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Help making an Tu-22M Anti-Ship Attack
diego999 replied to JG7_X-Man's topic in Mission Editor Tutorials
I answered in the other thread you made: Please don't make duplicate threads. -
check procedures HARM in HAD mode with HTS pod issue
LorenLuke replied to skywalker22's topic in Bugs and Problems
I believe it's not unheard of to hit on a PGM 3, and I think that's the lowest threshold which a HARM launch is considered 'feasible' to hit the target, but obviously if you can a higher precision value, go with that, and PGM 2 will be more on the money than PGM 3, but my recollection is that PGM 3 represents sort of the 'maximum sized basket' in which you could sling the missile and have no expectation to just straight up miss. -
Hey there, ‘’I’m trying to figure out if it’s possible to program a button box for the CTLD menu? I’d like to press 1 button and have say 1 Abrams tank crate appear in front of the Chinook. Is this possible to do with a button box? To get to the tank crate I have to select the comms menus, then, CTLD, other, ground, heavy machine, then whichever tank I want. I hate losing the mouse on the screen. is this a simple or doable task? I’ve been told that it is doable, but you need to buy vioce command or other programs. thanks
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Tobias00723 started following Mission Editor
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cameronkbrown joined the community
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Analoge Uhr (Ziffernblatt) nicht, aber eine im IFEI unten rechts und mit TIMEUFC unten auf der HSI Page kann man eine im HUD einblenden lassen.
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xpl0ited1 joined the community
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Here's the track in question. F4U - 04 - Carrier Landing one gear down.trk All the shakiness in the track didn't seem apparent to me during the actual flight. I did notice difficulty in turning the plane though.
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ATFLIR 1688 is the only code working on Afghanistan map
rob10 replied to Pribs86's topic in Bugs and Problems
And you can do it after you start the plane, but it does need to be changed on the ground with the ground crew REARM/REFUEL menu -
Can you also comment as to when this exactly started happening. Has this just been a problem in the last few days, but was always fine before that? Any PC system updates, or Quest firmware updates (there are known issues with disconnections on the latest firmware when using 3rd party link cables).
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Не нужно жалеть. Это ваше мнение и оно имеет право на существование. Другой вопрос, что многие на этом форуме, в пылу спора, переходят на личности и это, по моему мнению, недопустимо. Хорошо, допустим, ВМС эксплуатировали, вероятно уже ближе к концу службы, F-14-е с такими "убитыми" кабинами. Я, даже, готов поверить что окружающая среда не повлияла на состояние кабинета с 2006 года до момента оцифровки её Хитблюрами. Но, это не исключает того, что данный борт, в процессе эксплуатации, имел кабину разной степени изношенности, от новой, до нынешней "говнообразной". Хитблюров устроил вариант крайней степени износа по, для меня, понятным причинам. Я согласен, что такой "ушатанный" вид это тоже реалистично, но когда вижу кабины от ED, Миг-29А или Су-25 (на выше показанных скринах), которые, тоже, не вчера были приняты на вооружение заметим, меня охватывает печаль, ведь F-14 один из моих самых любимых аппаратов.
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I am trying to make a simple test of an AI Tu-22M takeoff attack a ship and land. I can make the attack happen with an air start but when you add a landing/takeoff task - the aircraft won't attack. Any ideas?
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PSVR2 - now works with Eye Tracking and Quad Views!
sleighzy replied to proxlamus's topic in Virtual Reality
Just a heads-up for folk that DCS has native support for this now so no need for NVPI to achieve this, unless you're wanting to apply to all your games. DCS also allows you to not use DLSS on MFD's and the HUD, which is where some of the larger complaints were around the ghosting on those when moving cursors etc. Just add the below to your Saved Games\DCS\Config\autoexec.cfg file (create it if it doesn't exist). DLSS_Preset = 'K' HUD_MFD_after_DLSS = true - Yesterday
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sleighzy started following CRACH GAME !!
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I don't mind it when someone makes an informed decision to get something that I wouldn't suggest, but I don't like it when claims get made that are not true. In particular because it can cause other people to make decisions based on incorrect info.
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Still is strange. Upload the track anyway. I’ll ignore the visual display. I’m curious to see the flight parameters because I have still not experienced this, and would like to see if there’s anything I can learn to avoid it, and of course share with you.
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My wingman and I had been flying a particular mission for the last couple of weeks in my dedicated server. Until yesterday we both had excellent performances. Today, however, with no changes to my PC (DCS client), the mission or the dedicate server , my performance tanked while my wingman's remained unchanged... My dedicated server is in my LAN, 1ms ping, my wingman connects from the outside of my LAN. My SP performance is excellent but when I connect to any mission in my server , I get a slide show. I'm at a lost at the moment on how to approach the situation since I don't want to have a kneejerk reaction and changes configurations anywhere but ran out if ideas on how to troubleshot. Performance drop is apparent right at the start, in the join coalition screen, regardless of the complexity of the mission... Both machines were rebooted a couple of times each... I don't see any connectivity issue in my LAN... No windows update in the client or server, no driver changes and no AV software changes either. So, please, if you have an idea on what to look at, share it...
