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Mav87th started following Artificial Horizon Intermittent
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Winwing MCDU -can it be used in DCS - for other aircraft
Cowboy10uk replied to hreich's topic in Winwing
Wow you managed to get the pfp7 working as well. You sir are my hero. can’t wait for you to post the instructions, so I can also get this working. Obviously I did get it for the PMDG 777, but deep down I always hoped I could also use it for the Chinook, C130 and A10. fantastic work sir. -
M3 already added some of its assets with the release of the F4-U, but not all of them. For now, those in the ED PTO assets have not been released.
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Most settings are high/max but I did lower shadows to low and clouds to standard to help provide some headroom. 90hz gives frame time of 11.11 but 72hz give 14 ish. Interestingly the Crystal OG at 120 hz Gave a Solid 8.33. No 120 hz option with the Super at this time unfortunately. if you don’t already do the following please try: Task Manager Details tab Right click on DCS (after log in) Select Priority and set to High, NOT Realtiime) Should help. But has to be done everytime you log in.
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I hope Deka will raise this to Ed and bring back a result: the JF17 is an amazing jet/module and serve the best .
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JimF1 changed their profile photo
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Looking at DCS objectively, one has to recognize what an incredible achievement it is. The sound design alone is a marvel. Yes, there are some "weirdities" here and there, but I've noticed that ED has "the eye on the ball" and are steadily patching up stuff. Many fixes have not impacted me, and I often view them as a disappointment. Which of course a completely emotional/subjective thing. When looking at changelogs I allways look for stuff I personally would see improved. Sometimes it is there. Other times not. ..and I can not believe why they didn't adress that. All in all I can't believe how lucky I am to be able to take part in the experience. -A huge source of joy, and also one of some frustration. But when frustrated; I try to remember my first line here: It is an Incredible, almost unbelievable achievement.
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Agreed, we can not please everyone all of the time, but hopefully along the journey of DCS development we can bring some fun and joy to people who love the combat flight sim genre. We get lots of private messages from people who want to complain or want to tell us how much they like DCS, the forum is only a snap shot of what is going on. Overall I feel its positive feedback we are getting, but we will always listen to the negative feedback, it gives us insight and often gives us new ideas to work on. thank you
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Yes 50 PPD
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My point above about the texture format the DDS container can handle is incorrect. DDS can handle textures with more than 8bpp (and in theory any height x width, but because of mip-maps and potential rendering optimizations, textures are still usually made with dimensions which are a power of 2). I think the overall point stands, which is that DCS is flagging certain textures as not meeting requirements for conversion - but maybe there are changes going on under the hood to how textures are handled that will mean that these messages are redundant. We'll see after the next patch I guess.
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I think we do (as far as I can tell). Never forget that someone who is dissatisfied with something is several times more likely to voice his/her opinion than somebody who is happy. So the forum will always be a misrepresentation about the state of affairs. Main problem will always be that you can't align the priorities of all individual customers and the business anyway.
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Ive been active on the form since 2011, yes we do see posts like this occasionally, and I get it, for some it is frustrating when we do not do what they wont or how they want it. Everyone has wishes, hopes and dreams and when those are not realised it can be frustrating. Hopefully most of you enjoy DCS and want to see it continue to grow, and it is growing which is great to see, new people joining and falling in love with DCS.
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As the zero was introduced in 1940, it's genuine cotemporaries' are more like a mkV Spitfire, 109-E, Wildcat etc. Against those, the Zero was an extremely dangerous aircraft. Where the Japanese failed was to assume that the progress of aircraft tech would be substantially lower than it was, so the Zero didn't go through the massive enhancement programmes that say the Spitfire and 109 experienced, and the replacement and better aircraft were too late and too few.
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Am I the only one that get a very strong "Groundhog Day"-Vibe from the forum? On Topic: I'm with DCS for five years now. As far as I can tell, it has improved a lot. Both, regarding stability AND performance (granted, part of the latter has been eaten up by new features and eye candy). But what would be the alternative. Have a perfectly stable and performant DCS with the looks and features from 2020? No thanks!
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Конечно в UE5 графику можно навертеть дай бог, но лично для меня DCS всегда на первом месте по ряду причин, и поэтому хотелось бы на красивую воду любоваться, в первую очередь, в этом проекте.
