Jump to content

Recommended Posts

Posted

Hi,

 

I am curious to hear thoughts on this. Given the recent interest and success of kickstarter games, I wonder, is there much potential for this with DCS addons? For example, if somebody really wants to see an aircraft completed by a third party dev, they could offer to prepurchase or add funding toward development.

 

If you'd have said this to me a year ago I'd laugh and say "people won't pay for something that isn't finished" - but I'd have been very wrong!

Intel i7 6700k, Asus GTX1070, 16gb DDR4 @ 3200mhz, CH Fighterstick, CH Pro Throttle, CH Pro Rudder Pedals, Samsung Evo 850 SSD @ 500GB * 2, TrackIR 5 and 27" monitor running at 2560 * 1440, Windows 10.

Posted

Already happened with with MiG-21.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Ohh shame I missed that, I would've contributed. I really hope this kick-starter stuff revitalises PC gaming.

Intel i7 6700k, Asus GTX1070, 16gb DDR4 @ 3200mhz, CH Fighterstick, CH Pro Throttle, CH Pro Rudder Pedals, Samsung Evo 850 SSD @ 500GB * 2, TrackIR 5 and 27" monitor running at 2560 * 1440, Windows 10.

Posted

I missed the Mig21 fundraising, but if any 3rd party developers decide to use this method (or ED, for that matter), I'll be happy to contribute.

DCS A10C Warthog, DCS Black Shark 2, DCS P51D Mustang, DCS UH-1H Huey, DCS Mi-8MTV2 Magnificent Eight, Flaming Cliffs 3, Combined Arms

 

System: Intel i7 4770k @4,2GHz; MSI Z87-G65; 16GB DDR3 1600 MHz RAM; 128GB SSD SATA3 (system disk); 2TB HDD SATA3 (games disk); Sapphire Radeon R9 290 Tri-X; Windows 7 64bit

Flight controls: Thrustmaster HOTAS Warthog; Saitek Pro Flight Combat Rudder; TrackIR 5; Thrustmaster F16 MFDs; 2x 8'' LCD screens (VGA) for MFD display; 27'' LG LCD full HD main display

Posted (edited)
cough cough Nevada Kickstarter anybody ? or rather re-kickstarter

 

Wouldn't kickstart anything I already payed money for.. unless they demolish the buildings, and replace them with camel-dung huts.. for the afghan feeling!

Edited by Pigmachine

CPU i7-6700K 4,3Ghz, RAM Corsair Vengeance LPX 2666M 2x16GB, GPU Gigabyte Gaming G1 GTX 1080, Monitor Benq 24" 1920x1080 @ 144Hz, MB ASUS Z170-A, OS Win 10 Pro (Creators ED), HOTAS X52 Pro, VR Oculus Rift Cv1

Posted

I would take part in such a thing if if was from a developer I trust or have brought from before and the subject matter interests me.

[sIGPIC]sigpic67951_1.gif[/sIGPIC]

Posted
I would take part in such a thing if if was from a developer I trust or have brought from before and the subject matter interests me.

 

 

Well it worked for these guys for years....

 

http://forums.eagle.ru/showthread.php?t=99293

 

But here would be alot different..because it is the reputation also of DCS...so no worries here so much....:music_whistling:

 

+1+1+1...for my beloved B-17 Flying Fortress...cheers :thumbup:

[/Table]

Recruiting for Aerobatic Team/Fighter Group...

Posted

I think for this to succeed we would require something new. I mean, DCS is already an established series, a Kickstarter event would have to be for something that people outside of the community would support (we are already supposing ED on all their projects - everything now has a pre-purchase option and most of the community goes for it).

 

Another thing is, ED is not exactly your typical crowd-funded game developer. Most devs that are successful at Kickstarter provide current updates on the development process, show their work, even when it's buggy and not finished and this proves to keep the people interested. With ED it's always hush-hush. Also, you need to raise the required amount of money in a specific time, otherwise, it goes back to the funders. I don't think there is that much interest in flight sims - few people want to play a game that requires expensive controllers, hours of training and reading a 700+ page manual. Look at Ground Branch - they already had lot's of stuff completed when they went to KS, a huge community of realistic shooter enthusiasts behind them and they still failed to raise the required amount. There is less interest in study-sims than in military shooters.

 

For ED to get funds from KS, they would have to introduce an innovative simulation that would be accessible to a wider audience and have some work done already to show they are credible to the people not familiar with their products.

 

My guess, ED would have to start developing the new Strike Commander, or something and show a trailer on the level of Star Citizen to succeed.

Posted
I think for this to succeed we would require something new. I mean, DCS is already an established series, a Kickstarter event would have to be for something that people outside of the community would support (we are already supposing ED on all their projects - everything now has a pre-purchase option and most of the community goes for it).

 

Another thing is, ED is not exactly your typical crowd-funded game developer. Most devs that are successful at Kickstarter provide current updates on the development process, show their work, even when it's buggy and not finished and this proves to keep the people interested. With ED it's always hush-hush. Also, you need to raise the required amount of money in a specific time, otherwise, it goes back to the funders. I don't think there is that much interest in flight sims - few people want to play a game that requires expensive controllers, hours of training and reading a 700+ page manual. Look at Ground Branch - they already had lot's of stuff completed when they went to KS, a huge community of realistic shooter enthusiasts behind them and they still failed to raise the required amount. There is less interest in study-sims than in military shooters.

 

For ED to get funds from KS, they would have to introduce an innovative simulation that would be accessible to a wider audience and have some work done already to show they are credible to the people not familiar with their products.

 

My guess, ED would have to start developing the new Strike Commander, or something and show a trailer on the level of Star Citizen to succeed.

 

A lot of that is based on a fundamental misunderstanding of KS. I'm not talking a $2 million pledge. I'm talking a small infusion of cash to "kickstart" things. A lot of people have lost sight at just what Kickstarter is for, it's not for big bucks. It targets specialized small audiences with reasonable fund raising goals. These big funds lately are out of whack from what KS is really about.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...