SFAL Posted November 5, 2013 Posted November 5, 2013 Hi all Last winter we had events by 373rd and other events. Looks like the MP is getting stable again. So when and who will orginise the missions?
kontiuka Posted November 5, 2013 Posted November 5, 2013 Hi all Last winter we had events by 373rd and other events. Looks like the MP is getting stable again. So when and who will orginise the missions?You didn't hear that you've been elected for the task? :)
SFAL Posted November 5, 2013 Author Posted November 5, 2013 Love to... Anyone interested? If so what would you like to inclide. Do u want to see all aircraft on red and blue? Limited weapons and aircraft? Penalty time? Feel free to suggest and if i can i organise it. Anyine from 51st 104th 373rd 159th or any other who runs servers would you host it?
TAW_Blaze Posted November 5, 2013 Posted November 5, 2013 I'd like to have proper sides against each other. It's frustrating to never know whether the 29/27s pinging me are friendly or hostile :D Another idea is limited loadouts per person. So rather than having a maximum capacity that'll be wasted by dummies you get to carry X amount of Y weapon in your loadout. Imo that makes a better balance, if you start RTBing while you still have 6-8 missiles you won't maintain much of air superiority :)
mwd2 Posted November 5, 2013 Posted November 5, 2013 (edited) Hi all Last winter we had events by 373rd and other events. Looks like the MP is getting stable again. So when and who will orginise the missions? if you find 30min. MP without a crash as stable, be my guest...! Another idea is limited loadouts per person. So rather than having a maximum capacity that'll be wasted by dummies you get to carry X amount of Y weapon in your loadout. Imo that makes a better balance, if you start RTBing while you still have 6-8 missiles you won't maintain much of air superiority :) i would always limit the loadout to keep the balance between red and blue on an equal level (but this is not everytime possible!). Edited November 5, 2013 by mwd2 Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
SFAL Posted November 5, 2013 Author Posted November 5, 2013 Yes i lean towards red blue equipment.... it creates friction in mission generation. Its hard to fly SEAD/DEAD in a a10a/c. limited weapons are a must in my eye.. I also brainstormed today that the most missing out of all missions are neturals. Civilian planes... ground units. So i will include air corridors with civklian trafic. Mwd2: i had a plesant suprise the last time i flew on 51st. Ran for 4 hours with 30 of us on it.
mwd2 Posted November 5, 2013 Posted November 5, 2013 Yes i lean towards red blue equipment.... it creates friction in mission generation. Its hard to fly SEAD/DEAD in a a10a/c. limited weapons are a must in my eye.. I also brainstormed today that the most missing out of all missions are neturals. Civilian planes... ground units. So i will include air corridors with civklian trafic. Mwd2: i had a plesant suprise the last time i flew on 51st. Ran for 4 hours with 30 of us on it. a third party would be nice to have..... Greg told me, his server crashes between 30min. and 1.5 hrs. What kind of mission do you have played on 51st? Only FC3 aircrafts or also other models, how many ground units, how many clients, have the mission a lot of triggers or scripts? Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
SFAL Posted November 5, 2013 Author Posted November 5, 2013 It was the Return to the inguri it has all AC and aprox 50 units per side..... 51st guys can tell you for sure
Pman Posted November 6, 2013 Posted November 6, 2013 Looks like the MP is getting stable again. Really I must have missed that update...
mwd2 Posted November 6, 2013 Posted November 6, 2013 50 AI on each side is not much... in particular if you like to have a 'ground' war happen during your fly time. Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
Frostie Posted November 6, 2013 Posted November 6, 2013 50 AI on each side is not much... in particular if you like to have a 'ground' war happen during your fly time. There are 300+ ground vehicles with 15 ships. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
SFAL Posted November 6, 2013 Author Posted November 6, 2013 There we are then. It seems ghat client and server crashes happen due to random errors. Some bugs got squashed some still crawling around and new ones will hatch. Well i have a vauge idea of what to include and how. If there are any past or prese t serving militsry personal who like to have a input in it pls pm me. Also i would lime to know how bad is to have random activations in regard of stabity.