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My experience was I did a crash and burn on a practice trap. Looked at the track replay and saw for some reason the starboard gear was not down and wondered what I did wrong during the approach. Then I remembered that my landing did not have a wing down skid when I was smacking into the island Went and hit fly again and this time I missed the wires and plowed into the static planes on the bow with no dragging wing. Looked at the track and one gear was not down. Another try same end result but during the down wind went F2 after gear down and all were down. Reviewed the track and video showed one up. Went to exit program, re- entered and could not reproduce. Second and third time I also double checked the gear indicators were all showing down. No reflection on anyone else’s procedures or flights. Only saying I believe my gear was down and locked but track was not capturing the whole picture. seabat
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ATFLIR 1688 is the only code working on Afghanistan map
Czar replied to Pribs86's topic in Bugs and Problems
In addition to Esac info above, refer to the manual for laser bombs deployment beginning at page 321. -
Rudel_chw started following Cowl flaps closing after a hard dive?
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I do ... practice them a lot on training first ... what's the point of having an accurate simulation if then we go and pilot the aircraft like it were a car?
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ATFLIR 1688 is the only code working on Afghanistan map
Esac_mirmidon replied to Pribs86's topic in Bugs and Problems
The LGB bombs should be coded before starting the plane on the ground. Use the Ground crew menu, code the laser number for every weapon and press OK. Then wait for rearm to the new code be transfered to the bomb and start up the Hornet. Change the laser code on the ATFLIR and done. Bombs codes cant be changed in flight, default is always 1688. -
I am flying in Afghanistan the only code that works with the ATFLIR on the left cheek is 1688. Any other code the rounds (500lb LGB) are impacting about 100 meters off the target. The only other laser codes I've tried so far are 1686 and 1687, both are a no go. A friend and I also tried to buddy lase for one another with 1686 and 1687 and same issue, rounds impact off the target. I placed a JTAC on the ground lasing targets with 1686 and the LST won't even pick up the laser. Haven't tried the JTAC on 1688 yet, but will here soon. So far the only code that works in Afghanistan is 1688. Haven't tried any other maps yet either so I cannot speak to those. Thanks!
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Noble's Helmet Camera
Tactical_Joker replied to Tactical_Joker's topic in Task Force Trident's Squadron Media
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F18flyguy joined the community
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I know this sounds pretty strange, but I had another instance of one gear not coming down. The plane didn't fly normally again, with one wing wanting to dip. I verified only one gear down on the F2 view. I raised the gear & lowered them again, but one gear still didn't come down. I was all set to send this track . When I watched the track though, it showed both gear extended. I wish I had taken another screen shot at the time so it doesn't look like I'm nuts. I did get a chance to check the hydraulic pressure this time though & it was normal.
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I'll do that, the starting list is pretty good;-)
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muzica9 started following Safety Request: Telemetry flag when the player aircraft is destroyed
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Weather mod v1.9 for DCS
bandit648 replied to bandit648's topic in Utility/Program Mods for DCS World
Alright guys, v1.9 is out! Give it a try and let me know what you think. 8/26/2025 - Updated to version 1.9 - ALL NEW cirrus cloud textures - 20 unique highly detailed cirrus, cirrostratus and cirrocumulus variations - New shader code insures a different cirrus texture loaded with each mission reload for better variety. - Shader "patch mask" helps break up repeativness, adding gaps of clear sky between areas of cirrus - Moon size increased - Star size decreased back to default - New LOW RES version available for people using VR or lower end PC. (see link below for download) https://drive.google.com/drive/folders/1jEVEdgFXQAVfvUsUMLnOiC4RaUGxEaA5?usp=sharing- 369 replies
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scommander2 started following Ultra low FPS on MP servers
