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  1. честно, если опять выйдет гс3 в том же виде что и гс2 но с примочками а10, то покупать точно не буд, покупать 3ий раз одну и тоже игру, это надо уметь так разводить людей обещали модульность ДКС, но воз и ныне там, все продолжают выпускать отдельные игры, которые имеют совместимость по сети. вот лежит на винте у меня а10, ка50 и ло2 - все это одна и та же игра с одним контентом, только на диске занимает в 3 раза больше места чем нужно
    4 points
  2. I tried to include as many mods as possible to give an overview what Lock On: FC2 is in my opinion. You can see wild and relaxed flying in all sorts of aircrafts, a fast-paced battle and at last some emotional scenes. Enjoy Download link 1: http://rjt1.fatcow.com/slamraam/FC2_Tribute_Video.zip Download link 2: http://www.megaupload.com/?d=A8CEYR90 Videofile is .mp4 Filesize ~507mb
    3 points
  3. Если делать ГС-3, то только перенос старых крафтов на новые рельсы - увольте, не прикольный солюшен. Я понимаю что разработчикам хочется делать подробные крафты и оттачивать АФМ годами для одного ЛА, за это мы их любим, и для этого есть серия ДКС. Но для ГС-3, хотелось бы увидеть как минимум обнову устаревших кокпитов, правку очевидных багов в авионике (несколько положений прицела для Су-25 например), и хотя бы пару просто смоделированных но новых (еще не виданных в серии) самолетов. Повторюсь - смоделированных на уровне ЛО. Добавить пару самолетов на (легко-симуляторном) уровне ЛО, с рядом упрощений в авионике и ФМ, не трудно ведь совсем для коллектива ЕД? Тем более за плечами такой огромный опыт, как разработка ДКС. Опережая вопрос об окупаемости - уверен, если добавить новую летабельную технику, купят многие.
    2 points
  4. Yep JP-4 for Air Force and JP-5 for carrier jets. I heard JP-4 was some bad stuff, glad I never worked with that stuff only JP-8 here.
    2 points
  5. The 104th are pleased to announce a new mission for our FC2 deicated server, Operation Lermontov. We hope you enjoy it and look for more new missions soon. Many thanks to 104th_IronMike for his many hours spent on this mission! Sochi 2014/15: A massive terrorist attack has cost thousands of lives at the opening ceremonial of the Olympic Games. Some claim it was Islamic terrorists, others claim it was an attack by Abkhazian insurgents that are being supported by Russia itself. Russia has therefore declared war on the fundamentalist Islamic world, including Georgia and Iran. France demanded the European Union to support Russia and has started to send massive numbers of troops to Russia to support its war on Terror. The USA, in the meantime the biggest supporter of the Islamic world, has sent its troops to the Black Sea to help its allies. Out of fear, Germany and The Netherlands met with NATO. Israel stepped on the side of Russia hoping to defeat Iran. So it is here, at the feet of Mount Elbrus, that the game of war is being restarted and old enemies oppose each other again... NATO has launched its massive Operation Lermontov – with the aim to gain control of the Stawropol region and to force Russia into negotiations. The main goal is to take Min’ Vody and secure the bridgehead at Nalchick and Mosdok, that has been won in the last months of heavy fighting. Russia has just regained control of the Taman Peninsula and is trying to defeat the remaining NATO forces around Novorossijsk. While the rest of the world is demonstrating for peace, it has not yet decided which coalition to trust. Many hope that at the grave of the Great Russian poet – who had witnessed the Caucasian war a long time ago – the world would solve a big problem in a fairly small conflict, or as Lermontov said himself: “An unusual beginning must have an unusual end.” RED TASKING Friendly Airbases: Krasnodar Krasnodar-Pashkovskij Anapa (FOB only) Krymsk (FOB only) Min’ Vody (until captured by blue coal.) Camp Podkova FARP Enemy Airbases: Sochi Gudauta Sukhumi Nalchik Gelendzikh (until captured by Red coal.) Novorossijsk (until captured by Red coal.) WP1 - Homeplate for all aircraft Read OIC (callsign: “Kedr”) Radio Messages CAREFULLY! *Fighter Tasking* Fighter Sweep: Bullseye WP2: Common for all fighters WP2 (except multi-role = WP6) and is midway to hostile airbases. Stop enemy fighters from trying to obtain air dominance. A2A WP3 = Min' Vody A2A WP4 = Maykop A2A WP5 = Gelendzhik Multi-Role WP2-5 = striker WP2-5 Multi-Role WP6 = Fighter WP2 = BE Fighter