Frazer Posted February 2, 2006 Posted February 2, 2006 I created a new soundpack with REAL engine sounds of the F-15, Mig-29 and the Su-27. Also REAL breathing and G-straining sounds of a F-16 pilot doing his display. And more.......... READ THE README FIRST. http://www.asnr47.dsl.pipex.com/files/bubl/FrazersRealitySoundsPackV2.zip or here http://www.virtual-jabog32.de/index.php?section=downloads&subcat=23 Enjoy! Frazer 1 Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC]
diveplane Posted February 2, 2006 Posted February 2, 2006 cant beat ARCHERS sounds imo....... https://www.youtube.com/user/diveplane11 DCS Audio Modding.
sumoscouse Posted February 2, 2006 Posted February 2, 2006 Frazer Nice one for the work matey - one question: the breathing under G - does the heavy breathing only happen when pulling High G or is it a constant effect when flying normally Cheers SumoScouse Out :cool:
Shaman Posted February 2, 2006 Posted February 2, 2006 Another sound pack ;) nah. Long live default sounds! :bebebe: cheers 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
355th_Flip Posted February 2, 2006 Posted February 2, 2006 Good effort but all i see in this "mod" is that its a slight improvement of the current ZZZ Space Soundmodification for 1.11! I havent found any "good" improvement in the F-15 or A-10 sounds but you cant have everything. I cant comment on the SU-33 just because i havent heard them myself live, but i have heard the eagle and hog and many other aircraft. I didnt have time to check out the high g maneuver sounds of the heavy breathing. AFAIK this breathing is started as early as possible to keep the blood vessels working effeciently as long as possible! ANyways! Nice work ! Flip
Frazer Posted February 2, 2006 Author Posted February 2, 2006 diveplane, did you install my sounds and tried it out? sumoscouse, yes the heavy breathing only happens when turning high G turns. The sounds are coupled to the "Goverlimit" and "MaximumG" warnings in lockon. The normal breathing is also from this F-16 pilot whos doing his display only from the moment just after takeoff (where hes not pulling G's). That "normal breathing sound" is coupled with the "cockpitsystems" sound (this cockpitsys. sound also comes out of an F-16). You can download all the movies where the sounds come from. To explane what G forces are and techniques pilots use to fight the G's the following; when an aircraft is flying straight and level and is not accelerating or decelerating (no matter how fast it is flying) you will feel 1G (the same as it feels when standing on the earth). When you start to turn you will have G-forces. For example, when you drive your car into a corner you will get pushed to the outside of the corner. It is the same with an aircraft the only thing is that an aircraft is not turning sideways but up or down (you have to roll 90 degrees to the right or the left to make a turn). That with the effect that G-forces will work from up to down with the side-effect that blood is also going from your head to your feet (with the effect that you will blackout because your brain doesn't have enough blood). The thing pilots do about it is straining all the musculars in the body to stop the blood from streaming downwards. The best way to do that is in a 3 seconds phase. So "Push 1, 2, 3, breath out and in (in one second) and push, 1, 2, 3" and so on. 9G is kind of the maximum a normal pilot can take for around 15 to 20 seconds. Jet aircraft are flying fast, if you turn the G-forces are enormous, you will not be able to lift your arm after 5 or 6 G's and your blood want's to come out through your skin. I'm a glider pilot and the maximum i had in my life was 5 G's for around 15 seconds. I have seen colors going gray and i can tell these straining and breathing method is realy working. 5 G's still is fun, i can imagine that 9G's is no fun. Greetz, Frazer Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC]
Frazer Posted February 2, 2006 Author Posted February 2, 2006 Guys you will find the sources of the sounds in the README too. You can download all the movies where i got the sounds from. This will prove to you that these sounds are realy real ;) Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC]
355th_Flip Posted February 2, 2006 Posted February 2, 2006 lol..i hope youre not trying to explain to me how that technique is used... ME = Gliderpilot too, pulled 4,5 G in an ASK-21 My Dad = Ex Fighterpilot ===> You arent the only "smartass" around here ;) :icon_supe:icon_jook Greetz! Flip
Frazer Posted February 2, 2006 Author Posted February 2, 2006 If you want to have the possibility of changing the sounds from the F-15 to F-16 sounds and warnings, you can also download this mod i have created for the Virtual Thunderbirds and any F-16 lover. Notice:The sounds of the F-16 will be installed first, you can change them to F15 sounds with the "Change to F-15 Sounds" pack within this downlod. So read the README carefuly! http://www.asnr47.dsl.pipex.com/files/bubl/FrazersF16RealitySoundsPackV2.zip Enjoy! Frazer Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC]
Frazer Posted February 2, 2006 Author Posted February 2, 2006 Flip, i was writing this G-force explaning post the same time as you did. After i posted it i saw your answere. Anyway, ill not be able to respond till next monday from now on. Enjoy the work i've done guys! Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC]
diveplane Posted February 20, 2006 Posted February 20, 2006 what i love about archers sound pack is the in cockpit oxygen system, and those great external sounds, its so realistic.....your sound pack was not too bad though, https://www.youtube.com/user/diveplane11 DCS Audio Modding.