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NickMarich started following EvilBivol-1
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NickMarich joined the community
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Abu-Dekheinah joined the community
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? Me too, pity that they don’t have any date, when can be release
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- ka-52
- black shark
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You are under some misconception about what we are working on. First of all more than half of our team work on the core of DCS, you can see the core of DCS at the start of each change log, it is a huge focus for the team. https://www.digitalcombatsimulator.com/en/news/changelog/ Then we have teams that work on modules, teams that work on terrains, artist, back end / infrastructure staff, marketing, community and many more departments. The teams work extremely hard, there will always be bugs to fix, its the nature of DCS and its complexity, and the project managers decide what tasks are priority or not. That choice wont always align with what you want or what I want, but they are the best people to decide which work gets done as they have the full picture of current and future work being done. Hi Cfrag, good to see you return. I dont agree about your comments, if anything quality has improved in DCS, but DCS is also growing and with that the complexity. Subscription model would not fix what you think is wrong, we have a team that is large enough for the work being done, but that has to happen at a steady rate and with it new module releases for revenue, a subscription model is not planned. thank you
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Has this been raised with ED? I believe they're responsible for all weapon bugs - Thanks.
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"A decline in DCS's quality is quite obvious". Not to me. Yes, I know there are bugs, but IMO, it's better than it was say 2-3 years ago. ED have seemingly learned to reduce the amount of "overpromise and under-deliver" for one thing. The forums are significantly quieter than they were. As part of that, I do believe that testing has improved, which is probably why the circling dead aircraft issue still exists. Slapping out what might appear to be a very simple fix into a very complex model can create substantially more trouble than it solves long term. It's also worth considering that every time a new terrain or module is added, that the unit will need ongoing maintenance, refinement and patches to meet changing standards. As there's been a LOT of new modules in say the last 5 years, that's a LOT of effort being required. Personally, I believe that ED do a good (no, not perfect) job of balancing their workload. Above all, I also own the other key sims (both Civ and combat), yet spend pretty much all of my time in DCS. That to me is the final arbiter of the quality of their product.
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Affirmative. Flight with instructor is almost impassable due to lack of synchronisation.
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I believe that the decline in DCS's quality is quite obvious, and the reason why ED can't prioritize fixing what's wrong is equally obvious: they must sell new stuff, they have no time to finish stuff that they sold yesterday. ED have actively decided against a steady-revenue-stream model (a.k.a. "subscription"). That (a subscription model) could allow ED to fix many of their current shortcomings, and - yes - it would alienate many of their existing customers. TBH, ED offends those anyway with their current neglect. And that is of little consequence, because existing customers are only relevant for a company to keep happy should these customers subscribe. We currently don't, and aren't kept happy. Because we don't matter. IMHO DCS' quality is in freefall for all but the cash cows. ED seem to have adopted the "Kodak strategy": "we've been successful for so long, so we must know what we are doing". Then, Digital Photography killed Kodak. Let's not forget, Steve Sasson, a Kodak Engineer, invented the digital camera. So Kodak was uniquely positioned to grow BIG. They thought they knew better. Kodak went bankrupt in 2012, after more than 120 years of phenomenal success. Kodak's Ektachrome is *still* the best film I ever used. That didn't save them. DCS is still one of the best FS around. I don't think that alone will save ED. DCS must also become a good *game*. ED know how to make a good FS. IMHO, they have no idea how to create a good, engaging game. Look at their content, content creation tools, look at how they engage with us, their *fans*. "Bleak" is what comes to my mind. So, subscriptions to help finance fixing the core, and re-tooling DCS to become engaging: now that's a monumentally tall order. Low product quality and lack of engagement are the main reasons that I'm withdrawing from contributing to DCS. It pains me to witness DCS' current state, and I hope that I'm not watching a re-run of "The Kodak Story", the story about a great company unable to change. Change is hard. Hopefully not too hard for the developers of my favourite FS.
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В аспекте графики как раз можно. Игра не перейдёт внезапно с UE5 на VCMI.
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Energieverwaltung: Ausbalanciert .. Bildschirm ausschalten und Energiemodus ( Niemals ) Energiesparmodus .. Bildschirm ausschalten und Energiemodus ( Niemals ) Bitsum Highest Performance .. Bildschirm ausschalten und Energiemodus ( Niemals ) Höchstleistung .. Bildschirm ausschalten und Energiemodus ( Niemals ) Festplatten ausschalten alle nach 20min
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DCS Su-22 by VinntoreZ - Mod Developement Thread
Barthek replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
Looks stunning! -
Hello, Problème réglé avec la mise à jour 2.9.18.12899