All Activity
- Past hour
-
Still cannot get rid of blur looking to the sides, Pimax Super
Marshallman replied to Marshallman's topic in Pimax
I have tried 72hz and stutters worse reverted to 90hz and as good as its got for me along with GPU running 9.8G-13.6G on a 4090. Regards -
@Mapi For both of you. Were you under 4000lbs? The goal fuel to be at to get topped off is around 1200-1500lbs. Even with wing tanks. Best practice is to open the refuel door the minute you land to depressurize the tanks so they can take fuel. Isnt it bad code. If you arent low enough in fuel then the amount of fuel you receive will vary. Just like in real life. This area of the F16 is actually modelled pretty well.
-
WAR IN AFRICA - combat360 archival project
maddogmcewan replied to maddogmcewan's topic in Military and Aviation
SAAF #Cheetah D climbing out This rather surreal and dark image of a enemy Angolan #Hind Helicopter operated by FAPLA taking off in Angola during the Border War in the late 1980’s. -
Why Is My Voice Hard to Make Out Over the Radio?
herobie replied to herobie's topic in DCS: F-14A & B
nope,this issue happens in any place and any time as long as im in the F14, neither far or close, in the air or on the ground -
WAR IN AFRICA - combat360 archival project
maddogmcewan replied to maddogmcewan's topic in Military and Aviation
Casspir MPV armed with a Hispano-Suiza HS 820 20mm automatic cannon and coaxially mounted L3. Another L3 is mounted iri ball-joint mount attached to the commander’s front window, providing the Casspir with impressive firepower. Incredible pic of a SAAF #Canberra starting up -
Yet again, I have a plan for a mission, yet again it doesn't seem possible to do. I have a nice factory building on Saipan, perfect place for the Japanese to hold up and fire on the advancing Americans. I want that building to fire on the enemy, to simulate some MGs holding up there, however that doesn't seem possible. as any units I put there will just be on the roof and look ridiculous. I can hide it for infantry or the map, but I can't make it truly invisible. So that is a core feature I request. Even better, if I can simply make static buildings on them map fire guns. Like Add a zone over the building and have bullets come out of the zone.
-
rayfordwalker joined the community
-
AGM-45 Shrike Quick Guide by Klarsnow - updated June 5th 2024
Kalasnkova74 replied to HB_Painter's topic in DCS: F-4E Phantom
That may be true of the later ARMs like the HARM, but in real life the initial AGM-45 was unable to reliably track sidelobes. Source: https://ia801900.us.archive.org/26/items/history-of-the-electro-optical-guided-missiles/S-75 family.pdf -
WAR IN AFRICA - combat360 archival project
maddogmcewan replied to maddogmcewan's topic in Military and Aviation
A Portuguese Air Force F-84 Thunderjet being loaded with ordnance in the 1960s, at Luanda Air Base. Operation Prawn: Selous Scouts – Top Secret War in the group Rhodesian Bush War -
Same here: rearmed: Center T emty. Open the Door: 2. call: Center emty! LOL I often drop all the <profanity>, so rearm ist faster. You can call it: cheat I call it: bad code ... we have 2025
-
I am very well educated on the history of the war, the Zero, it’s design, the philosophy behind it, it’s weaknesses, and how it relates to other aircraft in the war and the philosophy behind those aircraft etc. The fact of the matter is that the Corsair and the Hellcat were contemporaries in the skies regardless of when the Zero first hit the skies. When the Zero was designed is moot. The fact and the latest information / research indicates that the actual kill ratio in the war in 1943 (when skilled pilots were still around) was 1:1. Dive speed numbers, lack of self-sealing tanks, somewhat inferior cannons notwithstanding. Where the rubber meets the road (in actual combat/kill ratio) it was the equal of both the Corsair and the Hellcat…it’s contemporaries in combat.
