All Activity
- Past hour
-
Help to understand why JTAC does not work ! (eternal issue)
BIGNEWY replied to vctpil's topic in Mission Editor
going to watch the track now -
Эта шутка уже давно протухла!
-
Noch nie gehabt, noch nie davon gehört. Wenn es wieder passiert, kannst du einen kurzen Track hochladen? Und zur Sicherheit, INS ist hochgefahren und bereit?
-
It's a known issue, it's been reported
-
Do you have any mods installed? If yes, try removing them, run a repair and see if that fixed it.
-
So far, just this one.
-
Help to understand why JTAC does not work ! (eternal issue)
razo+r replied to vctpil's topic in Mission Editor
What is he saying and how far do you come in the dialogue? -
Help to understand why JTAC does not work ! (eternal issue)
BIGNEWY replied to vctpil's topic in Mission Editor
Strange, change the vehicle to a stryker or abrams and see if the behaviour is the same? -
Help to understand why JTAC does not work ! (eternal issue)
vctpil replied to vctpil's topic in Mission Editor
I tried, but when I select IR or Laser, the JTAC start talking and then stop. And does not answer anymore. -
[DE] T-Bone changed their profile photo
-
Help to understand why JTAC does not work ! (eternal issue)
BIGNEWY replied to vctpil's topic in Mission Editor
in advanced waypoint actions for the HMVEE designate is set to auto, try laser. it should help -
MemphisBelle started following DCS Tutorial Collection by MemphisBelle
-
DCS Tutorial Collection by MemphisBelle
MemphisBelle replied to MemphisBelle's topic in General Tutorials
The DCS Tutorial Collection will now close its doors, and I'm giving up on keeping my website up to date. The reason is simply because it doesn't really make any sense anymore. There are meanwhile so many Tutorials out there, and they get outdated in a very short timeframe due to Module features additions and thus new required Tutorial Elements. These Elements are covered well by the DCS Community, but maintaining the Website with this information is pretty much impossible. Thank you for your support so far, and we eventually get to see us in the Skies in DCS. -
@Blackwood Hast einer der Tipps Abhilfe geschaffen? Hast du noch Aussetzer?
-
Sounds interessting. Didn´t consider that as important before. I would be very pleased if the following would be achieved: 1. Logical and realistic tasking with appropriate packages 2. Challenging AI which applies real life procedures to counter the players actions like proper BVR tactics, sambushs and the ability to attac the players fraction were they are weak. 3. Consistant and usefull AI comms. 4. The ability for the player to set own packages and flights with their own tasks within the limmits of supplies and resoures. 5. The ability to switch between modules, so u can choose those sorties you want to fly at any given moment. Like flying a weasel mission in the F16 on one day and doing some supplie transports in the chinhook the other day. 6. A good intel function where you can build your gameplan on. 7. The ability to preplan threads and secondary targets as well as divert fields and so on. 8. The ability to quickly generate your own kneeboard for the sortie. 9. A easy way to load your plan into the DTC. 10. Maybe the most important thing would be reasonable AI wingmans which behave like a real one would. Therefore a better command system is needed. Maybe something like the Jester wheel. Just like other sim 4.38 did. But yes, some sort of rank system, espacially for the AI would be great.
-
Help to understand why JTAC does not work ! (eternal issue)
vctpil replied to vctpil's topic in Mission Editor
Hi, Once again, Type 3 no mark with an HMVEE, JTAC in auto, no obstacle. Track and mission attached. Definitively a non-sense. Any ideas? Thanks. Vincent TEST JTAC 2.miz TEST JTAC 2.trk -
A suggestion for future improvements would be to revisit the dynamic sounds of the Apache, particularly focusing on rotor noises such as bladeslap. The current sound design is excellent—no question about that. The engines sound fantastic, and overall it provides a solid foundation. However, a significant enhancement to immersion, in my opinion, would be to introduce more dynamic variation in effects like bladeslap. This video illustrates exactly what I mean: Additionally, it might be worth considering a collaboration with Echo19, who already has several renowned references. He demonstrated impressively with the Kiowa how effectively a rich and realistic soundscape can be implemented. Adding a bit more dynamic variation and making the bladeslap more pronounced would be the cherry on top.
-
Help to understand why JTAC does not work ! (eternal issue)
Kang replied to vctpil's topic in Mission Editor
Frankly what would be nice: A little indication in the ME when setting up a unit to act as JTAC on what it is capable of or not. -
Я даже готов этот драндулет купить, лишь бы Сушку быстрей сделали. Может хоть к выходу финальной части Афганистана поспеют.
-
Help to understand why JTAC does not work ! (eternal issue)
BIGNEWY replied to vctpil's topic in Mission Editor
Planned for the future, but not now. thank you -
Not yet, the team is evaluating the documents they have, and carefully looking whether or not "clean" means with or without pylons.
-
I think if weapons malfunction are to be added. Do it to AI weapons first. Hung bomb, air to air missiles engine failing to start. SAM missiles going off, or even exploding right after launch (particularly older SAMs like SA-2 to SA-6) this will add some variation to the missions. Without directly causing annoyance to the players.
-
Ok thanks, thats understandable. So no one announced making a campaign for iraq yet?
-
Ну корректно и ранний доступ вроде как повелось не всегда рука об руку ходят, часто врозь.
-
OpticFlow started following Virtual Carrier Air Wing 10 (vCVW-10)
-
Confused by Mission 1 offset info.
OmasRachE replied to MnMailman's topic in F/A-18C Arctic Thunder Campaign
The elevation can be found in the kneeboard at the waypoints list. Every altitude in this list represents the actual flying altitude except the target waypoint which represents the ground elevation of the target. - Today
-
То ли сделать корректно с первого раза не вышло.
-
1. Irag is nowhere near fully developed yet, so campaign creators need to wait for a lot of the regions to be more developed. Iraq South is not even released yet. 2. Campaigns take time. And they generally try to mimic, or give a sense of, real missions flown. See point 1.