I will feel so stoopid if game engine lighting has been covered, but I had to ask, after reading the FAQ, and doing a search (no joy either way). Will exterior and interior lighting changes be implemented? For instance, if sitting in the BS cockpit and rotating the heli from a hover, will I see changing interior shadows and glaring, showing the effect of sunlight (clear day/cloudy day)? In exterior view how will the sunlight be implemented, say while flying along with sunrise at your back? Can it be expected that during rising of the sun, shadows and color of ground objects (buldings, forests, fields, tanks, etc) will change accordingly?
You know me. Just trolling for info.
Flyby