awdrgyjo Posted November 10, 2013 Posted November 10, 2013 Sometimes, after I have destroyed a target called in by JTAC, I get the abort, abort, abort, command, any idea why? thanks in advance.
Cibit Posted November 10, 2013 Posted November 10, 2013 Not using the requested munitions, like using a Mav instead of GBU or the wrong attack heading can both make the JTAC call you off:) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
awdrgyjo Posted November 10, 2013 Author Posted November 10, 2013 Thanks cbit, I did not realise it was that realistic, I remember at one time the attack heading was not important, is this due to any updates?
Cibit Posted November 10, 2013 Posted November 10, 2013 AFAIK it was a feature in the beta and has been like that since. But I took a break from A10's and discovered the Mi-8 and huey as well as revisiting BS with the new BS2:) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Vize Posted November 10, 2013 Posted November 10, 2013 Hi, the heading for your attack is not important. It's important to follow the communication tasks step by step, like ip inbound, laser spot, etc...so check your radio menu for what you have to tell him next... Andreas
ENO Posted November 11, 2013 Posted November 11, 2013 It seems like it may be a bit of a bug that is expanded on other areas of the radio functions- For example... request taxi to runway frequently results in a "Negative" followed a couple seconds later by a "cleared to taxi." I've had it happen to where I blow up a target, get the instant "stop stop" followed by instructions to back back for another target. So it could be a combination of things- But as mentioned above- you'll have 3-4 interactions before you're pressing the pickle button. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
Grinch Posted November 11, 2013 Posted November 11, 2013 (edited) Without knowing the exact situation of the terminal control, it's possible the target set is completely destroyed during a type 3 engagement. Since there are no more targets, this might be the game's way of ending your flight's weapon release approval, since no other timelines are established. Remember type 3 engagements allow the aircraft to make multiple attack runs on one approval from the JTAC/FAC. Source: I'm a former Marine JTAC. Edit: I haven't been getting final attack headings from the JTACs in game, but if you're outside those parameters, then that's certainly grounds for an abort. Those exist for the safety of everyone involved. In general though, it's tough to say why you're getting aborted without knowing the exact situation. Edited November 11, 2013 by Grinch [sigpic][/sigpic]
AtaliaA1 Posted November 11, 2013 Posted November 11, 2013 Edit: I haven't been getting final attack headings from the JTACs in game, but if you're outside those parameters, then that's certainly grounds for an abort. Those exist for the safety of everyone involved. In general though, it's tough to say why you're getting aborted without knowing the exact situation. Nice Grinch. You should look into ATC now if you are out of Military anyway. And a few posts up someone says attack heading isn't important. Not So. If you are bombing over the heads of your ground unit on a TIC I would think they would think it was important, considering the blast could hit them in a "Danger Close" situation. But as you said Grinch more info. is needed. This was a Boutique Builder iBuypower rig. Until I got the tinker bug again i7 920 @3.6Mhz 12Gig Corsair XMS3 ram 1600 Nvidia 760 SLi w/4Gig DDR5 Ram Intel 310 SSD HDD 160 Gb + Western Digital 4Terabyte HDD Creative SB X-Fi HD Audio Logitech X-530 5.1 Surround Speaker System Dual Acer 32"Monitors. PSU 1200 w Thermaltake Win10 64Bit.
Irregular programming Posted November 11, 2013 Posted November 11, 2013 Neither attack direction or weapon choice has ever affected the JTAC, I think it's a bug with the radio.
Grinch Posted November 11, 2013 Posted November 11, 2013 To follow up on Atalia's post, final attack headings are also imperative if using any sort of laser, whether it's IR, such as an IZLID for marking targets, or a PRF-coded laser. In these cases, JTACs/FACs, will bring the aircraft over their left or right shoulders to ensure ordnance isn't dropped on the friendly end of the beam. This is referred to as a laser basket. On a related laser safety side note: notice that the AI JTACs at night will actually 'snake' the IR pointer, and give the brevity code for it over comms. This is an actual technique and the end that wiggles is the target. [sigpic][/sigpic]
Vize Posted November 11, 2013 Posted November 11, 2013 So that's the difference between real life and simulation. In real life the heading is important, in our DCS:A10C simulation it is not. Wrong heading for an attack run never leads to an "abort, abort" by JTAC... Andreas
Cibit Posted November 11, 2013 Posted November 11, 2013 Thanks for the info. Nice to have an expert on the forums:thumbup: i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Flagrum Posted November 11, 2013 Posted November 11, 2013 Nice Grinch. You should look into ATC now if you are out of Military anyway. And a few posts up someone says attack heading isn't important. Not So. If you are bombing over the heads of your ground unit on a TIC I would think they would think it was important, considering the blast could hit them in a "Danger Close" situation. But as you said Grinch more info. is needed. I think, he just meant that the attack heading is not considered in DCS.
amollen Posted November 15, 2013 Posted November 15, 2013 I have experienced the scenario that Grinch describes. I was inbound for an attack on a tank, but someone else blew up the tank before I could shoot my Maverick. I'm not sure who that someone was but there were other CAS aircraft in the mission as well as friendly tanks in the vicinity. As soon as the tank was hit I got the "Abort" call. Subsequently JTAC assigned me new targets at different coordinates. So my conclusion was that the Abort call came because all targets in the original group were destroyed and there was no use in continuing my attack run.
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