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Showing content with the highest reputation on 04/26/11 in all areas
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An air show and retrospective movie from me: http://www.vimeo.com/22813343 Not too short, so popcorn and drink necessary.. Have fun! P.S.: The movie including my VFAT 2010 solo display...2 points
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DCS A-10C Digital Skins "Marine" & "Army" Digital Pattern Took advise of forum posters, more detail of the plane, skin blends, etc. Download link here: http://files.digitalcombatsimulator.com/en/54274/ Versions available: Marine pattern: Flame version, non flame version, and no warthog teeth. Army pattern: Flame version, non flame version, and no warthog teeth. Misc. Information: Custom pilot information will be removed - default 104th pilot information will be on download version. Video preview:2 points
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Pushing the limits with the amazing DCS A-10C Warthog. The question: With the wind blowing 100 knots directly across the runway can the A-10C make a safe landing and takeoff with out suffering any damage? Cheers! :pilotfly: Lobo2 points
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Easy Monitor Configurator V1 is ready you can download it here You can move elements by mouse or keyboard arrow keys, you can move faster by pressing Shift + Arrows. You can resize elements by mouse or NumPad - and NumPad + You can select any element by pressing alphanumeric keys from 1 to 01 point
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So there I was. 8,000 feet. Russian tanks below me. Two CBU-105s hot and ready to rock. My finger hovered over the pickle button. The Russian tanks were right in the middle of a village. In real life, if I dropped these bombs, I'd be arrested when I landed. Cluster-bombing a village? Really? Given how sensitive civilian kills and collateral damage is these days, I think it would be interesting to track civilian kills. Dropping a bomb on a bridge that hits just as a busload of orphans is crossing it, carpet-bombing a village to hit some Russian tanks, or even just practicing gun runs on innocents driving through the mountains... should all be tracked in the logbook and punished as well. This way, if a target is in a village, you can't just say 'oh well, lololol GBU-31' and turn the entire thing into a blasted wasteland, you'd have to use a smaller weapon or even guns to keep collateral damage to a minimum. Missions could even dictate how much collateral damage is acceptable and thus how careful you must be.1 point
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Those are wood sticks. On the other hand, how many times did anyone see pics of live R-27 ;)1 point
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Question was for FC2 of course, there are lot of things we don't know about these warplanes in real, and that makes sense. To me, even with R77's on the Flanker, the F-15 would still have the upper hand as having significant missile range advantage and more lethal BVR head on firepower, also having better climb rate and acceleration. Equal pilots, The ER doesn't stand a chance against a 120 in FC2, thinking that because your ER is faster you gonna fool a decent eagle driver is ridiculous, indeed ARH do make a difference. As for Yoda's mod, I've never said it has been allowed on servers, I said I wish it would have been, just like R77's under Flankers which is an official statement by KNAAPO and surely not by my logic.1 point
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Hi Ghost. For my CHFS/PROTHROT, I used pages 83 through 90 in the manual. I first went into Control Manager and made two generic profiles. Device1 for stick, 2 for throttle. Then assigned every button, hat, etc a button number. Didn't link them as one device, or use any scripting. Went into the game and used the key setup. I started by deleting all the commands from both devices to avoid duplications. I then assigned each input using the key assignment, according to the diagrams in the manual, by simply clicking each button for the desired action. Some assignments I did have to use the assignment drop down list and find the button I wanted. The stick was pretty straight forward as it matches the real stick. Mostly :) The throttle, I did have to use a little "creative" assigning as it doesn't quite match the real TQ. I am a few buttons short, but I am using the lower throttle thumb button as the zoom slider, which works great for me. For the PAC1 I use the pinky button on the stick. For the target slew command, I use the thumb slew button on the throttle. I assigned it in game as Control Manager Device 2>Axis commands>Hotas Slew Horizontal, Slew Vertical and assigned them as JOYX and JOYY respectively. I used the Axis tune to lower the saturation to about 40 and added a slight curve and deadzone to decrease the sensitivity, as it was just to fast and jumpy at default. The CMS on the real stick has a Z axis that is not documented in the manual. Push the CMS down to start and stop the jammer while in MAN and Semi Mode. We aren't able to push ours down, so I assigned CMS right to the Z axis. Works great. I push CMS left to cycle it to program Z, which sets it kick out 2 flares and chaff when started, for running in and egress.. Hope this helps a bit with your setup .. :) Quick edit to thank you and the guys and gal over at the CH Hangar for the all of the support and help you have given me over the years. Cheers!1 point
