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Posted

A kind of bug I noticed yesterday with the F-15. I tested a little more this morning, and it looks like the mars on the TEWS are still displayed, even if the detected A/C has been destroyed 10 minutes ago... Anyone else noticed it???

 

I'll be testing this during the afternoon, it really is annoying.

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icone_Ka-50.png In Mud I Trust. icone_Su-25.png

Guest IguanaKing
Posted

Yup...confirmed. Air threats stay on my A-10 RHAW. Not sure about ground threats yet. Patched from 1.11 to 1.12.

Posted

MiG-29S, same thing, on RWS. Annoying airspike, while there was clearly noone there!

51PVO Founding member (DEC2007-)

100KIAP Founding member (DEC2018-)

 

:: Shaman aka [100☭] Shamansky

tail# 44 or 444

[sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer

Posted
They seem to persist longer than that. Although I can tell from real spikes from ghosts because the real ones emmits sound and are often acompaigned by blinking or changing Symbol (F-15). Ghosts remain there but silent and mostly inactive. The qick start mission is indicative. The Mig-25 Spike remains there for eons even if that plane is no longer radiating in my direction.

 

 

As you can see...clean install and online as well.

 

This seems to be an issue easely adressed with a hot fix. Unless you break something else in a chain reaction... :D

 

I can tell Ghosts from real spikes well, its not bugging me much.

.

Posted

Did anyone test this with a Flanker? Check out all aircraft.

 

Beta-testers, no harm or offence intended, but how did you manage to let this issue escape? I dont know hot you guys make the tests and how are they performed but you must test air combat right?

 

Well, thankfully a simple hotfix can be enough for this one. Again no harm or offence intended for the Beta-Testers, its just a weird situation.;)

Posted

Been testing in MP, it looks like only the server has the bug, the client do not.

 

I've tested a little with Russian A/C, the bug doesn't happen. It also seems that only AI aircraft can cause the bug, I'm testing this right now.

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icone_Ka-50.png In Mud I Trust. icone_Su-25.png

Posted

Okay, we made further tests in MP:

 

-only the server has the "ghost" spike bug

-only AI aircraft can cause this bug.

 

Let's hope the devs can build a hotfix for this one. I guess we'll have to wait for monday anyway ^^

sigpic55586_3.gif

icone_Ka-50.png In Mud I Trust. icone_Su-25.png

Posted
Okay, we made further tests in MP:

 

-only the server has the "ghost" spike bug

-only AI aircraft can cause this bug.

 

Let's hope the devs can build a hotfix for this one. I guess we'll have to wait for monday anyway ^^

 

Thats more reasonable...

Posted

Sorry Cougar I posted my other bug thread in the wrong forum :(

But i'm glad to see it's going to get looked over by you guys. Thanks for the quick response and the precense here in the forums, it's nice to see developers and testers wormking together with their costumers and the community :)

Posted
Beta-testers, no harm or offence intended, but how did you manage to let this issue escape? I dont know hot you guys make the tests and how are they performed but you must test air combat right?

 

I cant speak for everyone but as far as the 169th go, we are responsible for testing the multiplayer side of FC. As we know ths issue is only seen by when using ai aircraft.

 

This problem also only appeared in the last beta that was usable online. The issues that were known were looked for. This one came out from nowhere at the last minute.

Posted
I got two RWR ghosts on the 504th server as a client. There were no AI aircraft.

 

 

Well, at least what I tested with my mates yesterday didn't reveal any problem with human A/C and the clients. I guess we didn't test enough :)

sigpic55586_3.gif

icone_Ka-50.png In Mud I Trust. icone_Su-25.png

Posted
Well, at least what I tested with my mates yesterday didn't reveal any problem with human A/C and the clients. I guess we didn't test enough :)

 

I get this ghost spike too as a client yesterday during a mission.

 

Not only AI aircraft seems to cause this bug, i also encoutered the problem with S-300!

Guest IguanaKing
Posted

 

Not only AI aircraft seems to cause this bug, i also encoutered the problem with S-300!

 

Was it the S-300 radar that had been killed that showed on your RWR? It has 3 different radars. ;)

Posted
Was it the S-300 radar that had been killed that showed on your RWR? It has 3 different radars. ;)

 

We killed all radars of the S-300 site and i already get the spike at my homebase wich was at 300km from the site SAM !!!

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