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  2. I tried the AN M64 bomb today with a AN M116 5 sec tail fuse and nose plug, dropped from about 300' and it exploded on contact. This fuse is designed to be dropped from mast height, say 100', hence the long delay of 5 or 11 seconds. Something wrong here! ..
  3. oh, really. I just didn't know. Will add it later!
  4. Taking in count ED didnt even expand the Chinook new cargo limited features to the rest of the helicopters, one can tihink is not a top priority.
  5. I just built a system that I'm still in the process of setting up. I went with 96GB of g.Skill RAM and an ASUS TUF RTX 5070 TI OC Edition graphics card. I haven't overclocked anything yet, but I ran a baseline on the graphics card and got a maximum frame rate of 214 with an average of 172 FPS. If you'd like the details on the rest of the system I built, I'm happy to provide them.
  6. Surprised, it wasn't mentioned yet: The A-4 counts to the light attack aircrafts as well. Edit: Ok - perhaps not a typical COIN aircraft...
  7. well, it's not that simple. Actually, I like planes that do their mission. But flying a slow fixed-wing aircraft particularly in DCS is a bit breaking of immersion for me. I'm suffering from lack of sensation of speed in DCS, mostly because of its graphics. So flying something slow like A-10 makes me feeling that I fly helicopter. Flying a helicopter makes me feeling that I fly a hot air balloon. And so on. Same speed values feel different, say, in MSFS.
  8. It's a double-edged sword. Being slow means you don't get on station as fast and you can't reposition as quickly nor can you effectively evade an IR SAM, but it also means you can launch from further out with more confidence and stay out of the reach of ground fire better. And, landing on unprepared strips is done with more confidence. I've done quite a bit light attack stuff in the 39ZA and I've been able to pretty consistently dodge Iglas and Strelas with it, not even needing flares. Having even a little speed you can get from a split-S is pretty nice to have. Having that and also knowing how to terrain-mask can make the lack of countermeasures seem less acute. I'd still take them if I could, of course. This is where something like the OH-58D really comes into its own; using its MMS, it can observe and track a target before using a guided rocket or missile to slap any threats without them ever knowing you were there. So, being slow can be a con in places, but you can definitely offset it with other aspects.
  9. disconnect, then reconnect to server does it show up now ?
  10. You seem to favor the fastest planes...
  11. I've been wishing for these since the Chinook was released. I believe these types of features like animations and modeling has always been low priority for ED. Every feature you've listed would improve immersion ten-fold, but I just don't believe it is high priority for ED. I also believe not all ground units are to scale. Have you tried to drive a HMMV inside the Chinook? It's too big to fit. So, to me this is a core ED wish list and not ASC/3rd Party.
  12. I think I had the benefit of watching that happen, in real time. I remember loving Half Life 1 mods. It seemed like every 2-3 months, there was a new total conversion mod that would drop and it was awesome. When Half-Life 2 dropped, not as many were available. I kept playing lots of HL1 mods, but very little came to HL2 in that time period. I imagine the complexities in art have only grown exponentially and it's why we see games like DUSK and Amid Evil do so damn well. And, now increase the coding complexities tenfold and you have a flight sim!
  13. Sounds like the Encoder acceleration option is set on full blast in SimApp
  14. added to the post. Actually, should "slow" be considered as a weakness in light attack/cas/coin scenario? It seems rather the opposite. The ability to fly slow is rather a feature.
  15. A cautionary tale to be sure. Honestly the Kickstarter video explains the history and reality of making these games today very well. More people should watch that before judging sims today as not having enough content or taking too long to finish. Comparing them to games of the past that were exponentially less expensive to create.
  16. Haha, that would be great, but we don't have that dynamic campaign yet, so I wanted to stick to easy additions.
  17. I really should, I just put it off. I even like COIN fliers.
  18. I stopped playing for 8 month, come back, and the issue is STILL HERE, 4 threads at 100% usage, lost 100fps, now running at 60fps, instead of before V-sync locked 175fps.
  19. а так же ПГО живущее своей жизнью
  20. No prohibited, on fact Ed has claim a real incendiary/fire effect will coming with the Mk-77 F/A-18C aircraft and all other incendiary bombs on DCS World. On fact, has some incendiary bomb no released as a Soviet/WW2 bombs. Mk-77 firebomb (visual effect first required). The "only" prohibited weapon actualy on DCS W was the Nuclear effect on the Mig-21bis Nuclear Bombs (has only HE very big effets). ED has banned al NBQ effects on the game.
  21. Just try the included campaign.
  22. Honestly? If you want an actual huge improvement to the DCS COIN experience? The Dynamic Campaign Generator. Counter-insurgencies are very much a unification of military and political elements. They need function in conjunction with one another to prove successful. They must not just defeat insurgents, but also demonstrate to a population that the insurgents do not have their best interests at heart and are rogue elements while also assuring this population that the current government is a much better option and deserves their support. That way, a mission would emphasize a need for restraint, a need for accuracy, and decision making on the fly. Is that convoy of 3 trucks supposed to be there? They have white covers, could they be a bunch of aid workers from the UN, an NGO, or even just locals? Or is this something else? Basically, the A-10C II and the OH-58D would be absolutely come into their own.
  23. Hm, I probably should include this one. What about its flight model? You mean incendiary bombs? As I mentioned earlier, C-101 has one type of such kind of bombs. UPD: not really valid, probably didn't know that, thank you. Is this because this is prohibited weapon or something like this?
  24. Only has a HE effect, ED never has implemented incendiary effects on DCS World.
  25. Thanks, I must admit, this project has hijacked me almost entirely, I truly hope it takes off (pun kind of intended) because it would be amazing
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