markriley Posted February 28, 2006 Posted February 28, 2006 concerning the sound mods, is there any real PC performance difference between the WAV files and the OGG files? Seems that ZZZ space addon I have is in WAV. The Original files and also the Frazers files are OGG. I noticed on one attempt to install Frazers sounds (before I figured out how to install it correctly), I ended up with a effects folder with both WAV and OGG files in it and lockon seemed to use only the WAV (zzzspace) files even though the OGG files were right there with the same file names. I was thinking of picking out some of each set and making a custom set of my own because both have good stuff. I like the Frazers sonic boom and some of the other ones over zzz. Just curious as to why lockon picked the wav over the ogg files and is there any performance difference for the cpu etc. Thanks [sIGPIC][/sIGPIC] system specs: AMD 1100T X6, Asus Crosshair 4 Formula Mobo, 16 Gigs GSkill DDR3, XFX R9-290X 4GB 512-Bit, X-52 flight stick set, Samsung 2560x1440, Win7 64
ED Team Glowing_Amraam Posted February 28, 2006 ED Team Posted February 28, 2006 I havent tested this sound mod, but for me, the ultimate soundpack, is a mix of archers and zzzspace in one pack!! :icon_supe i use it, and i doubt you could get the game to sound better. :p Well, ok i guess its possible, but im happy! :D https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page
Frazer Posted March 2, 2006 Author Posted March 2, 2006 concerning the sound mods, is there any real PC performance difference between the WAV files and the OGG files? Seems that ZZZ space addon I have is in WAV. The Original files and also the Frazers files are OGG. I noticed on one attempt to install Frazers sounds (before I figured out how to install it correctly), I ended up with a effects folder with both WAV and OGG files in it and lockon seemed to use only the WAV (zzzspace) files even though the OGG files were right there with the same file names. I was thinking of picking out some of each set and making a custom set of my own because both have good stuff. I like the Frazers sonic boom and some of the other ones over zzz. Just curious as to why lockon picked the wav over the ogg files and is there any performance difference for the cpu etc. Thanks Markriley, I think the builders of Lockon FC stept over to OGG files instead of WAV with the simple reason that OGG's compression is way much better. There is no difference between quality. Lockon will prefer WAV files over OGG files. You can convert WAV files to OGG files with the free programm "Audacity". Download it here: http://prdownloads.sourceforge.net/audacity/audacity-win-1.2.4b.exe?use_mirror=voxel I hope this will help you to create a sounds pack with all your favorites. Greetz, Frazer 1 Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC]
markriley Posted March 3, 2006 Posted March 3, 2006 Thanks for the info and the link Frazer. Thanks for the hard work on your sound pack also. [sIGPIC][/sIGPIC] system specs: AMD 1100T X6, Asus Crosshair 4 Formula Mobo, 16 Gigs GSkill DDR3, XFX R9-290X 4GB 512-Bit, X-52 flight stick set, Samsung 2560x1440, Win7 64
Program2 Posted April 4, 2007 Posted April 4, 2007 I just came across this sound mod I think it's the best one out there. I have tried zzzspace and archer's but I like Frazer's Sound Mod the most. Thank you for your work Frazer this is definitely an A+ mod.