Defensive Counter Air: WP3 Min’ Vody Protect our ground units at Min’ Vody and West and South of Min’ Vody. Fighter Escort1: WP5 Gelendzhik Protect the friendly strikers attacking enemy units around Gelendzhik. Fighter Escort2: Immediately fly to Min’ Vody WP3, Regroup and Escort with all 4 IL78 Evac Cargo from Min’ Vody to Krasnodar. They are carrying parts for a PS300 SAM that we will install at Anapa, if you manage to make them all safely RTB. Be advised: If only one of them gets shot down, we won’t be able to bring up the S300! Fighter Escort3: Escort all 4 IL78 Cargo planes carrying humanitarian aid enroute from Stawropol over Min Vody and Bullseye (WP2). If you manage to make them all safely RTB, we might convince the UN Tribunal that justice is on our side and they will grant us permission to use Maykop (WP4) as a forward operating base, but we believe the enemy has similar plans and route, so be on the lookout while you are on escort. Fighter Intercept: - The enemy will have Cargo planes leaving Gelendzhik WP5. We believe they are carrying goods for a Patriot Sam Station. Shoot down at least 1 of them, and the enemy won’t be able to reinforce their Air Defenses. You are weapons free on any enemy Cargo planes. - Intercept and destroy all 4 enemy tankers IL78 Tanker is on station between Krymsk and Anapa. Protect it as well. *Attack Aircraft Tasking* CAS - Fast Attack:Su-25/Su-25T Take off from Krasnodar-Center, fly to WP2 (Novorossiysk Harbor) – Target Area Alpha. After destroying the ground units and ships at Alpha you can use Novorossijsk for rearm and refuel. Move to WP3 TA Bravo – Gelendzhik Airport. Once ground units at Bravo are destroyed, we will be able to use it as a FARP and more attack aircraft will be dispatched to it. Continue following waypoints to destroy additional enemy groups; WP4=Charlie Group, WP5=Delta. Final enemy group Echo is not marked with a WP and will be on the move. Expect enemy ground and AD reinforcements at any time. Subtasks A2G Fast Attack & Attack Helo: Kedr-OIC will provide you with secondary objectives if available at target trigger that will advance your success on completion or slow it down, if you fail. - destroy the 3 Radio Comms Towers at ALPHA to open a window for a Spec Ops team to sabotage the BUK-site at Gelendzikh. - destroy the advancing MLRS convoy at ALPHA to protect our Artillery. If you fail, the enemy will regain momentum and bring in additional AD - stop the retreating tank convoy before it reaches BRAVO. - help our infantry that is trapped at DELTA. High Value Target Search and Destroy: UAV has spotted 3 S300 5P85D LNs in this region. They seem not operational, but we cannot take the risk. Kedr OIC will keep you informed. Find and destroy them to win! Anti-Ship 1 / Anti-Ship 2 1) Destroy the enemy carrier group located SW of Sochi. 2) Destroy the enemy cargo ships at Sochi harbor. Multi-Role: 1) Help with the 2 main CAS objectives in either destroying the ground units from triggers Alpha to Echo, OR help finding and destroying the High Value Targets once the enemy will have made them operational. Ka-50 CAS/ Attack Helos: Ka-50 Podkova FARP Take off from FARP Podkova. Abris WP2-Novorossyisk Harbor to attack first enemy ground units Alpha at Pjatigorsk. After destroying Alpha you can use Novorossijsk for rearm and refuel. Go to your next WP TA Bravo – Gelendzhik airport. After destroying Bravo, Gelendzhik will be captured and additional Ka-50s can start at Gel. without immediate threat of enemy ground units. Continue to following waypoints to destroy additional enemy groups; WP3=Bravo Group, WP4=Charlie Group, WP5=Delta. Final enemy group Echo is not marked with a WP and will be on the move. Ka-50 Min’ Vody. Once Gelendzikh is captured Ka-50s can start there without immediate threat of enemy ground units. Continue following waypoints to destroy additional enemy groups; WP2=Charlie Group, WP3=Delta. Final enemy group Echo is not marked with a WP and will be on the move. Expect enemy ground and AD reinforcements at any time. Common Waypoint References: Fighters WP5 (Gelendzhik) = Fast Attack & Attack Helos from FARP WP3 = Multi-Role WP3. Attack Aircraft and FARP Helo WP4 &5=Gelendzikh Attack and Helo WP2 &3 BLUE TASKING Friendly Airbases: Sochi Gudauta Nalchik Sukhumi (FOB only) German FARP Kapel Gelendzikh (until captured by red coal.) Enemy Airbases: Krasnodar-Center Krasnodar-Pashkovskij Krymsk Anapa Min’ Vody (until captured by blue