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:megalol: да это что то , луч света в темном ... , купил всё что они выпустили и куплю русскую версию что бы ребят поддержать1 point
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LOL- Pilots can't just hop in their aircraft and take off for a joy ride- It doesn't work like that in the U.S. - maybe a 3rd world country but not SuperPowers-1 point
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maybe download one of the community mods that add formations templates to FC2 mission editor. That's what I did, one click and you've got a whole SAM battery/brigade. For realism and FPS be conservative with static emplacements. IRL there appears to be one S300 AD regiment based at Novorossyysk, a Buk brigade at Krasnodar and one over near Krymsk (north of it) and there's an Osa regiment between them, another Osa regiment based at Batumi (which is virtually a Russian sovereign territory because of all the hoopla between Tblisi and the Kremlin over RuArmy bases in Georgia), and one more Osa regiment based in North Ossetia, just over the Russian border where those bases are on the map. When I'm going to do a mission I just look at the local AD type for the region and put a battery near value targets like airfields. There's 3 batteries in a regiment at full strength afaik and up to 12 missiles per battery (2 launchers plus a reload carrier for the Osa). It starts to get hairy only when the mission is interdiction rather than strike, since armour brings its own significant SAM/AAA in addition to local static emplacements (I like Tunguska for them). Also helicopter regiments and troop movements will have their own AD (I like Strela for these). If I'm putting a major offensive on the board I use layered AD near concentrated units (Tor, Shilka and Igla). Don't go putting a Buk battery with every tank squad basically, it doesn't really work like that IRL. For an airfield strike, if currently being used as a major base, say with a guards fighter regiment they're going to have their own AD. Most airbases have obligatory Zu23 AAA (2 emplacements might be typical), but a guards regiment might've brought Tor, Tunguska, just about anything air portable. Hence it's usually better to perform runway denial when Army Intelligence discovers major elements are going to be transferred to a given airbase, somewhat before they get there or at least before they get properly setup, kind of defeats the purpose otherwise. Since you're flying RuAF craft, a western support contingent in Georgia will most plausibly start at the early stages with a small NATO or Israeli force with some chaparrels at a small airbase lent by Tblisi, Georgia would provide main AD coverage (similar setup to the Russkies but like a poverty version), local airfield coverage would be independent (eg. if an Israeli detachment of say, six F-16 and a couple of Hercs, they might have a couple of chapparels and vulcans plus regional Georgian AD like an Osa battery somewhere). If full blown hostilities in the midst of a campaign and you're facing any serious involvement by a NATO coalition then the bases up near the battlelines are going to be forward tactical ones with just about everything western and air portable present. NATO isn't very good at subtle. They'll also be supported by long range assets outside the battlezone (coming from Turkey or southern Georgia, off the map and including AWACS, tankers, Eagles, B-1B's and all the usual goodies). You get the idea. Just some thoughts leastways.1 point
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Could a mod go ahead and move this? This should probably be in the Mission thread.1 point
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Even though R27-EA might exist in limited numbers in the RuAF inventory since some prototypes have already been displayed before, I believe the program has been substituted wi the RVV-AE AKA R-77. Now the real question re FC2 is why this missile is not allowed to be used on a Su-27? most direct answer until now was because the Flanker which has been modeled in the simulation when it came out was a B version. Fair. On the other hand, Su-27S(K) can use the RVV-AE : From http://www.knaapo.com/eng/products/military/su-27sk.wbp "Su-27SK can carry up to six R-27R1 (R-27ER1) air-to-air medium-range missiles with semi-active radar homing heads, up to two R-27T1 (R-27ET1) heat-seeking medium-range missiles, and up to six RVV-AE medium-range active radar-homing missiles and six R-73E short-range heat-seeking missiles" Moreover, cockpit of the Su-27S(K) and the Su-27B (vanilla) are pretty much the same, check this out: Su-27S(K) I believe upgrade from B to S version includes a radar software tweaking to be able to deal with a Fox3 missile type like the RVV-AE/R-77. Finally we all know that the F-15C in FC2 has improved since its first release in FC1...now it can carry the AIM120C5 with improved range, also an advanced Datalink has been implemented as well, while at the same time the Russian fighters have stayed exactly the same... Su-27S(K)M and Su-35 are not mentioneed as there is a significant difference while comparing with the Su-27B cockpit (see image below), but the S(K) version has exact same cockpit as the B version (image above) and it does carry the RVV-AE. Su-27S(K)M1 point