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The DCS log file shows that there is an OpenXR runtime issue and the session was lost. Don't know at this stage if this was a side-effect of something else in the game triggering this. This is possibly why VR freezes but you continue to hear sound. Does the game continue to play on your monitor mirror as well? 2025-08-26 19:22:34.935 ERROR VISUALIZER (Main): OpenXR xrWaitFrame failed with error: XR_ERROR_RUNTIME_FAILURE 2025-08-26 19:22:34.935 WARNING WORLD (Main): ModelTimeQuantizer: ANTIFREEZE ENABLED 2025-08-26 19:24:11.133 ERROR VISUALIZER (7728): xrEndFrame failed with error: XR_ERROR_SESSION_LOST 2025-08-26 19:24:11.134 ERROR VISUALIZER (7728): xrBeginFrame 12339.069162 failed with error: XR_ERROR_VALIDATION_FAILURE 2025-08-26 19:24:11.139 INFO VISUALIZER (Main): [15:24:11.568][Info ] OpenXR: XrEventDataSessionStateChanged: state XR_SESSION_STATE_FOCUSED->XR_SESSION_STATE_LOSS_PENDING session=3 time=12465287957300 2025-08-26 19:24:11.139 INFO VISUALIZER (Main): OpenXR: request restart 2025-08-26 19:24:11.139 INFO VISUALIZER (Main): OpenXR: request exit 2025-08-26 19:24:11.139 WARNING WORLD (Main): ModelTimeQuantizer: ANTIFREEZE ENABLED 2025-08-26 19:24:11.140 ERROR VISUALIZER (7728): xrBeginFrame 12339.069162 failed with error: XR_ERROR_CALL_ORDER_INVALID 2025-08-26 19:24:11.142 INFO Dispatcher (Main): Stop 2025-08-26 19:24:11.145 ERROR VISUALIZER (7728): xrBeginFrame 12339.069162 failed with error: XR_ERROR_CALL_ORDER_INVALID 2025-08-26 19:24:12.153 WARNING LOG (19056): 1 duplicate message(s) skipped. 2025-08-26 19:24:12.153 WARNING SCENE (7728): Scene was removed with 2 alive objects 2025-08-26 19:24:12.153 WARNING SCENE (7728): Scene was removed with 14 alive lights 2025-08-26 19:24:12.158 ERROR VISUALIZER (7728): xrBeginFrame 12339.069162 failed with error: XR_ERROR_CALL_ORDER_INVALID 2025-08-26 19:24:12.586 WARNING LOG (19056): 1 duplicate message(s) skipped. 2025-08-26 19:24:12.586 INFO TERRAIN (Main): lSystem::CleanScenes() 2025-08-26 19:24:12.586 INFO WORLDGENERAL (Main): TerrainUtility:: updated in parallel: 8791, updated in the main thread: 0 2025-08-26 19:24:12.605 INFO VISUALIZER (7728): Stopped collection of statistic. 2025-08-26 19:02:15.000 ERROR_ONCE (): 2025-08-26 19:24:13.045 INFO VISUALIZER (7728): DCSSceneRenderer initialized 2025-08-26 19:24:13.177 INFO EDCORE (Main): Created boot pool: n:24 2025-08-26 19:24:13.177 INFO WORLDGENERAL (Main): wDetectorWorker:: updated in parallel: 0, updated in the main thread: 0 2025-08-26 19:24:13.249 INFO EDCORE (Main): (dDispatcher)enterToState_:3 2025-08-26 19:24:15.035 ERROR VISUALIZER (Main): OpenXR xrWaitFrame failed with error: XR_ERROR_SESSION_LOST 2025-08-26 19:24:15.054 INFO EDCORE (Main): (dDispatcher)enterToState_:5 2025-08-26 19:24:15.054 ERROR VISUALIZER (Main): OpenXR xrWaitFrame failed with error: XR_ERROR_SESSION_LOST 2025-08-26 19:24:15.056 ERROR VISUALIZER (7728): xrBeginFrame 12339.069162 failed with error: XR_ERROR_CALL_ORDER_INVALID 2025-08-26 19:24:15.058 ERROR VISUALIZER (Main): OpenXR xrWaitFrame failed with error: XR_ERROR_SESSION_LOST 2025-08-26 19:24:15.062 ERROR VISUALIZER (7728): xrBeginFrame 12339.069162 failed with error: XR_ERROR_CALL_ORDER_INVALID 2025-08-26 19:24:15.064 INFO APP (Main): application shutdown 2025-08-26 19:24:15.067 ERROR VISUALIZER (7728): xrBeginFrame 12339.069162 failed with error: XR_ERROR_CALL_ORDER_INVALID Do you get this CTD issue in a basic single player instant mission? Do you get this issue in 2D? I note you're also using the OpenXR Toolkit so recommend disabling this as well to rule our any issues there. Additional information from the log analyzer: You currently have core parking enabled. Use software like ParkControl to disable core parking. You're running DCS from the bin-mt folder. Both executables are multithreaded now and bin-mt will be removed in the near future. Run DCS from the bin folder instead. From the DxDiag report, note some of this is a repeat of one of my earlier comments so apologies for that. Don't know if all are new events. Windows Error Reporting (WER) Kernel Events The following kernel-events have been detected: VIDEO_DXGKRNL_BLACK_SCREEN_LIVEDUMP,VIDEO_MINIPORT_BLACK_SCREEN_LIVEDUMP Remove any overclocking (including XMP). Run SFC and DISM to check your Windows. Check for any updates of your BIOS or chipset drivers. Memory Timing Issues Remove any overclocking (XMP) from your RAM. For the SFC and DISM commands referenced above open a command prompt as administrator and run the below two commands separately and then restart your PC: dism /online /cleanup-image /restorehealth sfc /scannow