coal.) WP1 - Homeplate for all aircraft Read OIC (callsign: “Hawkeye”) Radio Messages CAREFULLY! *Fighter Tasking* Fighter Sweep: Bullseye WP2: Common for all fighters WP2 (except multi-role = WP6) and is midway to hostile airbases. Stop enemy fighters from trying to obtain air dominance. A2A WP3 = Gelendzhik A2A WP4 = Maykop A2A WP5 = Min' Vody Fighter Defensive Counter Air: WP3 Gelendzhik Protect our ground units at Gelendzhik and West and East of Gelendzhik. Fighter Escort1: WP5 Min’ Vody - Protect the friendly strikers attacking enemy units around Min’ Vody. Fighter Escort2: Immediately fly to Gelendzikh WP3, Regroup and Escort with all 4 C-17 Evac Cargo from Gelendzhik to Gudauta. They are carrying parts for a Patriot SAM that we will install at Sukhumi, if you manage to help them all safely RTB. Be advised: If only one of them gets shot down, we won’t be able to bring up the Patriot! Fighter Escort3: Escort all 4 C-17 Cargo planes carrying humanitarian aid from Turkey passing Tuapse, Bullseye and Cherkessk enroute to Senaki . If you manage to make them all safely RTB, we might convince the UN Tribunal that justice is on our side and they will grant us to use Maykop as forward airbase. But we believe the enemy has similar plans and route, so be on the lookout while you are on escort. Fighter Intercept: - The enemy will have Cargo planes leaving Min’Vody (WP5). We believe they are carrying goods for a PS300 Sam Station. Shoot down at least 1 of them, and the enemy won’t be able to reinforce their Air Defenses. You are weapons free on any enemy Cargo planes. - Intercept and destroy all 4 enemy tankers KC10 Tanker is on station hdg SW of Sochi. Protect it as well. *Attack Aircraft Tasking* CAS - Fast Attack: A-10/Su-25/Su-25T Take off from Nalchik, fly to WP2 (Hill 401) – Target Area Alpha. After destroying the ground units at Alpha, move to WP3 TA Bravo – Min’ Vody Airport. Once ground units at Bravo are destroyed, we will be able to use it as a FARP and more attack aircraft will be dispatched to it. Continue following waypoints to destroy additional enemy groups; WP4=Charlie Group, WP5=Delta. Final enemy group Echo is not marked with a WP and will be on the move. Expect enemy ground and AD reinforcements at any time. Subtasks A2G Fast Attack & Attack Helo: Hawkeye-OIC will provide you with secondary objectives if available at target trigger that will advance your success on completion or slow it down, if you fail. - destroy the 3 Radio Comms Towers at ALPHA to open a window for a Spec Ops team to sabotage the BUK-site at Min’Vody. - destroy the advancing MLRS convoy at ALPHA to protect our Artillery. If you fail, the enemy will regain momentum and bring in additional AD - stop the retreating tank convoy before it reaches BRAVO. - help our infantry that is trapped at DELTA. High Value Target Search and Destroy: UAV has spotted 3 S300 5P85D LNs in this region. They seem not operational, but we cannot take the risk. Kedr OIC will keep you informed. Find and destroy them to win! Anti-Ship 1 / Anti-Ship 2 1) Destroy the enemy carrier group located NW of Novorossijsk. 2) Destroy the enemy cargo ships at Tuapse harbour. Multi-Role: 1) Help with the 2 main CAS objectives in either destroying the ground units from triggers Alpha to Echo, OR help finding and destroying the High Value Targets., once the enemy will have made them operational. Ka-50 CAS/ Attack Helos: Ka-50 German FARP Kapel Take off from German FARP Kapel. Abris WP2-Hill 401 to attack first enemy ground units Alpha at Pjatigorsk. After destroying Alpha, go to your next WP TA Bravo – Min’ Vody airport. After destroying Bravo, Min’ Vody will be captured and additional Ka-50s can start at M.V. without threat of enemy ground units. Continue to following waypoints to destroy additional enemy groups; WP3=Bravo Group, WP4=Charlie Group, WP5=Delta. Final enemy group Echo is not marked with a WP and will be on the move. Ka-50 Min’ Vody Once Min’ Vody is captured Ka-50s can start there without immediate threat of enemy ground units. Continue following waypoints to destroy additional enemy groups; WP2=Charlie Group, WP3=Delta. Final enemy group Echo is not marked with a WP and will be on the move. Expect enemy ground and AD reinforcements at any time. Common Waypoint References: Fighters WP5 (Min’Vody) = Fast Attack & Attack Helos from FARP WP3 = Multi-Role WP3. Attack Aircraft and FARP Helo WP4 &5=Min’Vody Attack and Helo WP2 &3 More intel to follow.