-
Still cannot get rid of blur looking to the sides, Pimax Super
Marshallman replied to Marshallman's topic in Pimax
Interesting!! I will try this but nothing going ballistic PCwise at present Thankyou -
In either case, we're getting a -5 Zero (whether it's really 5b or maybe 5c is not quite certaint for the time being?) vs non-water-injected -3 Hellcat. These two are not THAT far apart in relative performance and they'll be even closer given similar experience level of online players on both sides.
-
Feel free to participate here or at https://combat360.online/ but please keep it relevant to the wars in Africa combat360 is An African wars archival preservation project with the main objective in mind to preserve stories, information and images from so many now lost or closed internet archives and blogs Rhodesian Alouette III’s Rolling Start Take Off
-
-
Причём здесь первое место, FM, "DCS в моём сердечке", когда речь исключительно про технологии?
-
buceador started following Fewer errors
-
5 years in and I enjoy DCS - during that time many, many things have improved. Do the changelogs meet my personal expectations? Rarely. I think the concept that DCS is not tailored to meet individual needs is often overlooked when people post about the shortcomings. More importantly, for me, is that DCS represents approximately 4% of my waking week, the other 96% is given over to real life
-
DCS World 2025 Screenshots and Video Thread
Gunfreak replied to ST0RM's topic in Screenshots and Videos
Part 7 of the Saipan Saga continues, Aslito Airfield is about to be captured and there is very little danger to the Corsairs, some angry tanks do try and shoot me, but that’s about it. 4 AT guns, a truck, 2 tanks and a crap load of infantry became the victims of my bombs, rockets and guns. As I headed home for the boat, the few remaining Japanese did a banzai attack, but had little effect. My wingpeople fly several miles out to sea, during their attack runs, then lose track of whatever they were supposed to attack, and then refuse to attack, even after repeated orders for them to attack, by the time i landed both of them were still far out to sea with all weapons attached. -
Part 7 of the Saipan Saga continues, Aslito Airfield is about to be captured and there is very little danger to the Corsairs, some angry tanks do try and shoot me, but that’s about it. 4 AT guns, a truck, 2 tanks and a crap load of infantry became the victims of my bombs, rockets and guns. As I headed home for the boat, the few remaining Japanese did a banzai attack, but had little effect. My wingpeople fly several miles out to sea, during their attack runs, then lose track of whatever they were supposed to attack, and then refuse to attack, even after repeated orders for them to attack, by the time i landed both of them were still far out to sea with all weapons attached.
-
Idk, it's still kinda wonky. With an open fuel door and center tank only still, it sometimes it fills the tank entirely (9,000lbs-ish total), other times it only fills it a portion (7,800lbs-ish total). 7,200 is full fuel without external tanks. I have a trackfile, but it's too large and I can't upload anything over 1.64MB for some reason. Anyone know how I can attach this track file to actually be show what's happening? Thank you in advance!
-
scommander2 started following Why Is My Voice Hard to Make Out Over the Radio?
-
Why Is My Voice Hard to Make Out Over the Radio?
scommander2 replied to herobie's topic in DCS: F-14A & B
SRS?? -
F4U - Autostart can’t be mapped to button
Art-J replied to Spidey002's topic in Controller & Assignment Bugs - General
Yup, guys have been reporting it for a while in F4U section of the forum, no ETA on a fix yet (at least to my knowledge): -
Hi, thanks for the track. First of all, you're air-starting this flight, when this happens the weapons are pre-boresighted, there's no need to perform this alignment. I'd assume you did this just for demonstration purposes and refer to the boresighting from a cold start, which is indeed required. However, from your track you're performing this boresighting way too close to the target area and this will introduce a major parallax error. It's advised boresighting should be performed at or above 3nm (at least) to reduce these errors. Just be aware that the TPOD and the Maverick units are looking from different POVs and therefore, parallax is inevitable. hope that helps
-
Optional catapult take offs for piston engine planes
upyr1 replied to upyr1's topic in DCS Core Wish List
Why not actually contribute something here?