged targets, or can I remain hidden? :joystick:

There is, as Viper says, nothing hidden about TWS. They know you're there. They just don't know for sure that you've launched...not until the AIM-120 goes active when it's practically on their doorstep. If they've been asleep and haven't surmised that you've probably already launched, they'll have an "Oh shi!" moment when it goes active followed very soon by a very loud noise.

 

 

Rich

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

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Posted

Maybe I can sneak in a related qestion: in LRS, the contacts are very clearly separated on the radar, when I switch to TWS, they knit more tightly together, which makes it difficult to select them. Is this a feature or a bug?

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Posted
I have had little success in killing a 4 ship of AI controlled SU-27s with TWS at 20 miles in FC3.

 

Out of that 4 ship, how many did you kill? I haven't played FC3 or FC2 in almost a year, so my mind could be a little foggy on the range.

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Posted
There is, as Viper says, nothing hidden about TWS. They know you're there. They just don't know for sure that you've launched...not until the AIM-120 goes active when it's practically on their doorstep. If they've been asleep and haven't surmised that you've probably already launched, they'll have an "Oh shi!" moment when it goes active followed very soon by a very loud noise.

 

 

Rich

 

OK; so I don't need to turn on the number 2 mode?

 

but still no launch Que, until I hit #2, then the circle pops on and then I get the launch Que.

 

I thought TWS mode with the 120c's selected would automatically give me the circle when they come in range? with out me having to select #2...? :huh:

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

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"He who never changes his mind, never changes anything," Winston Churchill.

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Posted

yea #2 mode needs to be on, then switch to TWS mode and it works... :joystick:

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

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Posted

here is a track, so it does not mention in the manual that while in TWS you need to select mode #2 visual or BVR, in order for TWS to correctly work. in the manual it just state #2 mode for LRS, Doesn't mention this in TWS.. :thumbup: from the FC2 manual I purchased. page 105.

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted
yea #2 mode needs to be on, then switch to TWS mode and it works... :joystick:

I was just coming to tell you that, about 5 minutes ago, I figured out what you were doing wrong. You weren't pressing "2" for LRS and simply turning the radar on. The display looks like LRS but it's not, until "2" is pressed. Glad you got it first. :)

 

Maybe I can sneak in a related qestion: in LRS, the contacts are very clearly separated on the radar, when I switch to TWS, they knit more tightly together, which makes it difficult to select them. Is this a feature or a bug?

In my experience, the separation is the same in LRS and TWS. I think the issue is that in TWS, however, you also have a vector line and altitude added to each contact which makes them feel more crowded.

 

 

Out of that 4 ship, how many did you kill? I haven't played FC3 or FC2 in almost a year, so my mind could be a little foggy on the range.

If the parameters are such (altitude, speed, etc) that you have the time because of the larger DLZ, 4 out of 4 is possible. The problem is that the radar never releases the PTD. (Or I don't know how to make it do it.) So, as the PDT maneuvers, the radar begins to follow it once it reaches the edge of the 30 degree scan. If the PDT is moving left, for instance, once it bumps the left scan margin, the radar follows it to the left and, suddenly, SDTs to the right fall outside the scan zone. You'll have missiles in the air, and suddenly, the SDT is lost before the missile can go active as a result. The attached track shows what I'm referring to. I don't know how to force the radar scan not to continue following the PDT after the missile launched at him goes active.

 

 

Rich

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

_____

Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.

Posted
here is a track, so it does not mention in the manual that while in TWS you need to select mode #2 visual or BVR, in order for TWS to correctly work. in the manual it just state #2 mode for LRS, Doesn't mention this in TWS.. :thumbup: from the FC2 manual I purchased. page 105.

That's because it's listed as a submode of LRS but they formatted the page wrong. Those of us who have been around for a long time press "2" first without thinking. This morning I tried pressing "I" first and saw what looked like LRS mode. I thought: "Oh, that's changed from what I remember." Then I pressed RAlt-I and bugged a target. That's when I saw what the problem was and came here to tell you.

 

 

Rich

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

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Posted

:thumbup: thanks Ironhand, for you checking this. I just watch one of my tacviews1.2 pro versions and see that I can now bug multiple targets and see that I'm able to launch on a

target bugged from 41.5 nm... :):pilotfly: Thats way better then the 10nm that I was getting.

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted

uploading a TWS misson for practice.

 

:thumbup: its for some reason 10.49 mb so I had to use mediafire.

 

http://www.mediafire.com/?ovn95m12z53pqn9

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted

And, while I'm at it, is only the narrow 30 degree scan available in TWS? Because the 60 degree scan shifts to 30 upon entering TWS mode and can't be switched back while in TWS. Remember, I'm coming to this from FC1.x. So perhaps I actually need to read the FC3 manual and all my questions will be answered. :)

 

Does anyone have an answer to that question? I also want to know.

Posted
Does anyone have an answer to that question?

 

Answer is yes.

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Posted
Answer is yes.

 

that's weird viper, I can sometimes get the TWS to go 60-degrees..

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted
that's weird viper, I can sometimes get the TWS to go 60-degrees..

 

I think yes means that it is possible to go 60-degrees. But how do I do it? I went to the TWS section of the manual and I didn't see anything on there about being able to change to 60-degree or how to do it.

Posted

You cannot do a 120 AZ scan in TWS in FC3. This is correctly modeled according to data from the -34, the greatest azimuth you can achieve is 60 degrees.

 

This is correct for radar variants on the F-15 up to '89 and probably a few years down the road from that.

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Posted
You cannot do a 120 AZ scan in TWS in FC3. This is correctly modeled according to data from the -34, the greatest azimuth you can achieve is 60 degrees.

 

This is correct for radar variants on the F-15 up to '89 and probably a few years down the road from that.

Kind of figured that, once I realized that I wasn't missing a step. But is there a way to unslave your radar from the PDT short of opting out of TWS?

 

 

Rich

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

_____

Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.

Posted

Yes i have seen that didnt know it was a bug.

For narow and wide beam its rcntrl+ -,+

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted
There is a TWS bug, which no one has cared to mention. If you bug a target in TWS, transfer to STT then unlock, you get get the full 120 degree azimuth in TWS. TWS is then stuck at 120 until you go back to LRS or toggle the radar off and on.

 

Ta

 

*reaches for the fly-swatter*

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One more Soldier reporting Sir, I've served my time in Hell......'

Posted

Yes, but there are problems with this as well.

 

Specifically, there is no target step key, so you cannot change the target priority.

 

This means that you have to unbug your PDT, and the next target in sequence will become the PDT if you have multiple targets designated. To unbug the PDT, move the TDC over it and hit the unlock key.

 

Kind of figured that, once I realized that I wasn't missing a step. But is there a way to unslave your radar from the PDT short of opting out of TWS?

 

 

Rich

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Then I hope you have a good exit plan ... I always try to have one :)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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