    1 point
  6. Hola y muy buenas a todos. Os dejo unos cuantos enlaces sobre unas placas anal'ogicas para poder empezar a poner interruptores y dem'as historias si os apetece hacer una cabina del simulador en casa. Os comento que tambi'en las podr'eis utilizar con otros simuladores. No van a interferir las unas con las otras, se reconocer'an como dispositivos , como un joystick m'as. Ahora no estoy en Espańa para continuar con la construcci'on de la cabina pero si os puedo decir que os ayudar'a mucho. La funci'on b'asica es poner interruptores , bien soldados o bien conectados con unas hembras a las patillas de los mismos a dichas placas. Yo os lo recomiendo. Mi canal en youtube es SCRAMBLE1974.Tengo algunos videos pero me pondr'e a hacer alguno m'as cuando regrese a Espańa. Un saludo y aqui os dejo los enlaces. Si necesit'ais ayuda , enviadme alg'un mensaje e intentar'e ayudaros en lo que pueda. Un abrazo. Enlaces: http://www.leobodnar.com/products/BU0836X/ http://groovygamegear.com/webstore/index.php?main_page=product_info&products_id=235:1d17404e8bf231421cbecc2c66c2b6f8 http://www.ultimarc.com/ipac1.html http://www.u-hid.com/home/overview_board.php http://simple-solutions.de/shop/index.php?cat=c9_Arcaze-Components.html&XTCsid=c97609569cc1765f2890dd196d9a1a8a http://www.desktopaviator.com/Products/Model_2120/index.htm Pr'oximas compras en mi lista: Thrustmaster A10 warthog Hotas joystick Thrustmaster MFD
    1 point
  7. http://files.digitalcombatsimulator.com/en/59516/
    1 point
  8. http://files.lockon.ru/ru/59510/ http://dcs-fan.ru/download/viewdownload/37-skiny-samolyotov/280-skin-su-33
    1 point
  9. Согласен! Работу ПНП надо исправить. отсчет времени до попадания ракеты в цель (радийных на советских крафтах) надо добавить. Ракеты подправить. В противном случае- смысл покупать тот же продукт в третий раз для меня отсутствует. Новая территория и аэродромы- хорошо. Но я летаю в ЛО не из за этого! (Кто любит территорию- летает в МСФС)
    1 point
  10. New video My latest video
    1 point
  11. Есть такой мега-пак HSFX только он один весит около 5 гиг. Или пак кампаний упакованных в 7.5 гиг!
    1 point
  12. Ответ очевиден - переделайте. Подойдите к вопросу по серьезному, а не спустив рукава. Отдачу увидите в продажах. Ясное дело, если главная часть сима будет точно такая-же, то особых положительных тенденций в продажах не будет и можно будет продолжать тянуть волынку на форуме и в кругу друзей о том что якобы современная молодежь не интересуется авиацией, никто не хочет покупать симы и т.п. П.С. Во время переделки всех самолетов - можно много чего интересного исправить добавить и сделать на уровне новых стандартов...