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1 point
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I added some comments to the JTAC videos to explain some things. Please take a look (first posting).1 point
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Thank you Sir! For some reason i was thinking it was exporting the graphical data like exporting the CDU data, re http://forums.eagle.ru/showthread.php?t=70716 Hopefully a list of the different variables and functions will be available soon (And when to use them). Nice A10 skin btw. Cj1 point
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Насчет количества спорить не буду, тут конечно MG (как всегда) на коне. На целом табуне эдаких белых коней идеально сферической формы, несущихся в просторах Известной Вселенной (кстати, ничего плохого в этом нет, чем-то приходится жертвовать всегда, мы вот жертвуем количеством). А вот насчет уровня... уж извини, но ты сильно не прав. Посмотри на работу топливной системы, электрики, гидравлики, двигателей и винтов Ка-50. Внимательно посмотри, на разных режимах (включая переходные) и при разных внешних условиях. Неужели ты думаешь, что наши динамики и программисты не сделают модель жесткого двух-трех-четырехлопастного винта, десятка цилиндров и карбюраторов к нему? Избавься от иллюзий. Это Неуловимый Джо. Добавлено. Я тебе больше скажу. Если кто-то и сделает такую приличного уровня модель - то именно и только мы или 777. По двум простым причинам - есть специалисты и есть традиции. Собственно, я и раньше это знал (с того момента, как мне, внешнему бета-тестеру, в руки попала первая альфа Акулы), а теперь я просто в этом и не сомневаюсь, потому что вижу изнутри "кухню" разработки.1 point
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So perhaps a dumb question, but when you broadcast your SPI How do I slave my TGP to that broadcast SPI rather than my own?1 point
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Raptors are overpriced. Buy a quality 1TB 7200rpm drive and just use the first 300GB of it (limit seeker head movement either through partitioning or aggressive defragmentation handling) and you'll get pretty much the same performance for a fraction of the price. (Raptors use smaller platters to limit seeker movement, but a 7200rpm drive with a larger platter will have a faster actual movement under the seeker head. Obviously, this changes as soon as you start filling the drive, and you will need to double-check platter density before purchase.)1 point
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Easy Monitor Configurator V1 is ready you can download it here You can move elements by mouse or keyboard arrow keys, you can move faster by pressing Shit + Arrows. You can resize elements by mouse or NumPad - and NumPad + You can select any element by pressing alphanumeric keys from 1 to 01 point
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Do a search under tactics (F-15 tactics, Su-27, Mig-29) and it will bring up a bunch of threads that will help you. Here are a few that might help. http://forums.eagle.ru/showthread.php?t=67227 http://forums.eagle.ru/showthread.php?t=57424&highlight=tactics http://forums.eagle.ru/showthread.php?t=49822&highlight=tactics http://forums.eagle.ru/showthread.php?t=31377&highlight=F-15+tactics1 point
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Hehe, considering I perform component level troubleshooting and repair on circuit boards for medical equipment, it's kind of required I do quality work. Lives depend on it :) Before you go doing anything rash - Does the power light come on but the display just does not display a picture? If so, then the backlight inverter is most likely bad. Most of the time, the FET's on the inverter are bad and maybe an tantulum or electrolytic cap. In unlucky cases, the transformer is bad as well. If you lived in the US, I'd just tell ya to send me the monitor and I'd take a look at it for you. Could just be a bad solder joint. No way to tell without being able to look at it under my microscope. Generally, in LCD monitors, you will have +5VDC, +12VDC, and -12VDC. I've seen some LCD's have the +/-12VDC set to +/- 15VDC. Just depends on the design. If it uses an apater style power supply, it's probably going to be an unregulated power supply judging from the components in the lower right hand corner of the circuit board pic you posted. So, if it's 12VDC unregulated, you could see up to 18VDC if there's not a load connected. Multimeter's aren't that hard to come by. Most auto parts stores carry them as do many hardware stores. You can get a pocket sized one pretty inexpensively these days :) Thanks for posting the pic though. If I ever get a Lilliput monitor, then I know I'll need to go in and clean up that mess of a solder job first LOL!1 point
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aye i know what i did wrong. the more triggers i add the more i forget to turn off LOL! sorry. Having a few days or even weeks or 2 between edits, its pretty easy to forget about a certain trigger. Sorry :(1 point
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