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Кольцо нашлемки выглядит нормально. Оно и в реале всего 2-3 градуса. Под краской, не видя сколов и/или характерной текстуры стали, просто на глаз, невозможно сказать тип материала.
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I don't think changing unit to Imperial is too unrealistic for mig29 as everything is the IRL GAF mig-29 manual is in Imperial unit. I don't remember any other aircraft in DCS has this feature since it's a new feature for dcs. u can change unit from Metric to Imperial in L39 if u set avionics language setting to English Some aircraft have limited ability to change unit,like A-10C using IFFCC manual u can change distant unit to Metric to better coordinate with army I guss,but everything else is still in Imperial regardless the setting. ka50 u can switch everything on ABRIS(which is like a more advanced NS430) to different unit,but unit for steam gauges and HUD will keep in Metric. Also IIRC for FC3 version of Mig29, Mig29A and S are using Metric but Mig29G is using Imperial,but u have to switch aircraft to get that unit change. (JF has a English cockpits since it's designed for export)
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Guys, I have the same access to DCS as you, with absolutely no control on missile performance and such.
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Thanks! No there isn't any further info other than that page, it wasn't very detailed in real life inflight guides either. There are only 2 tankers on station anyways.
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Maneuvering On The Ground With Differential Braking
Etask replied to AG-51_Razor's topic in Bugs and Problems
That’s it, nice recap. Will this issue be addressed in the short term? I need to do runway starts to avoid taxiing and it’s quite an immersion-killer. -
Дело не только в ободраности. Дело в восприятии текстур. Я больше чем уверен, что если перед вами положить две пластины из пластика и метала, вы почти со 100% уверенностью различите где крашенный метал, а где пластик серого цвета
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Thank you for the suggestions. Changing liveries is one thing and despite the community efforts to make translations of them it doesn't relate to the instruments same deal with the provided by ED i.e. Cockpits of Su-27/J-11. Ah well, I'll wait for the official release and do more research on the topic!
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The image of the log covers "start of mission", includes one freeze, and after that I stopped recording. Not exactly from the same run as the video, but a similar one. (the full log (that is, not just the screenshot) is much more than 50MB) I did try to not park the cores (changing power profiles etc), but since that didn't change the behavior, I switched back. Right, I do suspect Win 11 would do better scheduling betwen P and E cores for general performance goodness. (right now I have trouble upgrading, but that is a totally different story!) And indeed, the issues reproduces even at low settings. VRAM usage is ~5.7GB (out of 12).
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Generally you should keep your propositions and suggestions to yourself ESPECIALY when the question is related to a feature of the commercial product and not a mod! I genuinely asked a question related to a product showed in a presentation, adding the reason I'm looking for to know! P.S. Iranians have also F-14's with western cockpits and Chinese doesn't use any Cyrillic or western writings in theirs J/JF cockpits Fair enough, however I'm a native user of metric system and related to flying I'm more than comfortable with Imperial measurements as I started with western products and have a great deal of confusion when sit in a eastern cockpit.
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Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
You can try the "reshade technique in VR" option, and play with either "color matrix for VREM" or "technicolor2 for VREM" settings (of course you must select them at first) There are some people having game crashes when the "reshade technique in VR" is selected, but I can not reproduce... You can toggle on off the option in game with ALT+F5. -
Looks like they had ChatGPT back then
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MiG-29A FF: capabilities and how will it fit into the (meta)game?
Dača replied to PawlaczGMD's topic in DCS: MiG-29A Fulcrum
I get what you mean. There are still S and G variants when you purchase MiG-29 FC3. So no point to exclude this module. However A variant will surely be shadowed by FF one, no doubt. FC3 is good when someone is new to DCS. -
PSVR2 - now works with Eye Tracking and Quad Views!
RealDCSpilot replied to proxlamus's topic in Virtual Reality
Yeah, good point. And the PSVR2 brings so much to the table now, best PCVR/Playstation entry class headset because of pricing and even some benefits on top that you can't get even beyond spending 1K. -
Carrier landing issue as Essex not as #1 in group
Foxtrot2571 replied to Foxtrot2571's topic in Bugs and Problems
When I did my comms menu test, I only tested with one carrier in the group. I understand your meaning, which is why, to avoid confusion, I only placed one carrier in the #2 slot with the #1 slot taken up by another ship (an Arleigh Burke). As described, no comms function with the carrier in the #2 position. The comms issue is secondary to the actual issue of the arresting cables not functioning with carriers not as the #1 in the ship group. -
I also have issues with AI F4, specifically flying into the ground at a higher rate than one would expect. Attached is an engagement as part of Reflected's F4 campaign. 2/3 AI F4 crash into the ground. Thanks Tacview-20250914-210237-DCS-MIG Killers - 08b - 4vUnk.zip.acmi
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Маленько кольцо? Сильно огорчён.
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Need help about the ai voice and message
ChillNG replied to simon111's topic in F-16C Weasels over Syria Campaign
No all Comms are handled the same way in the editor, I'm not terribly clued in on the specifics, I just know MP is something many have tried to do and it's always failed to work correctly. -
Don Rudi started following Operation Firestorm - a mission for 1 to 4 players
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Operation Firestorm - a mission for 1 to 4 players
Don Rudi posted a topic in Missions and Campaigns
I proudly present - my new Apache mission "Operation Firestorm". https://www.digitalcombatsimulator.com/en/files/3346851/ Storyline: Syrian HTS rebels obtained TOS-1A thermobaric launchers from abandoned Russian depots at Tartus and are now moving north from Aleppo towards the Turkish (-backed) controlled northern area around Azaz. You are CHAOS1-1, a Turkish Army Apache and your task is to seek & destroy the TOS. Sounds easy? The enemy has a say in this as well and there might be some surprises Key features: 1 to 4 players for single player, multicrew or coop lead Apache with FCR, wingman without for optional coop hunter/killer ops. adaptable difficulty via F10 options dawn and night versions of the mission F-16 CAP and SEAD flights standing by to support you, depending on your actions 110+ quality voice overs custom ATC custom kneeboard PDF manual Enjoy! P.S.: I'd be happy to hear if you liked the mission, but equally happy to hear why you maybe didn't like it. Only such feedback can help me make better missions. -
Тут пехота ещё копытами шевелить не научилась, а Вы хотите что бы корова свои передвигала. Если стоит мотает головой и как бы жуёт траву уже достижение.
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PXN-2119 Pro и PXN-2113PRO (китайские джойстики)
rybik69 replied to rybik69's topic in Железо и софт
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That helps thanks! Hopefully they update the briefing soon!
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Sweet. Little confused about your original question then, not sure what "some" of it means then. Turbo mode in general, whilst works for some people, effects the frametime pacing with the runtime so can cause issues. > You can also use Quad Views (Quad-Views-Foveated) which enables turbo mode by default. Correction on my part, SteamVR is the only runtime this isn't enabled by default, but can be turned on.