    1 point
  13. One of my favorites aircrafts... the A-10 Thunderbolt II.
    1 point
  14. Уж если аддон будет платным, то от такого наследства давно пора избавиться - всё таки уже четвёртая реинкарнация ;)
    1 point
  15. Огромная просьба в ГС3 вернуть для Су-25Т три положения зума шквала:music_whistling: Ну и подправить работу ПНП
    1 point
  16. подскажите кто уже купил а-10, насколько сим прожорливее акулы или ло2 ? после последних патчей как обстоял дела с производительностью? улучшения есть?
    1 point
  17. I have a CH Pro Throttle USB. I used to have this problem too. In my case the aircraft would move forward after starting the 2nd engine. The quick on-the-fly fix was to just start the left engine, continue flipping all the switches, NAV alignment, HUD bit test, etc, then start up the right engine near the end of the procedure which would only require me to keep my toe brakes engaged for a short time before taxi. The permanent fix was to calibrate my throttle in the CH control manager. My settings in the CH software are: -DX Mode is checked - Z Axis is used for the throttle slider. -In the calibration test page my Z axis value is "0" at the top of the slider and "255" at the bottom. -Centered and Reverse options are NOT checked. -Sensitivity is "100". Dead Zone is "0". -The response curve is set to default (45 degree straight line ascending from left to right). In the DCS control options I have: Controls Tab / Axis Assign Throttle Both = Joy Z *insure all other inputs are blank for throttle Axis Tune Panel (JOY_Z) Dead Zone = 2 Saturation X and Y = 100 Curvature = 0 Slider = ON (checked) Invert = OFF User Curve = OFF These settings fixed my problem. I hope it helps you. Another possible suggestion if the above fails: If you have CH toe brakes (or other brand) try checking "reverse" for the action to engage the toe brakes. This would in effect always have the toe brakes ON, unless you pressed the toe brakes to release them. I know this sounds odd and certainly is unusual but sometimes desperate times call for desperate measures ;-)
    1 point
  18. Лично я покупаю все продукты ЕД. Кабан англ. у меня уже есть, но и дисковую русскую версию тоже куплю. Как тут многие говорят - для коллекции. Где-то тут про L-39 говорилось - тоже куплю, если появится. Да и вообще буду покупать все, что связано с авиацией, в той или иной мере. Услышал радостные возгласы от друга-оффлайнера, когда сообщил ему о ГС3. Тоже все диски покупает. ЖДЕМ!!!каким бы он ни был...
    1 point
  19. Konkussion - check out my CH profile on the... Profiles forum. Has a 'dual stage' trigger that gets around irritations with shift modes or separate button functions, as well as a LAAP setting cycle.
    1 point
  20. В сетевой режим какие-нибудь новые возможности добавить из озвученных в ветке о патче конечно было бы неплохо... Эх, мечты, мечты...
    1 point
  21. Well we've all pretty much reached a consensus that it won't and would be incredibly stupid for ED to do an F-16 sim since you can go play Falcon 4 if you want that. Why waste their time doing another one? I consider it a vastly overrated airframe, don't know why it's painted as such a Hollywood superstar by the sim world...
    1 point
  22. Обалденный окрас!
    1 point
  23. Грачик уже давно на обочине....что из него ещё можно выжать? А я было поверил в чудо! Андрей, но ведь один советский истребитель то должен быть в DCS, а? или можно забыть? Как ретро, а покупателями будет вся уже накопленная аудитория, начиная с истоков симулятора - к бабке ходить не надо.
    1 point
  24. Hi, I usually do not have this problem on the ramp on a cold-dead start. My CH gear are mapped through Control Manager, then mapped again through the OPTIONS in CONTROLS. I use differential toe braking. I also fine tune within both after the initial mapping, especially the steering. Sometimes I may creep. I just hit and hold the "W" key without the quotation marks. Since it does not always happen, I wonder if it is an anomaly as to one or two specific maps in the game. For me, getting properly setup with my controls took about a month before ever doing anything with this sim game. You might consider using KonKuSSion's CH (.map) setup for CH gear. I modified his basic concept. I do not ever play in GAME mode. The (.map) will not allow that. I would venture a guess that you are doing something wrong. Happens a lot to me in every aspect of this game. Compared to all other sims since 1985 combined, DCS: Warthog is a tough go for me, the learning curve. Practice every available waking moment. At the moment this is the only game I am doing currently. [What I do miss is the big company owned (four) servers of over 200 players at once to Aces High (http://www.hitechcreations.com/) What you guys have and use as MULTIPLAYER online servers are a joke venturing as to ridiculous as to Air Warrior (http://en.wikipedia.org/wiki/Air_Warrior), War Birds, Aces High, and others. http://en.wikipedia.org/wiki/Massively_multiplayer_online_game I like to fly online often. The current servers rarely allow that including the =Iron= never password'ed server. If one acts very badly on such a server, one will be banned for life as to the guys here to Warthog servers killing team mates. But Aces High sets their main board that all that gets killed is you and you end up back on the roster board or as in Aces High---back in the tower. "You" being defined as a team-killer, in this case.] :pilotfly:
    1 point
  25. ....а по твоему "американизация" является ругательством?:clap_2: Просто после Кабана и его уровня реализации наша родная авиация выглядит бедьненько и невзрачно даже уже и в симуляторе, а ведь с них брэнд и начинался - думаю они "заслужили" миграцию в DCS.