Frazer Posted April 5, 2007 Author Posted April 5, 2007 Thank you for your nice comment Program2, appreciated! :) I want to mention that my soundpack does not replace all sounds in your sound folder. My soundpack focuses mainly at engine sounds, cockpit sounds and breathing sounds. Also I tried out all sound packs out there and my motivation to create this sound pack is because IMO the engine and cockpit sounds are far from realistic in any soundpack. I also want to mention that you will not hear the another aircraft flying next to you as loud as when you're standing behind it without any ear protection! (I hate that, in real jet pits you will barely hear another jet, if you hear it at all). Anyway, my point is that the zzzSpace and Archer sound packs replace lots of other sounds which i think are good. Thats why I install zzzspace or the archer sounds first, and then mine over it to replace the engine and cockpit sounds. (recommended ;) ) Though don't forget to check your sound folder, it may be needed to convert some sound files from WAV to OGG. You can do that with this little free program: http://audacity.sourceforge.net/ (you can edit/mix soundfiles to your preferences too) Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC]
A.S Posted April 7, 2007 Posted April 7, 2007 I havent tested this sound mod, but for me, the ultimate soundpack, is a mix of archers and zzzspace in one pack!! :icon_supe i use it, and i doubt you could get the game to sound better. :p Well, ok i guess its possible, but im happy! :D Mix of Archer and ZZZ and few good others and lowed down from 46mb Sound Effects-folder to 5mb OGG high quality files u can download as RvE Performance Soundpack form lockonfiles.com [sIGPIC][/sIGPIC]
sp0nge Posted April 11, 2007 Posted April 11, 2007 Im surprised no one thought of this before Anyhow - Goodjob Is breaking the laws of gravity illegal? [sIGPIC][/sIGPIC]
Program2 Posted April 12, 2007 Posted April 12, 2007 Thank you for your nice comment Program2, appreciated! :) I want to mention that my soundpack does not replace all sounds in your sound folder. My soundpack focuses mainly at engine sounds, cockpit sounds and breathing sounds. Also I tried out all sound packs out there and my motivation to create this sound pack is because IMO the engine and cockpit sounds are far from realistic in any soundpack. I also want to mention that you will not hear the another aircraft flying next to you as loud as when you're standing behind it without any ear protection! (I hate that, in real jet pits you will barely hear another jet, if you hear it at all). Anyway, my point is that the zzzSpace and Archer sound packs replace lots of other sounds which i think are good. Thats why I install zzzspace or the archer sounds first, and then mine over it to replace the engine and cockpit sounds. (recommended ;) ) Though don't forget to check your sound folder, it may be needed to convert some sound files from WAV to OGG. You can do that with this little free program: http://audacity.sourceforge.net/ (you can edit/mix soundfiles to your preferences too) Hi Frazer, Yes I know your sound mod does not replace all of LOMAC's sounds. The default sounds are good the way they are. I just wanted better engine sounds which your sound pack has. zzzspace's and archer's mod are not bad but the engine sounds in their mod makes the planes sound like a space shuttle :) .
rogue_blade Posted April 16, 2007 Posted April 16, 2007 what i love about archers sound pack is the in cockpit oxygen system, and those great external sounds, its so realistic.....your sound pack was not too bad though, I cannot STAND Aarcher's incockpit sounds so i use only his external sounds and zzzspace for the rest [sIGPIC][/sIGPIC]
zzzspace Posted April 17, 2007 Posted April 17, 2007 Is good, mix n' match, fine by me. ||| Romanes eunt domus ||| zzzspace V2.0 REAL SOUND for DCS World - and all Modules |||
deathcoffin Posted April 19, 2007 Posted April 19, 2007 Its very good i love it good job frazer:thumbup:
Frazer Posted April 19, 2007 Author Posted April 19, 2007 Thank you all for the nice comments, appreciated! There are quite some people who don't like my soundpack for some reason I don't understand. Glad I didn't do it "for nothing" ;) Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC]
Frostie Posted April 19, 2007 Posted April 19, 2007 when an aircraft is flying straight and level and is not accelerating or decelerating (no matter how fast it is flying) you will feel 1G (the same as it feels when standing on the earth). AFAIK 1G is the force of pull on your body equal to your own body weight, (a very hard turn in a car can create upto 1G) "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
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