sorcer3r Posted November 6, 2013 Posted November 6, 2013 Also i would lime to know how bad is to have random activations in regard of stabity. Implement Combined Arms and you do not need random activations necessarily. It will make the ground war rather dynamic and more interesting for A2G/CAS ops. :) [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
rassy7 Posted November 6, 2013 Posted November 6, 2013 I'd like to have proper sides against each other. It's frustrating to never know whether the 29/27s pinging me are friendly or hostile :D Might be off topic as this point, but I'm totally for this. Many people do not understand how/when to use ECM and it has caused me to hesistate when aiming at enemy MiGs as well as commit fratricide accidentally. The State Military (MAG 13) [sIGPIC][/sIGPIC] SHEEP WE-01 AV-8B BuNo 164553 VMA-214 Col J. “Poe” Rasmussen http://www.statelyfe.com Specs: Gigabyte Z390 Pro Wifi; i9-9900K; EVGA 2080 Ti Black; 32GB Corsair Vengeance LPX DDR4; Samsung 970 EVO Series M.2 SSD; WIN10; ASUS VG248QE; CV-1 and Index Modules: A-10C; AV8B; CA; FC3; F-5; F-14; F-18; F-86; HAWK; L-39; P-51; UH1H; NTTR; Normandy; Persian Gulf
Frostie Posted November 6, 2013 Posted November 6, 2013 Might be off topic as this point, but I'm totally for this. Many people do not understand how/when to use ECM and it has caused me to hesistate when aiming at enemy MiGs as well as commit fratricide accidentally. This is how it will be on a 24/7 server because there is little communication and organisation. An organised one off event shouldn't have this problem, there should be briefings and planning stage built up in a forum over a period of days/weeks where all participants have access and contribute. Flights and packages should be created with time-on-station etc. included. On the event day everyone should be on the same teamspeak in assigned flights an hour before start for organising and brief outline and at least flight leads should be able to communicate on guard or to individual flights with TS. Announcing which flight is on station and off is crucial to building the teams SA and limiting unnecessary chatter. This is part way to creating a truely engaging and memorable event and should be treated as an extended learning curve to DCS. Everything won't be perfect procedures won't be to the letter but what will happen is that people will enjoy the experience and be ready and more experienced for the next event. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
rassy7 Posted November 6, 2013 Posted November 6, 2013 Ok, in a one-off setting, no problem. Sounds awesome honestly. SA and comm are key and I agree, they are terminally lacking in the 24/7 environment. The State Military (MAG 13) [sIGPIC][/sIGPIC] SHEEP WE-01 AV-8B BuNo 164553 VMA-214 Col J. “Poe” Rasmussen http://www.statelyfe.com Specs: Gigabyte Z390 Pro Wifi; i9-9900K; EVGA 2080 Ti Black; 32GB Corsair Vengeance LPX DDR4; Samsung 970 EVO Series M.2 SSD; WIN10; ASUS VG248QE; CV-1 and Index Modules: A-10C; AV8B; CA; FC3; F-5; F-14; F-18; F-86; HAWK; L-39; P-51; UH1H; NTTR; Normandy; Persian Gulf
Frostie Posted November 6, 2013 Posted November 6, 2013 What else makes the experience is having human controllers such as when we run our Georgian Incident DC there were dedicated GCI operatives controlling and relaying information to the flights using an ATC program especially designed for DCS. This not only keeps everyone in contact with the mission but also drastically increases the immersion. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
rassy7 Posted November 7, 2013 Posted November 7, 2013 Oooooooo ... that sounds awesome! Where do I sign up? Has there been a CA element in previous competitions? At least local air defenses might be fun. I've always thought the comm between ground and air was missing - like in the good old days when spotters could launch fighter intercepts and real FAC's could direct a bomb to a target. But I'm just brainstorming here. The State Military (MAG 13) [sIGPIC][/sIGPIC] SHEEP WE-01 AV-8B BuNo 164553 VMA-214 Col J. “Poe” Rasmussen http://www.statelyfe.com Specs: Gigabyte Z390 Pro Wifi; i9-9900K; EVGA 2080 Ti Black; 32GB Corsair Vengeance LPX DDR4; Samsung 970 EVO Series M.2 SSD; WIN10; ASUS VG248QE; CV-1 and Index Modules: A-10C; AV8B; CA; FC3; F-5; F-14; F-18; F-86; HAWK; L-39; P-51; UH1H; NTTR; Normandy; Persian Gulf
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