    1 point
  26. Подели 16 на 10 получишь нужный аспект. Подсказка: 1,6 Так же можно пробовать для нужного тебе аспекта поделить числа в рабочем разрешении твоего монитора... :smilewink:
    1 point
  27. Я ничего против Су-27СМ, МиГ-29СМТ, Су-25СМ и Су-25ТМ не имею. Вот появился здесь нормально оснащенный бородавочник. Там удобные системы навигации и наведения. Современная кабина и электроника. Я хочу увидеть что-нибудь подобное с нашей стороны. Не важно, по сути, что это будет. Су25ТМ(Су-39) с обновленной электроникой и оснащением кабины, Су-35 после глубокой модернизации. В общем Hi end отечественной авиации. То, что можно назвать высокотехнологичным и современным оружием. А Ка-50, конечно молодец, но устарел. За модификацию "Ш" я зацепился, т.к. это на сегодняшний день, единственный более или менее оснащенный одноместный боевой вертолет. С реализацией двухместных проблема.
    1 point
  28. I'm right there with you; When you're on vacation with your irreplaceable family and you keep sneaking off to the internet cafe to respond to "important work e-mails" (this thread :))
    1 point
  29. I do not know why and not open to me. Check here http://paralay.iboards.ru/viewtopic.php?style=12&f=5&t=1549&start=270#postform From http://www.precise3dmodeling.com
    1 point
  30. Восстанови систему, до более раннего состояния.
    1 point
  31. There is a misconception that there is a legal construct called "Intellectual Property". This is incorrect, there is no such construct. It is a useful 'umbrella' term for the following legal constructs: * Copyright * Trademarks * Patents * License agreements. This is not me being pedantic, it is trying to get the discussion based on how the legal system works, rather than a undefined and nebulous term (good work for bringing it up Panzertard). Copyright does not apply here, as no Natural Point (NP) code or executables would be required. Trademarks do not apply, unless you use terms and colours which are similar to NP's. Patents may apply in the US. They may or may not apply for compatible hardware. In much of the developed world they do not apply for software (although the sneaky ACTA trade treaty is being pushed by the US Government to try and get their trading partners to kowtow to the US system/corporates). So we are left with the End User License Agreement (EULA). This cannot override the laws of the state you are in (and different sovereign states have different laws, of course). Most developed countries (including the US) have laws that explicitly allow reverse-engineering for compatibility reasons, and this has precedent cases which have ruled it is allowed. Therefore, despite what the EULA says its provisions are not guaranteed to be enforceable. If you can prove you are only trying to make a compatible implementation (which appears to be the case here) then NP are unlikely to get a court ruling that would stop you. What they can do is be a nuisance with suits (which cost a lot of money until the court rules in your favor) and exploit the fact they have deeper pockets than you. However, they would probably try and get you to settle (pay them) out of court, as they would be aware that if the enforceability of their license provisions were ruled on in court then an unfavorable ruling would mean everyone else was covered by the same ruling. In short, you could build something with a compatible interface provided you didn't use any of NPs files (not even their header files provided for linking, you have to get the signature from the DLLs). Compatible 'cleanroom' independent development is pretty much always allowed. Disclaimer: IANAL (not a lifestyle choice - webbish for "I am not A lawyer", I just read Groklaw from time to time). If you have doubts then engage a lawyer and see what applies in your own country/state/jurisdiction. nb: unauthorized copying the Natural Point software (or LockOn) is not allowed, it is covered by Copyright (so don't do it!).
    1 point
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